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  #21 (permalink)   [ ]
Old 07-14-2005, 08:24 PM
Hikari Kirameku Hikari Kirameku is a female United States Hikari Kirameku is offline
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Re: Wind Waker sucks.

I was one of those people who actually despised WW graphics when they first came out, and I refused to play the game. Since then, I've given in and played WW. Yes, it was OK, but I still hate the graphics. I really think it would have been much better if they had done the realistic graphics, since everything would have looked so pretty. You have absolutely no idea how happy I was to see the graphics for TP. After seeing that, I'm hoping they never, ever make another cel-shaded Zelda again.
  #22 (permalink)   [ ]
Old 07-14-2005, 08:26 PM
rito_medli rito_medli is offline
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Re: Wind Waker sucks.

ok. i like WW. u dont. PERIOD!! if u dont like WW then talk about it in your threads. if others like WW, then talk about it in other, WW friendly threads! Sheesh!
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  #23 (permalink)   [ ]
Old 07-14-2005, 08:58 PM
vacumgod United_States vacumgod is offline
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Re: Wind Waker sucks.

^Separation is by no means a resonable compromise mister booker T. Washington.


Listen, tWW was fun, but it could have been MUCH MUCH better. The art style fitting the fun and lively story. The game had quite a wonderful twist, much better than OoT's twist in my opinion.
Sailing, while an interesting idea, was executed poorly making it a stop and go ride for all.

Yes, it was a clone of OoT, but hey, TP will be too. tWW was a fun adventure, but it lacked alot of elements, the biggest element I see being the length.

ok I'm done for now
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  #24 (permalink)   [ ]
Old 07-14-2005, 09:11 PM
Superking Superking is offline
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Re: Wind Waker sucks.

WindWaker didn’t kill the mature look. We know Zelda is Zelda regrdless of the looks.
I'm not saying I enjoyed the cartoonish style but it certainly didn't kill a "mature persona" that Link had.
Concerning sailing, I fear horse riding in TP will follow a similar fate.
I also despised it's graphics at first and still do. If they want to make a semi serious plot don’t mess around with childish graphics. Facial expressions were not impressive at all and I think it was meant for the new generation 'o Zelda fans.
  #25 (permalink)   [ ]
Old 07-14-2005, 09:22 PM
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Re: Wind Waker sucks.

Another thoughtful thread by Nash! You've been busy today! *high fives*

Well, I dunno how mature the Zelda series really was before The Wind Waker. For instance, some of the art from Ocarina of Time looked mature, but the storyline wasn't really that adult. The story featured green-clothed children of the forest and fairies. Before The Wind Waker, Zelda wasn't exactly Mortal Kombat. I don't think it was that big of a jump from MM to WW, at least thematically.

Graphically? I'd have to agree somewhat. I wouldn't call it a step backwards though. I'd call it a step in another direction. Nintendo took a definite chance in cel-shading Zelda. I like it when they take risks and try something original. If I didn't, I would have hated Majora's Mask. In my opinion, I don't think making Link more cartoony was a great idea, especially when Nintendo was combating their kiddy image.

The cel-shading looks all right, I suppose. But when you have gamers boycott the game because of its graphical style you really have to question whether the change was worth it.
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  #26 (permalink)   [ ]
Old 07-14-2005, 09:35 PM
HylianChozo United_States HylianChozo is offline
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Re: Wind Waker sucks.

I don't think Nintendo's really all that concerned with its kiddy image to be honest. If they were, they'd have picked up on more of the GTA type stuff by now rather than sticking to their tried and true classic franchises. At any rate, I was one of the "boycotters" at first glance, but the graphics really do grow on you to be honest. What I mean is, they're nothing until you see them in person. The pics really don't do them justice. As for the game itself, I haven't finished it to be honest, but I'm rather enjoying it. It's a really fun adventure even if some of the people look like they blew in from Cartoon Network's storyboards. *shrug* I don't mind the character styles personally, and I even like the bright colours and new feel.

But graphics alone don't make a game worth playing, and I found that to be true with Wind Waker. It all boils down to the "don't knock it until you've tried it" proverb. It's not one of my favourite games in the series, but I wouldn't call it a drawback either. More of a revolution. Ya know, I was skeptical about OoT when it came out because it broke away from the norm. I despised WW because it broke away from the norm. I have this strong feeling that's why some people don't like The Wind Waker too much. Because it does break away from the comfort zone we're all used to seeing Zelda games played out in. Yeah, the sailing is tedious, but that's only one flaw out of a really great game.
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  #27 (permalink)   [ ]
Old 07-14-2005, 09:48 PM
Jims Jims is offline
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Re: Wind Waker sucks.

Oh, believe me, personally Wind Waker's biggest faults were in gameplay and challenge. If the game were more fun for me, I would have absolutely loved the game, cel-shading and all.

