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Steve Irwin. 1962-2006. We'll miss you croc hunter
![]() Join Date: Apr 2005
Location: Alabama
Posts: 5,579
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Yeah, the only complaint I have about the overworld, is that most of the islands didn't have much in them. I do wish they were all big, with several things to do and many things to see. Even if all of the islands were as big as Dragon Roost, there still would have been a lot of sea to sail in.
Phantome Hourglass attempted to keep us from being bored by putting in more enemies, and made the overworld smaller. So as far as sailing goes, you can pick PH or TWW.
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Hero of Hyrule
Join Date: Sep 2007
Location: Western New York State
Posts: 849
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I agree, there could have been bigger islands, but I thought there was plenty of stuff to do. Most of the land Zelda games are just wasted space. In OoT or TP you could cut out like 50% of the land in the game and there would be no significant changes to the gameplay or anything good missing.
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Jedi Guardian
![]() Join Date: Feb 2007
Location: I'm lost,please send help
Posts: 1,515
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This is one of the main reasons I didn't like WWs overworld. It was 10 times the size of OOTs but only had 1/4th the stuff in it (much like the new super walmart that replace our old one last year). Most of the island were only there so you could get a heartpiece or two. There was also only about 70 NPCs in the whole game compared to TP which has at least 400. The islands were all reletivly the same. Also, they had no music. They could have at least assigned one track to all the nonunique islands. Anything is beter than silence.
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Governor
![]() Join Date: Dec 2006
Location: Florida
Posts: 553
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However, TWW had alot more sidequests than TP ever had. TP was all story, and no exploration. If you didn't feel like completing the main quest, then you were stuck with nothing to do. At least TWW had neat sidequests such as the pictobox one. I also think that TWW had more memorable characters. In TP's Hyrule castle town, there were only like, 5 useful NPC's, compared to almost every NPC being useful in TWW's Windfall island.
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Hylian Knight
Join Date: Mar 2007
Location: Hyrule
Posts: 617
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I really liked Wind Waker because of its vastness. I really didn't care for the sidequests because I'm not into that type of thing. But some of the places were barren. But some of them were beautiful. I just liked to sail to an island and stand there among the scenery. Some of the really beautiful places were the Private Oasis, Overlook Island, Mother And Child Isles, etc. But there were barren ones like the reefs.
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''I'm wearing two belts...''
![]() Join Date: Jun 2006
Location: Browsing Google.
Posts: 1,245
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I haven't played WW in a while so that could be argued against, but I'm inclined to disagree. I thought WW was perhaps one of the only Zeldas that suceeded in capturing the "world" feeling that you were actually somewhere big and full of life. My memory is being jogged upon writing this but I can still argue that WW was much better and the towns actually felt alive, unlike TP for example (mostly stating Kakariko Village which I really was dissapointed in).
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Let Your V99 Do The Walking.
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Totally agree.
Wind Waker could of been awesome if there was just a bit more land to explore. But it's also something which disappointed me in TP, all the towns are dead once you've got to the end...And there's nothing else to do or see. Which sucks.
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Deku Scrub
Join Date: Aug 2007
Posts: 13
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Nintendo could have gone above and beyond with this game, but instead, chose to release a sub-par, content-lacking Zelda title under the cover of the cel-shading graphics engine. We all got distracted by the graphics, and that's why everyone says that, "WW with TP graphics would have been boring." That is totally true, as when you examine the game, you find many repetitive filler locations with a few towns sprinkled through. |
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Twilight Princess
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^ I tottally agree with you. I liked how the sea replaced Hyrule feild, but like it was said from the start, most of the islands were repetitive. I mean, there were 6 reefs!!
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Keeping it Unreal.
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It would have been nice to have a couple more dungeons and at least one more big island like Windfall (maybe the two islands could have a had rivalry between their beliefs or something...). I think it would have made Wind Waker much better.
The problem was Outset, Windfall and Dragon Roost were the three main islands with people on them, and they were all fairly close to one another. This left a huge empty gap of space. |
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The Legend lives on.
![]() Join Date: Jan 2007
Location: Clueless
Posts: 1,244
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although there was an island, or reef, or fortress etc. for every quadrant on the map...
they were small and tiny, and had no where to explore. That's why the next Zelda should have sailing on a big sail boat, but have land masses that you can sail too...sizes of Hyrule and Termina
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Banned User
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It's not a lack of locations...it's a lack of large landmasses. I actually enjoyed the whole island thing, but that's just me.
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The Legend lives on.
![]() Join Date: Jan 2007
Location: Clueless
Posts: 1,244
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Banned User
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Want's food
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I really enjoyed The Wind Waker's map. All tho most islands were small, it was still really fun exploring the sea and the little islands to see whats on them. And the big gap between islands didn't bother me, it made it more lifelike.
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Zora Warrior
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i miss wind waker, i need to buy it for my wii again.
though, i do agree if there were one or two more towns like windfall, it would have been amazing. the only other two really as mentioned are DR and outset but even those aren't anything amazing, pretty bare. |
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Hero of Hyrule
Join Date: Sep 2007
Location: Western New York State
Posts: 849
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Nintendo, please make a Wii sequel to TWW, featuring a map with half small islands and stuff like in TWW, but also put in some decent sized landmasses (not too big like Hyrule or Termina....maybe like 20% of the size or so, and have 3 or 4 in the game)
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#21 |
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Gerudo Thief
Join Date: Mar 2008
Location: Florida
Posts: 36
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Last edited by HyruleGaurdian; 04-01-2008 at 04:47 AM. |
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Gerudo Thief
Join Date: Mar 2008
Location: Florida
Posts: 36
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Last edited by HyruleGaurdian; 04-01-2008 at 05:28 AM. |
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#23 |
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Hero of Hyrule
Join Date: Sep 2007
Location: Western New York State
Posts: 849
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And TWW had a great story, and the ending was the best part! Just because you don't like Hyrule being flooded, doesn't mean the ending was crap. It's the best ending in the series.
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#24 |
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''I'm wearing two belts...''
![]() Join Date: Jun 2006
Location: Browsing Google.
Posts: 1,245
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Alphanumeric!
Join Date: Aug 2006
Posts: 1,786
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