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The reasons why people hate TP are terrible
The reasons I most commonly hear are:
1) Its too much like an Oot rip-off This has to be the worst reason for hating anything ever! Why? Because thats what Zelda is. Oot is pretty much the same as Alttp. Alttp follows the basic formula set by Loz. Get used to it or don't play Zelda. 2) I hate the wolf Some people hate it for being too similar to Oot, some for trying to be different. What is Nintendo to do? The wolf is a part that a lot of people like. If your good you can do the parts where the wolf is necessary in an hour or two. If you don't like it just beat it it quickly. After the initial three times its pretty much like an item. 3)The bosses/enemies were too easy I agree but its hardly a reason to hate the game. Do a three heart-challenge or just don't take certain heart containers depending on how hard you want it to be. Post reasons why you hate the game and I'll add them and try to counter it. Edit: Also know that I am not what most would consider a TP fanboy. My favourite Zelda game is MM followed by Oot, then Alttp and finally TP. I have played every Zelda game except PH and the Minish cap. Edit2: 4)Ganondorf was tacked on Ganondorf was mentioned after the third dungeon as Zant's king. He had a pretty major cutscene after the fourth dungeon. Honestly when Zant says he recieved power from his "god" you didn't realize this was Ganon, your on the wrong forums. 5)Gameplay sucks Lol Make a post addressing me if you feel people are skipping the debate and just reading the last few posts and you feel something should be here.
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Re: The reasons why people hate TP are terrible
I don't hate TP, but it is way too easy for my taste. Yes, you can do the 3-heart challenge, but that means you're making the game hard. I'd rather have the game be difficult than put a handicap on Link to make the game challenging. I still do enjoy it very much so to this day in spite of that.
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Re: The reasons why people hate TP are terrible
I loved TP, once I learned to accept it how it was, but there were some things I hated about it. For example,
1. It was too linear. Not to say that the other games didn't have some linearity, but they weren't nearly as predefined as TP. For example, collecting the Tears of Light. You absolutely could not do anything until you collected the tears. Once you're done, go on to level 2:Faron Woods. When you're done with that, Level 3:Lake Hylia. 2. Tears of Light. Arguably one of the most hated elements of the game. Yes, it was cool to be a wolf, but after a while it got boring especially seeing that there were no secrets, sidequests or hidden paths. The objective was already laid out for you: Kill the bugs, collect the light. 2. Too many useless/situational items. Examples:dominion rod was only used for one temple and bit of story. Spinner was only used for temple and Hyrule Castle, and maybe a couple of heart pieces. 3. Boss fights too predictable. Every boss took 3 hits, takes the thrill out of the game, especially once you find the boss's weakness, now you know that you gotta repeat it three times. 4. Too much random stupidness. It was too hard to take this game seriously.For example: an ancient sky cannon? You mean to tell me, I went all the way through a dungeon to find a magical rod which moves statues to uncover letters which are used to read an ancient book that opens up a hidden pathway to a broken cannon? What is so epic about Link going evil kneivel on us? Not too mention the legendary race, the Oocca, were nothing but cucco's with big heads! Another example, the jumping statues that guarded the Master Sword. I think a mini-boss battle would have been more epic. 5. Lack of connection with the characters. Although Link is the main character, he actually had very little to do with the story. The main boss barely even acknowledges him. Most of the characters have little to no personality, and thus can be easily forgotten. They were too realistic, and didn't really feel like they were fantasy characters. The only one I really enjoyed was Barnes. I thought he was very goofy. 6. Lack of Magic Meter. Self-Explanatory, it also means no spells, no magic weapons, no magic period. 7. The game made every attempt to distance itself from the other games. Sure, there were some clues and references to OoT, but no direct statements. In fact there were plenty of contradictions. At the end of the day it left us asking more questions instead of receiving answers. But, yeah, like I said before once I got over all that, I enjoyed the game very much.
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Re: The reasons why people hate TP are terrible
It's not that I hated the game, it was more so I was kind of disappointed with the game because, well for obvious reasons, was a rehash of OoT, but not entirely.
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Re: The reasons why people hate TP are terrible
Your opinion on reason 1 sounds like something I've always had in mind, but I don't think I've ever stressed it on the forums, which is ironic given how redundant I'll admit no to being.