Quote:
Originally Posted by Ciara
I don't think Nintendo's really all that concerned with its kiddy image to be honest. If they were, they'd have picked up on more of the GTA type stuff by now rather than sticking to their tried and true classic franchises.
That's a good point. I've always wondered whether Nintendo did make a conscious effort to target younger gamers, or if that was just how people ended up labeling it. If the former is true, then in hindsight that probably wasn't the best marketing strategy.

If anything, the Wind Waker's graphics tells us that Nintendo was making a conscious effort to target younger gamers.
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  #28 (permalink)   [ ]
Old 07-14-2005, 10:14 PM
Szerenade United Kingdom Szerenade is offline
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Re: Wind Waker sucks.

First of all, realistic water isn't necessarily transparent. It depends on the type of body of water and its purity. Bays and lagoons can be quite clear, but Wind Waker's Great Sea would probably still be an opaque blue. And the cel-shaded ripple effects were not bad.
The sea is deep. What point is there of diving? And if we could see everything under the water, there wouldn't be such a great sense of mystery about it. We could see the hidden Tower of the Gods and Hyrule Castle, and there would be no need for treasure charts.
Sailing in a real sea would be even more repetitive, maybe boring. There would be no platforms, no chart-drawing fish, and a much, much lower encounter of sea creatures. As far as seas go, WW's is pretty good.
  #29 (permalink)   [ ]
Old 07-14-2005, 10:39 PM
Kazan Kazan is offline
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Re: Wind Waker sucks.

Quote:
Originally Posted by Nash
How can does it fit the Zelda series? Answer that. Just because Ganon, Link, and Zelda are in it doesn't make it a true Zelda game. Ever play the CDi Zelda games? They have Link, Zelda, and Ganon in that and can you call that a true Zelda game? No you can't.

And Wind Waker would not be boring in realistic graphics. If it were realistic graphics, you would be able to see through the realistic transparent water, and maybe able to dive into it istead of just sailing through the boring, cell-shaded sea with no reflection or good ripple effects.
Wind Waker was main stream. A large number of people loved the game. CDi's were never really main stream, they barely tried to sell them at all. It's part of the Zelda series because it's part of the timeline, whether you'd like to admit it or not. I just don't see how you can dislike a game because of it's graphics. That's very..dumb, to prevent myself from saying anything that could get me a warning. Not that I say you're wrong, but you can't judge a book by it's cover, or a game by it's graphics. And just imagine how stupid a realistic Link would look like with the Windwaker.

Of course, I think we can all agree that it would be awesome to see a remake of Wind Waker with realistic graphics, so we can all complain to EGM for making an awesome idea a joke.
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  #30 (permalink)   [ ]
Old 07-14-2005, 11:38 PM
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Re: Wind Waker sucks.

Oh god not more *****ing. Now you've forced me to do something I REALLY don't want to do. Yes, I'm going to ***** about the *****ers.

I've observed that everyone who complains about the tWW graphics has one common denominator. They all think that Zelda should always be a certain way (IE: mature). Just having that belief is going to set you up for disapointment when something different like tWW comes along. Look, tWW has its strengths and weaknesses just like every other Zelda title, but the bottom line is, if you don't like, don't play. And don't ***** to fans because you ain't gettin no sympathy from me
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  #31 (permalink)   [ ]
Old 07-14-2005, 11:39 PM
Linkprry United_States Linkprry is offline
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Re: Wind Waker sucks.

Man do I hate these threads. They always seems to go into crazy fights about what is the better Zelda style or game. It is a topic that probably won't rest.

I must understand how people feel about The Wind Waker. Many were disappointed by its looks. But its looks shouldn't matter. The game had alot of positive things. People should be complaining over more important things, such as gameplay and the game's difficulty.

Eh, I don't know where I'm going with this....
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  #32 (permalink)   [ ]
Old 07-15-2005, 12:21 AM
HylianChozo United_States HylianChozo is offline
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Re: Wind Waker sucks.

I agree with you Linkprry. I even admit that from the images on the boxes and TV that I wasn't interested in the game. I think the graphics are actually spectacular considering the GCN can support up to 128 Bits of CG modeling and the discs can hold over 1 GB of information. The gameplay is really encompassing despite the tedious travel between islands. But please don't get your knickers in a twist when I say I prefer a certain style more than the style used in Wind Waker. That's really all I've ever said here, and I'm not saying this to you in particular, Linkprry, but to anyone who whines when people say they don't like TWW style. They get downright offended as if the person who doesn't like it has just slandered the fans' religion or something.
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  #33 (permalink)   [ ]
Old 07-15-2005, 12:34 AM
Linkprry United_States Linkprry is offline
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Re: Wind Waker sucks.

