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  #1   [ ]
Old 10-25-2003, 12:20 PM
Goron
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The Wind Waker vs. OoT/MM

When Ocarina Of Time came out, millions of people including me were dazzled with the extreme coolness of such a game, and of the power of the n64. It was understood that this was the greatest game of all time. Then, Majora's Mask came out. a few thousand people, including me, were shocked. it was much deeper than oot, and it was more creative. the impact was larger, though its fans were few.
Nonetheless, these two games were the crowns of the n64. they were the greatest games nintendo had ever created. most everyone agreed with this. then, many a year later, the wind waker was released. everyone was happy that a new zelda game was out, but no one was utterly speechless. most people that loved this game were children. what does this mean? wind waker was good. but it was not the perfection of oot or mm.
many people were spawned to play zelda because of oot. but if you had never played zelda, would you have wanted to play the other games because of tww? would this site have been made because of the wind waker? what does tww have to show for itself? what makes it different from another run-o-the-mill action adventure rpg? it wasn't too original, using the ocean too much. what makes the wind waker such a special game?
your thoughts on this, please.
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  #2   [ ]
Old 10-25-2003, 12:36 PM
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Re: The Wind Waker vs. OoT/MM

I think Majoras Mask was the best. The Wind Waker was very good, but it was too short and consisted of a big sea.
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  #3   [ ]
Old 10-25-2003, 01:32 PM
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Re: The Wind Waker vs. OoT/MM

The Windwaker. The windwaker because it isn't short if you do everything. Got to explore all islands all scultures, the game is much funner when you try to achieve that.
I played a bit of MM and wasn't overall impressed but i did love the dark story and plot.
I still have to make an overall judgement on OOT. For me i've only started playing it. I have taken a small amount of Zelda knowldege since late april early may. All i know that millions of people think that OOT is better, but i still have to make my opinion. But so far really THe Wind waker is the best!
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  #4   [ ]
Old 10-25-2003, 01:38 PM
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Re: The Wind Waker vs. OoT/MM

Hmm... I didn't like MM too much for some reason. Out of OoT and WW, I'd hafta say I liked OoT, because i found WW too easy and not that much fun thanks to the Great sea. I need a challenge o_O
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  #5   [ ]
Old 10-25-2003, 03:07 PM
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Re: The Wind Waker vs. OoT/MM

Ocarina of Time, the Zelda game that made me literally fall in love with the series and thegame that embedded my adoration for fantasy in my heart. It was a true epic, Ganondorf looked awesome, as well as Link and Zelda, the bosses and temples were great, and that final fight with Ganon was excellent. Also it's the Zelda game I've based all my Zelda fics off. If there even is a best Zelda gae *which I don't think so* but if there is, it'd be Ocarina of Time in my mind.
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  #6   [ ]
Old 10-25-2003, 04:01 PM
Goron
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Re: The Wind Waker vs. OoT/MM

MM was my favorite, mainly for the great environments and the awesome atmosphere. OOT had a some nice environments and a cool atmosphere, but it just didn't measure up to MM's qualitys.

And WW's environments and atmosphere was all the same to me. Island, water around it, 'nother island, etc.
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  #7   [ ]
Old 10-25-2003, 04:10 PM
Goron
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Re: The Wind Waker vs. OoT/MM

i didn't see much difference between oot and ww, except ww had a lot of ocean. thats the main reason the game is so long... id hafta agree with katiiz, tww was just too frickin easy, it seemed like it was for younger kids with the cel shade grafix and such.
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  #8   [ ]
Old 10-25-2003, 04:48 PM
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Re: The Wind Waker vs. OoT/MM

You know what I think the best part of a Zelda game is? The dungeons. For some reason, only one of the 3D Zelda games has given me enough dungeons.....
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  #9   [ ]
Old 10-25-2003, 06:30 PM
Goron
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Re: The Wind Waker vs. OoT/MM

WHAT WAS THAT!?! WHAT WAS THAT!?! *cough*OOT*cough* But, i have to admit, MM's dungeons were pretty long though, mainly for the fact that you could find all the fairys. And some of the fairy's gifts were a must have.
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  #10   [ ]
Old 10-25-2003, 07:12 PM
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Re: The Wind Waker vs. OoT/MM

Yes, at least MM, unlike WW, made up for its absence of dungeons by making them long. WW's sidequests may have been many, but they were all short and totally devoid of fun because the characters couldn't be related to(talking about personality, not looks) and most of it was just warping to inappropriate spots so you could play a horrible baton song, face one way and let go of the controls until an annoying enemy knocks you off your boat. And what's your reward? Pieces of Heart? I can't imagine ever needing them.
The highly-flawed Wind Waker will never be able to match up to Ocarina of Time or even Majora's Mask(which I thought inferior to OOT, but still good) in any way in my eyes, and I'm surprised that it does in the eyes of others.
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  #11   [ ]
Old 10-25-2003, 08:36 PM
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Re: The Wind Waker vs. OoT/MM

Well, I really liked the sidequests in the Wind Waker where you went into some grotto and fought a ton of enemies. God I had a blast layin' the smackdown on armies and elites of Bokoblins Moblins and Darknuts!! ^_^
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  #12   [ ]
Old 10-25-2003, 09:29 PM
Goron
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Re: The Wind Waker vs. OoT/MM