I wouldn't say the reasons are terrible so much as it's just they over exagerrate upon them, even in a cumulative sense. I've most commonly read that it lacks a sense of "innovation" that all the other 3D Zeldas had. Aside from that being the intention from the start to my recollection, the innovative factor of each individual Zelda game is just about always its weakest factor to the game which, in most cases held them back. In more cases than one, innovation was the cause of tedium or just the gimmick of the games. Where TP ignores that, it also takes the basics of the formula and executes them to the highest tee. Don't get me wrong, I understand full well how that garners a distaste from fans, but I never found myself holding it against the game. And as I've said before, from a presentational standpoint, TP still has the best sense of cinematic presentation and characterization of Link and the supporting cast. Purists complain of Zelda and Ganon being shoe-horned and/or left in the dust (Zelda certainly was, Ganon at least had some sort of excuse as being the instigator behind the whole issue. Zelda was just there for the sake of completing the circle...or rather, triangle) , but the fact of the matter is that it opened up room for a stronger supporting cast, a more characterized and personable and expressive protagonist, and a more plot-integrated sidekick character who is ultimately the high point of said character archetype in the series. If none of that clicks with you, it's your own damn issue.
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Re: The reasons why people hate TP are terrible
My main problems are the wolf being unneccesary and boring (Zelda formula - if it ain't broke don't fix it. Yes WW went in a completely different direction from previous Zeldas but it was built around a new concept, whereas TP had one tacked on) and not the difficulty, but how weak the enemies are. If theyjust took a few more hits and dealt more damage, It'd be fine.
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Re: The reasons why people hate TP are terrible
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And what do you know; Nintendo decided to toss it our way.
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Re: The reasons why people hate TP are terrible
That doesn't change the fact that WW still suffered far worse from this "different direction" than TP ever did with what lasted for only a fourth of the game. As I just said, the fact is that they all suffered from whatever direction they were going for to distinguish the games, with the most memorable parts of the games being when it actually DID stick to tradition, which TP virtually emphasized.
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Re: The reasons why people hate TP are terrible
I believe, no one really hates Twilight Princess, it's a very good game after all. But it definitely has it's flaws, why some people thought it was really disappointing.
1. The high level of linearity. Seriously, it's the most linear game in the series, followed by Capcom's games. The world exploration is linear, the dungeon order is linear, the dungeons theirselves are linear, everything is linear maybe except for some sidequests. 2. Too much story. I think they handled the story in Ocarina of Time or for example The Wind Waker really well. But in TP it was too much and too boring. The whole Twilight Realm stuff felt so made up just because of the Wolf thing, I didn't really care for any of it. And there were way too many cutscenes and overall the story was one of the main reasons, why they made the game so linear. The story never should be the most importing thing of a game, especially if it's not a good one. 3. Empty world without any charme. It had the most boring towns/villages in the entire series. Especially Hyrule Castle Town was a huge disappointment. Why the stupid bird's eye camera? And what are tons of people good for, if you can't interact with them? I didn't really care for any of the NPCs, which is never a good thing. 4. Sidequests without any charme or benefit. Like the Poe Souls or the Bugs. Didn't have the unique atmosphere of the Golden Skulltulas and the only thing you got are more and more rupees (and a bottle), which aren't good for anything in the game except for the Magic Armor, which you really don't need except for wasting rupees, if you can't open a treasure chest with rupees in it again... And many more.... Those complaints aren't made up out of nothing. I really wanted to like the game, but after all the hype and the above factors it really disappointed me. A huge disappointment also was, that the game nearly didn't deliver anything from its first trailer at E3 2004. You know the one with the dark nights, the open forests and the overall epic atmosphere. I wonder, what happened to that game. But at least Nintendo seems like they have learned from this mistake and doesn't show anything too early these days.
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Re: The reasons why people hate TP are terrible
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It's a stretch to say that Twilight Princess had a developed story at all, even.
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Re: The reasons why people hate TP are terrible
People do not like it because they thought it would be the next oot or mm. But it was not as good and it will not be remembered like those games so people just started saying they hate it.
