It's definitely my favorite dungeon ever. Just when I thought they couldn't top Arbiter's Grounds (second favorite dungeon, at least in this game) they went ahead and amazed me once more. Stallord is still the best boss though and that's not only for this game. It's another Legend of Zelda Hall of Fame Achievement for Twilight Princess if you ask me personally.
This is the laws of physics and anthropy, you know, you just put it all together for the bowl, mix with a wooden spoon (make sure it's made of wood), I don't know, kick it for about three or four hours and there you go bing bang there's a duck. You can call it Mike if you want.
Stallord: "Nyaaaarg! I'm defeated! You can now pass and I'm going to act as if the meaning of life is revealed to me... even though I'm already dead."
Honestly, if you think about it, the Stallord battle IS a bayblade battle with oversized bayblades. But anyway, I also liked the little fortress part before Arbiter's Grounds. It was fun trying to inflitrate it. Too bad it wasn't done more often. I know they have that stealth mission in SS but I think that was a bit too much.
I actually just finished a replay of the game last night. And while I do still think it's the worst in the series in all aspects, Temple of Time and City in the Sky are easily some of my favorite dungeons in any Zelda game.
Well this is unfortunate, it appears the sudden Mod dicsipline has basically killed the debate and turned it into a chat, it's rather sad we cant have a simple discussion on such a game without a semi-flame war, then again, I tend to find myself liking several "Love it or Hate it" games anyway. Moving on...
I generally share the sentiments of anyone who thought this game was great, the art style, higher emphasis on story, amazing and long dungeons, sword techniques, I believe you know where I'm going.
I got my copy two years ago for my birthday. However, my first copy didn't work, so I had to return it and get another one. Then, that copy didn't work either, so I had to go back and get a THIRD copy and that finally worked. It's been really reliable. But I love TP, it's one of my favorite Zelda games. (WW is my favorite though) I love the music (Hyrule Castle inside is wonderful and I have it on my iPod!) I love the wolf form, even though I know that lots of people hate it. And the Spinner battle is one of the funnest battles that I've ever done in any game. I Twilight Princess!
Twilight Princess is my most favorite game of all time! I loved everything about it, including the numerous glitches. I've lost count of how many times I played TP, but it's way too many! I finally had to quit playing it because I was getting tired of it (that's what comes from playing it to death). I'm getting in the mood to play it again and having more fun!
I just got to go back and start playing TP again...now that I'm done SS. I forgot how much I liked playing it. It'll be interesting - I haven't played since I started my ZU account, and I've heard a lot of things I never would have thought of/decided to do. I'm rather excited to do the things I didn't know about before. And revisit Snowpeak to see why I remember it being so darn frustrating the last time I played.
First time I played TP, Snowpeak was so tedious and frustrating because of the cannonballs and stuff.
Also the ice cubes switches, I couldn't figure out how to make it.
And also the mini-boss killed me like 6 times before I could defeat it.
But hey, first time I played it was back in 2007 for the GCN.
I have always loved TP ever since it came out. I wanted to play it the first time I saw screenshots for it before it was released. That was a great game and excellent edition to the series. In fact the mythology introduced in it added an amazing level of depth to the storyline that was just not there at all before. The mythology later led to what would inspire the total behind Skyward Sword. I imagine everything TP created will be the main themes we will be seeing in future Zelda sequels.
Actually I never really have understood the hate. TP is exactly what everyone complaining about WW wanted. Darker story, more realistic graphics, no cell shading, dry land Hyrule, a return to the OoT style gameplay. It was the game made up of all the collected anguish from all the fans who were disappointed by WW in physical form actually presented by Nintendo. I'm sure they had no idea why people complained about the game at the time it came out as well.
Regardless of its shortcomings, I still find it to be a great game in the series that I still love to play today.