Yeah, they were fun. But they were also too easy. I like battles that make me nervous and put me in inches away from death.
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  #13   [ ]
Old 10-25-2003, 10:14 PM
Gerudo Thief
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well...

there are a few things i think i need to say here...
the wind waker was not flawed and oot and mm were nowhere near perfection.
evolution, friends...evolution is what promoted everyone's love of oot. it had a new style for the zelda fans, a 3-d style...this alone caused an outcry of yay's and hoowa's...
the game itself isn't that amazing, it only follows a basic guide for great games (as all zelda games do)...amazing story+great gameplay=a great game...
no one had seen a three-dimensional link before; add this to the epicness of the game and, blamo, a hit!
mm was great (not perfect) but very underappreciated...it was much deeper than oot, providing more character development and emotion. unfortunately, as was said, it had a weak outside gameplay...the dungeons were stellar and way above par, but everything else, characters and story aside, was rather weak and somewhat short...
flaws in ww?
barely...the only ones i could think of were a long and sometimes tedious travel system and an alltogether short experience...the arguement about the game being "too easy" doesn't fly to well...
maybe for an experienced fan it was easy, but for any old joe wanting to get into the series, this was a great way to start, so enough of that...
i find it nearly impossible to compare zelda games, simply because they are all great games...they each add new and improved elements as well as their own specific and recognizeable style (though quite similar, at times)
so try not to go blowing off ww because it wasn't "as good" as oot, or saying mm had a weak gameplay in comparison to ww, or any of that...(definately don't talk trash about future games either, cause they don't exist) becuase you can't.
like i once said, comparing one zelda game to another is like comparing one apple to another slightly less red apple...they are both apples, and they are both awesome, so enjoy them all!
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  #14   [ ]
Old 10-27-2003, 07:10 PM
Gerudo Thief
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Re: The Wind Waker vs. OoT/MM

im sorry but TWW is so far below Oot and MM's league that it isn't funny, but sad. And i think that the only reason TWW sold the way it did is because it had the name "Zelda". If it was just a new game that came out, it would have sold horribly where as Oot and MM would have sold just as well if they were on their own. If TWW was a first game, they probably wouldn't have made a sequal. All in all, TWW was horrible.
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  #15   [ ]
Old 10-28-2003, 08:15 AM
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Re: The Wind Waker vs. OoT/MM

The biggest reason, as somebody else mentioned, that OoT sold much, is that it was the first game that took the first step into the world of 3D.

Still, OoT is being loved because it reminds us of ALTTP (Death Mountain, Kakariko Village, Hyrule, Hyrule Castle, same music many times, Master Sword.)

Majoras Mask is just a BIT better than OoT IMO. I don't know why, I just liked it more.
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Old 10-28-2003, 09:47 AM
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Re: The Wind Waker vs. OoT/MM

You guys are missing a really, REALLY, big point here. The battle system. Ocarina of Time introduced a great lock-on system and sword-attack system, but I found that, overall, the enemies were few and far between after the third dungeons, making the final five way too puzzle and exploration oriented. I found Ocarina of Time gets boring. Besides, I found that some of the battle was even clumsy.

Now, with Wind Waker, the combat system is absolutely perfect other than the fact that enemies don't deal enough damage. In fact, I think the damage ratio is the only thing wrong with Wind Waker; if I could find a GameShark code to increase the damage dealt by enemies, I'd sure use it. The control isn't clumsy at all, Link has more moves, and the enemies are better, with Moblins, DarkNuts, ReDeads, FloorMasters, and a huge host of more enemies.

I found the dungeons in Wind Waker never get boring, since it's never about wandering around trying to find a lousy key. Wind Waker is definitely shorter than Ocarina of Time, but also wasn't padded (dungeon-wise).

Wind Waker had huge improvements over OoT story-wise, too. People actually show emotions (besides getting hit and triumph; the only real apparent ones in previous games). The plot twists are executed better for shock appeal. Ganondorf is the most evil looking he's ever been. Now don't you dare say Wind Waker is sub-par; it simply isn't. It's just that the leap from 3D to better 3D isn't as big as the leap from 2D to 3D.

Oh, and I thought the dungeons in Majora's Mask were too short, the game was too easy, and overall, it just couldn't hold a candle to Ocarina of Time.
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Old 10-28-2003, 10:08 AM
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Re: The Wind Waker vs. OoT/MM

The biggest point IMHO is that there is no such thing as a "VS" between these games. These are two great Zelda games, both of them unmissable. Period. Playing TWW without having played its prequel OoT really must not feel the same. Hell, TWW's limited edition even includes an expanded OoT Definitely no "VS" there. My regrets on these two games are that both of them have a laughable ridiculous cakewalk final dungeon, and there is no TWW Master Quest
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  #18   [ ]
Old 10-28-2003, 12:07 PM
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Re: The Wind Waker vs. OoT/MM

Nah, I found Master Quest pretty lame, laughable even. The 'new' puzzles merely consisted of hidden crystal switches and torches. C'mon, that isn't harder; it's a lame search for something iddy-biddy! Plus the game didn't really change much, and some of the temples were even shortened for no apparent reason (Water Temple comes to mind, although I really didn't like it in OoT either). But Master Quest is moot, because all the real effort went into Wind Waker, and although it could have evolved much better, it still evolved over Ocarina of Time.
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Old 10-28-2003, 12:29 PM
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