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Old 02-25-2008, 07:04 PM
Dylandanty Dylandanty is offline
Deku Scrub
Join Date: Feb 2008
View Posts: 7
Question LOZTP (legend of zelda twillight princess)

Okay I'm in a serious problem at the moment (Beware there are these ---->s here) So could someone help me? I'm in the Aributers Grounds place and you see i'm almost at the boss. I saw a door where the key is but I can't exactly find where the door is. Doors gotta lead somewhere right? O_O So it's supposed to be in the training room aka the place AFTER you get the spinner. So uh......I NEED A HELPING HAND!!! :B
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Old 02-25-2008, 07:10 PM
JIMMER45KHB United_States JIMMER45KHB is offline
Gerudo Thief
Join Date: Feb 2008
Location: Arizona
View Posts: 136
Re: LOZTP (legend of zelda twillight princess)

Here you go

this dungeon's item of
choice. To make your way out, go either east or west from the chest, and you
should see a rail in the wall. Use the Spinner while against the wall to take
you to the entrance, and get off here. Exit. Out in this room, go up to the left
wall and use the spinner to take you out east, and once you get knocked off at
the end into the pool of sand, move the spinner to the opposite side of the
pool, and the railing on that wall will take you up to the door. Hop off the
spinner, and enter into a new area.

In here, use your Spinner and float across the sand to the left side to
a chest on solid ground. Open this one for ten Bombs, then continue on north and
open another chest for a red Rupee. Now head back to the entrance. This time,
start against the left wall of the narrow passage straight ahead of you, and use
the Spinner to go straight down the sand, jumping back and forth by hitting the
B button (when there is a left wall across from you). When you near a rotating
platform with a single spike attached, move to the left wall, and once it
propels you, go to the right wall. This will take you along a ways until you
drop down below a spike, with some Skeletos enemies nearby. Kill the Skeletos.

!!!HEART PIECE ALERT!!!

After you have finished off all the enemies, head west up the hill, and
open up the chest for another Piece of Heart. With that done, face the north,
and then equip the spinner to go right. Drop off at the first gap, and open a
chest to the north for a yellow Rupee. Get back onto the track by heading east
and moving to the easternmost wall to go back west, then head north and east
again on the wall. Once you make it past the spikes, jump to the right wall once
the gap in the left occurs, then jump back to the left. You will then be dropped
in the southeast corner of the room, where there is a sand pool with a platform
in the middle. Go up against any part of the railing, and head around clockwise
to go up and to the northern section of the room.

Down here, head to the west end, defeating the Skeletos Knights (you
don't have to blow them up this time, as it is not required), and open the chest
at the end for a yellow Rupee. Head east now to the opposite end of the hallway
and climb up to the top. Turn around to face west, and you should see a straight
line with two railings, and spike traps. Use the spinner starting off on either
track, but jump to the opposite side with B once you near a spike trap. If you
fall, merely head back up to the east again and repeat. Once you reach the top,
enter the next room, and open the chest for the Big Key.

Head west along either railing into the next room. In here, go to the
center of the room, where you should see a hole in the floor that looks about
the shape of your spinner. Activate your spinner, and it will drop into the
hole. Hit the B Button repeatedly to spin, and in doing so cause the walls to
the north to rotate. Head north, and go up west using the Spinner to the next
platform. Use the spinner against the railings, and then head to the top of the
room. Up here, break open the skulls and capture a Fairy if you wish.

Afterwards, get back onto the spinner, but as soon as you leave the top
platform, JUMP. If you time it right, you will jump right towards the center,
and onto the platform here. If not, go back up and do it again. Once you do make
it onto the pillar, de-equip your Spinner to make sure you are not thrown off,
then go over the hole and equip your Spinner again. Hit B repeatedly to spin,
until the torches light up and the rail around the pillar begins to move up. Use
the Pillar to head up and to the top. Go up the hill here, and enter the boss's
room. Walk down the hill to view a cutscene, and initiate the boss fight.
  #3 (permalink)   [ ]
Old 02-25-2008, 07:12 PM
jaresiahrb jaresiahrb is offline
Anouki
Join Date: Feb 2008
View Posts: 52
Re: LOZTP (legend of zelda twillight princess)

All I can remember is that theres a door that leads into a maze room that has to be gotten through with the spinner.If it's not good information then I'm soorry.
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  #4 (permalink)   [ ]
Old 02-25-2008, 07:44 PM
Dylandanty Dylandanty is offline
Deku Scrub
Join Date: Feb 2008
View Posts: 7
Question

Wel JIMMER45KHB thx. And you too jarieshrb, but it's like this.. I cant find the room. I got the poes and stuff i got the spinner. I cant remeber where I got the spinneror how to get to the mini boss area. Does that make sense? I dunno I confused my self
  #5 (permalink)   [ ]
Old 02-25-2008, 07:54 PM
JIMMER45KHB United_States JIMMER45KHB is offline
Gerudo Thief
Join Date: Feb 2008
Location: Arizona
View Posts: 136
  #6 (permalink)   [ ]
Old 02-25-2008, 09:07 PM
Aeffles United States Aeffles is offline
waffle waffle
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Join Date: Aug 2005
Location: In Farore
View Posts: 16,858
Re: LOZTP (legend of zelda twillight princess)

Or you could try the official help thread.
*locks*
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