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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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I'm also confused why generic toads were used instead of some Mario characters with personality. Why no love for Wario?
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
Probably because Wario's an ass, and would therefore only try to save Peach if she was going to bake a cake at the end.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
One toad should have stayed, but two? No, I want something else. Wario would be good. Or maybe Peach, and have them battling Bowser for a different reason.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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Wario really is the only sensical character they could put there, since all the others are more minor and they can't put Yoshi. Well they could, but it'd be strange.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
The game looks awesome, and I'm defiantly getting it around christmas. Finally, the koopa kids return.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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No Waluigi though. He deserves to a special place in hell.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
Hey hey HEY, Waluigi is ****ING AWESOME.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
Nah, some people should be kept in-character.
Wario would have been quite the appropriate character to throw in there though, since it focuses a lot on competition as well as cooperation. Wario with his greedy personality is perfect for competitive play where you're supposed to get the most points (especially since coins are involved). If only it had been Mario, Luigi, Toad and Peach.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
Exactly.
Toad is a badass, though, especially if you played Super Mario Bros. 2 (US version). I guess Nintendo thought the game needed two Toads to be really badass. |

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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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The whole point of NSMBWii is to be a cleanly-presented and fun game that anyone can play and enjoy. Just like the original NSMB for DS, this game is trying to emulate the original Super Mario Brothers, only this time instead of making multiple players take turns, it's giving them the ability to play simultaneously. And, all this while it can still be played as a fully-featured single-player 2D Mario experience where gameplay takes center stage. Remember, this is only the first of two Wii Mario platformers that are going to come out within a year of each other. You just have to note that the purpose of NSMBWii is not the same as Super Mario Galaxy 2's. Both will be worthwhile for similar and different reasons, obviously.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
What? How? His existence is a product of logical ineptitude; He must exist to fill the role of sidekick to the doppelganger, without actually having anything resembling a character of his own. Luigi is clumsy and lacks self confidence, Wario is a selfish brute, what's Waluigi? I guess he laughs a lot or something?
Waluigi's has appeared in 3 Mario Kart titles, marking 3 games that include Waluigi which weren't cynical cash-ins of the Mario brand. He's a rubbish character and I hate hate hate him. Quote:
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
Wario would be strange, he's much slower, and a worse jumper then the rest, Toad and luigi are more understandable. Still, I rather had something else then 2 toads.
Also: http://www.true-gaming.net/tgupload/images2/mario3.jpg
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
I sincerely hope that if they bring back the airships then they bring back the music too. If not then I'll be so damn disappointed.
And the visuals really are appealing.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
What about Mario, Luigi, Toad, and Wario? What's wrong with that?
Also, do each of the characters play differently, like in SM64DS? No. He's an incredibly thin character. He shouldn't even exist, it's just that he needed to exist to fill in the blank. Maybe Waluigi should get some play in the Wario series to help him build up a character, but right now he's far to two dimensional, and he's not ready for a prime-time Mario platformer. (No, **** you. I know the game is in 2D. That has NOTHING to do with his character being 2D. I know you're thinking it. Don't even ****ing type that.)
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
It's too bad this game does not have online play.
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Re: The New Super Mario Bros. Wii Thread of Great Level Design *CLAPCLAPCLAP*
This is definitely gonna be fun.
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