Old 04-04-2008, 08:40 PM   #1
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WW Hyrule--glitchy?

Think about it--when the place is frozen, Link disappears when you pause the game, and you could walk through those Moblins' heads. And when you shatter the barrier and do that whole Hookshot-to-the-top-of-wall glitch without killing the enemies on the path, they're totally oblivious to you when you're exploring. Except the ChuChus. One of those things were trying to jump at me from the other side of the wall near the Tower of Ganondorf. My sword went directly through that wall, killing the ChuChu and giving my location to his buddies.
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Old 04-04-2008, 08:41 PM   #2
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I'm unsure as to what clitches you're talking about. I understand you're talking about Hyrule Castle, and the path to Ganon's Tower, but....
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Old 04-04-2008, 08:52 PM   #3
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Go to User CP and choose Edit Options and click on Display All Threads. Then look for "Exploring Hyrule in Wind Waker!"

I forgot to mention something else. You know how Moblins sometimes skid their feet across the ground to stop running? Well, when a Moblin did that, I ran away, and the Moblin was skidding endlessly! Also, if you lure the Darknut to the end of the castle bridge and get out of his sight and do the glitch and run across Hyrule Field to where the Darknut is still standing, there will be a big shadow under him depending on your camera angle. It's weird, and when I started to walk into that fake wall under the bridge, the ChuChus were on the bridge above me and they looked like they were levitating!
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Old 04-05-2008, 04:38 PM   #4
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Well, since you're not really there for very long I guess Nintendo thought they should spend less time polishing that area and work on other areas.
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Old 04-08-2008, 06:11 PM   #5
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maybe everything is weird because THE WHOLE PLACE IS UNDERWATER LOL
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Old 04-09-2008, 10:24 PM   #6
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Lure the Moblin over to the back entrance to Hyrule castle. Position it past the loading trigger for that entrance and Hookshot the Moblin. This bypasses the trigger and lets you get a unique view of Hyrule. Sadly there is an invisible wall keeping you from going any further...

When fighting the 2 Darknuts after Tetra/Zelda gets captured some odd things happen. Sometimes for no apparent reason the cape of one of the Darknuts will catch on fire. Also there is a audio glitch. Any time you hit their armor with you sword an "echo" occurs. No idea why...

There is a clipping trick involving Tetra that I found, but it is somewhat difficult to explain. Later I may explain it if poeple wish...
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Old 04-20-2008, 01:51 PM   #7
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Quote:
Originally Posted by LinkTetra View Post
Lure the Moblin over to the back entrance to Hyrule castle. Position it past the loading trigger for that entrance and Hookshot the Moblin. This bypasses the trigger and lets you get a unique view of Hyrule. Sadly there is an invisible wall keeping you from going any further...

When fighting the 2 Darknuts after Tetra/Zelda gets captured some odd things happen. Sometimes for no apparent reason the cape of one of the Darknuts will catch on fire. Also there is a audio glitch. Any time you hit their armor with you sword an "echo" occurs. No idea why...

There is a clipping trick involving Tetra that I found, but it is somewhat difficult to explain. Later I may explain it if poeple wish...
Mostly everything in Hyrule Field isn't tangible, the grass is poorly textured, and when you get to the ruins on top of that hill, they can't be WALKED through--the floor under them is a decoy! Also, if you use an AR to get to the chasm past the ruins and the 2-D Forest, you'll probably say to yourself, "WTF is that supposed to be?!" More pointy rocks!!! Why did they even BOTHER with those rock things if you wouldn't normally see that?!?
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