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Re: The reasons why people hate TP are terrible
My problem with TP has always been that the finale, where most Zelda games shine,
was emotionally hollow and unsatisfying. Complaints like easyness and OoT cloning are just petty in comparison. Nintendo sidestepped what could have been an emotionally poignant final battle and settled for a ho-hum and forgettable duel with Ganondorf. It was supposed to be Midna. The tragedy of it all was that they had it set up so well. In her possession was dark and overbearing power in the Fused Shadows. Because of those, she accidentally snuffed out Zant. Because of those, she was able to turn into a Miyazaki-esque spider monster. After Boar Ganon went into face mode, she decided to use the Fused Shadow to its fullest - that's when I expected Miyazaki Midna, either driven to madness or heavily influenced by Ganon, to rain chaos over the world. Link would then have to step forward and use his sword to bring peace to Hyrule, and to her. And the Miyazaki Midna spider was such an awesome presence. It's a shame it was wasted only on a cutscene. *sigh*
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Re: The reasons why people hate TP are terrible
I really have no major complaints with the game. Despite its flaws i think we can all agree that it is a solid game and very enjoyable. The only major complaint i have is that it could have been even better if they included a few more temples(set in the Twilight Realm) in between the Twilight Palace and Hyrule Castle. Other than that it was a good game, maybe not the best Zelda, but one of the best.
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Re: The reasons why people hate TP are terrible
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I agree with most people's complaints about Twilight Princess, but I love it regardless. Yeah it was easy, and it was linear, and Zelda wasn't in it a lot, and the game didn't look great, but I still thought that the entire thing was just so brilliantly designed. It's my favourite Zelda bar Majora.
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Re: The reasons why people hate TP are terrible
Without reading whole thread I can post my issues with this game, beside those that you mentioned in the first thread.
1. Horrible graphic, the graphic is blurry, hurt the eyes and you don't see a damn thing basicly. 2. The Gameplay is the worst I ever seen, so extremly unsmooth, compare the gameplay with OoT/MM/TWW, its basicly the same, but TP is failing. Controlling Link is so painful you don't wanna play the game for long. 3. Story/sidequests! This is the most linear game I ever played. I HATE linear game. I wanna explore the world and do sidequests, this game is about: Do this, now this, now this. I wanna do things in my order and way more sidequests. Most parts of the world are blocked in the start and unblocked way to late. 4. This game is not a cozy game, you don't fall in love with the characters, you don't bother to remeber the temples, you don't feel joy when you play it. Nintendo's first and hopefully ever mistake. TP is a good game for people new to Zelda, but a horrible game for veterans.
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Re: The reasons why people hate TP are terrible
Play the GC version. Then you can say that.
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There a few aspects I'd like to complain about Twilight Princess.
1. The Storyline and Link's relationship with other characters. The storyline is amazing, I can't see any flaws to it. However, Link's seems very isolated from everyone else, except those in Ordon. There are characters who give yo imprtant hints and items, and then you never see them again. One example is Queen Rutela. Also, I agree with a few other people here in saying that Link and Ganondorf hardly knew each other. They were just two people that happened to come face-to-face in a final battle. The makers should have made some sort of situation occur between them to cause to sort of mutual hatred and emnity, if if you're wondering what I mean, look at Midna and Zant. 2. The Gameplay and minor details-The gameplay was horrible. You can't run across Hyrule Field without experiencing some sort of lagginess. And when the camera turn first-person, the view bends at the sides while turning to look around, just like looking through glasses. The lack of a free camera made the experience rather dull too. You could only see from a few feet behind Link. I'm talking about the free camera that was in WW. The controls are rather slow, and Link's running is way too stiff. OoT's running animation was more exciting, it gave the sense of having a goal to be accomplished ASAP. 3. Bosses-Bosses are too easy. Often times I stock two blue potions and full health before them and the max I lose in the fight is a heart. And Ganondorf's sword swings make you lose only a half-heart or one heart (can't remember). It would have made the fight more intense if each of his hits knock out three hearts, so that every mistake you make would actually cost you. Oh, and, the easiest way of beating Ganondorf was just to stay close to him and circle around until you are right behind, then hit him. One thing I do like about Ganondorf is that he is only dead when you 'Finish' him, so you can fight him forever as long as you don't deliever the final blow.
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Re: The reasons why people hate TP are terrible
xade:
1. What? TP had the best graphics of any Zelda game. Also Cel-shading hurts my eyes a lot more. 2. Are you speaking of both verisons? If not then play the GCN one because that has the exact same controls. If you're speaking of the Wii version then what are you talking about? TP's control scheme was genius, it really helped you feel like you were in the game. In addition given the time alotted for the development of ZWii it will be improved upon in every way. 3. Really sidequests are not the most important thing in Zelda. Also what's worse? Getting stuck forever on one little thing and never completing the game or being told where to go? I mean really, how did TP tell you where to go any more then the other games in the series did? 4. I know this is what the thread is about but you have absolutely nothing but your own opinions to back that up. |

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Re: The reasons why people hate TP are terrible
I love circular logic. Twilight Princess is bad because it's bad apparently.
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