OoT- Very satisfied and moved by how all your endeavors prove to bring out a triumph, but at a cost. All the Sages have to be isolated from their friends and family, but can still be their sentinels from the Sacred Realm, making it all a bitter-sweet ending. It was all a very epic adventure that left me melancholy towards it so I want to play it again and again, without it losing its shine.
MM- I felt really accomplished and glad to have saved everyone in Termina from Skull Kid, while also saving Skull Kid from himself. Link and Skull Kid's encounter after beating
MM was really sweet. With all the compromises Link goes through to save Termina, I felt that it was a tough and daunting experience, especially with all the sidequests. Truly epic, emotional, and had a lot of moral undertones in there to make it a fun, scintillating adventure. Definitely my favorite
LoZ for its edginess, wit, originality, and for ending it in such a spot-on manner.
TP- Surprised and accomplished, with all the hardships you go through with Midna, she just breaks the only passage that leads the light world to the Twilight Realm, but with good intention. I thought she was going to express her gratitude towards Link and Zelda for smoothening their interrealation , but it didn't go down that cliche' path. I ardently relished the whole experience. Battling Ganondorf was amazing, even though the last bout was rather ho-hum.
LoZ- I felt the most accomplished in this one because compared to the former three, this one was incredibly difficult. Ganon was extremely challenging and I kept losing to him, but once I found out the trick, it was kind of easy. Very scarce narritive, but it left that up to the player and I really enjoyed it. It had its own whimsical flair and was great fun.