If I would have to choose between Ocarina Of Time and Twilight Princess...
It would really matter in which aspect your looking at both:
Graphics: Obviously, Twilight Princess has a HUGE advantage over Ocarina of Time since it was realeased about a decade later!
Gameplay: I would say they are tied together at this point, both are amazingly fun to play, the puzzles are really challenging,
TP would probably have a slight advantage since it introduces new features (specially for the Wii version) such as horseback ridin' combat for example, or a funner way to shoot at things.
Storyline: Sorry
TP, Ocarina of Time RULED with its amazing story, and no other
LoZ game will ever equal out the amazing story
OoT gave me, and
TP felt more like an imitation of
OoT with a few new twists and factors, but they're some major flaws that I consider in Twilight Princess:
(If you haven't played
TP and wouldn't like to spoil the game for yourself, now is the time to stop reading!)
1. In
OoT the Master Sword works in various ways, it is the seal of the Sacred Realm, It is "Evil's Bane", and it is used to travel through time. In
TP, Where the heck does it come into the storyline with any logical sense?!, the only reason you need the Master Sword is to remove the "wolf Link" curse Zant places on you after the Water Temple, oh sure, what a coincidence, there always been a Master Sword around in case the chosen Hero got cursed...
2. Ok, so the Master Sword is one thing, but the Temple of Time?!, where or when does the temple of time ever come into logical sense with the story?
The following don't have anything to do with the storyline.
3. I think the game missed a lot of villages, like a Gerudo Fortress, or a Lon Lon ranch, or maybe a Village in the Peak Province (could've been filled with Yeti), or maybe a more complete kakariko village, and what happened to the kokori, don't know, just feel like it missed more villages.
4. This has been the only Zelda Game that I have played that I practically shat rupees, I always had a full wallet and no where to spend it, feels like a complete waste to me.
5. What is up with the new race called the ooccoo? I mean, chickens with human heads? I think that is just creepy, the producers could've had a little bit more imagination, or could've done a more advanced, cooler, or more realistic version of the rito tribe brought up in Wind Waker. you know, like something coooler.
6. (Recently Added Point) And almost all the items (except the Bow and Arrow, Clawshot, etc.) you get during the game are useless after the you complete the dungeon they were needed in (such as the spinner, Ball and Chain, Dominion Rod, the slingshot, etc.) so why do you still carry them with you? It is pointless. And After you recieve the Master Sword, Why do you still carry the Ordon Sword and have as an option to equip? Why couldn't it be upgraded to
TP version of the Biggoron Sword? (Same thing with the Ordon shield after you purchase the Hylian Shield.)
Anyways, my apologies to any
TP fans, because it seriously disappointed me big time, I was waiting for such a long time for a new 3D Zelda game after Wind Waker, and totally got disapointed. I mean it probably should been given more time to be completed, it's producers were probably to rushed by the upcoming realease of the Wii console that they made a sloppy job.
I think that if they were given more time (More than the year that was given to them from it's scheduled realease in 2005) they could've fit the Master sword with more reason into the storyline or any other flaw I already mentioned, well I really enjoyed the game anyhow, finished it about a week ago.