All I see is fighting. One button button mashing like the first game. BOooring.
The trailer is essentially advertisement, so of course they're going to show the bits that looked the most action-packed, which are the open combat sections and all the new gory animations they've come up with. If you wanted a more varied look at the game, watch some of the gameplay walkthroughs all over the internet.
And one button? really? So you completed the game by just running into every fight and jamming the X button until everyone was dead? The fighting might not be street fighter or anything but it's deeper than you give it credit.
Zaius and I are much like the mongoose and the cobra, we are destined for battle time and time again, even if it is not in our territory. Of course, I'm the mongoose since I like having appendages, and Zaius seems like a cold-blooded creature.
Voted Best Theorist three times.
Voted Most Knowledgeable of Zelda three times.
Winner of TSA's Zelda Championship Tournament.
Is the game's scenario going to end up having the same "computer simulation ancestral memories" crap that the first game had?
Probably. I hope. It was a really good mystery in the first one. Towards the end it got me really anxious about what was going to happen. They can't leave us at the end of the last one, especially after Lucy did this, [img]http://upload.wikimedia.org/wikipedia/commons/0/0c/AssassinsCreed_Lucy_Stillman.png[/img]
I don't know how a guy with a pink mohawk would be a good assassin, but I'm open to suggestions.
He'd probably do better than "Leonardo DiCaprio Clone XXVI".
Originally Posted by Da Vinci
Probably. I hope. It was a really good mystery in the first one. Towards the end it got me really anxious about what was going to happen. They can't leave us at the end of the last one, especially after Lucy did this,
Really? I thought the story was terrible. To me, it felt like the object of the game was "wade through all these useless memories so we can get to the one that isn't a complete waste of time".