Quote:
Originally Posted by Ciara
I agree with you Linkprry. I even admit that from the images on the boxes and TV that I wasn't interested in the game. I think the graphics are actually spectacular considering the GCN can support up to 128 Bits of CG modeling and the discs can hold over 1 GB of information. The gameplay is really encompassing despite the tedious travel between islands. But please don't get your knickers in a twist when I say I prefer a certain style more than the style used in Wind Waker. That's really all I've ever said here, and I'm not saying this to you in particular, Linkprry, but to anyone who whines when people say they don't like TWW style. They get downright offended as if the person who doesn't like it has just slandered the fans' religion or something.
Yeah I gotta agree with you too, Ciara. I see that all more than often in this section. Graphics wasn't Wind Waker's drawback. It was its use of fetch quests and the constant changing of the wind that kept it from being the best for Zelda fans.
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  #34 (permalink)   [ ]
Old 07-15-2005, 01:10 AM
yena yena is a female Australia yena is offline
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Re: Wind Waker sucks.

the graphics ruined the game. they didn't get the feet right, links facial expressions were ludicrous, the monsters looked stupid..... basically, if they had put it in graphics like oot and mm the game would have been much better.
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  #35 (permalink)   [ ]
Old 07-15-2005, 02:11 AM
Alvin Row United_States Alvin Row is offline
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Re: Wind Waker sucks.

I loved the GRAPHICS! The storyline amazed me and made me cry occasionaly! It totally expanded the Legend of Zelda Storyline. I've beat it about three times now. But the only thing i didn't enjoy was trip where you were on a wild goose chase across the sea collecting the eight shards. Nevertheless the bosses and dungeons were great. I thought the gameplay never got old. I especially liked the part where you had to kill tons of Moblins and Darknuts in the ruined castle. I really hate these topics where everyone complains about the graphics. You can't judge a book by it's cover, you can't choose game by its graphics. The only thing you can really judge by its look is a fruit. Like when tomatoes have brown wrinkly spots, or bananas are all mushy. Oh, Anyways- Wind Waker is my favorite game, and I thought the Zelda 'face lift' gave us a new experience and thats what games should be doing.
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  #36 (permalink)   [ ]
Old 07-15-2005, 02:19 AM
HylianChozo United_States HylianChozo is offline
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Re: Wind Waker sucks.

Quote:
Originally Posted by yena
links facial expressions were ludicrous
I actually like his expressions. They make me laugh when I "dub" them as I play the game. lol But to each his own. The feet are sorta odd, but it's just the chibi style to deform the character in that respect. *shrug* Like I said, to each his own.
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  #37 (permalink)   [ ]
Old 07-15-2005, 08:15 AM
Freak of Link Canada Freak of Link is offline
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Re: Wind Waker sucks.

It is also really when link gets blown up by the goddess statue and flies right on the wall of the Tower of the Gods.
  #38 (permalink)   [ ]
Old 07-15-2005, 12:51 PM
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Re: Wind Waker sucks.

Quote:
Originally Posted by Kazan
Wind Waker was main stream. A large number of people loved the game. CDi's were never really main stream, they barely tried to sell them at all. It's part of the Zelda series because it's part of the timeline, whether you'd like to admit it or not. I just don't see how you can dislike a game because of it's graphics. That's very..dumb, to prevent myself from saying anything that could get me a warning. Not that I say you're wrong, but you can't judge a book by it's cover, or a game by it's graphics. And just imagine how stupid a realistic Link would look like with the Windwaker.

Of course, I think we can all agree that it would be awesome to see a remake of Wind Waker with realistic graphics, so we can all complain to EGM for making an awesome idea a joke.
Quote:
Originally Posted by Linkprry
Man do I hate these threads. They always seems to go into crazy fights about what is the better Zelda style or game. It is a topic that probably won't rest.

I must understand how people feel about The Wind Waker. Many were disappointed by its looks. But its looks shouldn't matter. The game had alot of positive things. People should be complaining over more important things, such as gameplay and the game's difficulty.

Eh, I don't know where I'm going with this....
The graphics were not the main problem although it did make the game look retarded, and Link's facial expressions? Please, they were way off, but I won't get into that. WIND WAKER IS NOT A GOOD GAME! It does the Zelda series no justice. I don't care how much you love Wind Waker, you know it doesn't fit the Zelda series. If you saw otherwise, then that is Nintendo talking through you. Wind Waker has a deep story, but story won't save this game. The sailing was felt empty, and it was pathetic how we had to sail all over the Great Sea to find the Triforce shards. Nintendo made you go through that quest because they were to lazy to make more temples. Nintendo says they made Wind Waker cell-shaded so you could see Link's facial expressions better, and because it fit the game because it was a story of young Link. The temples were dull; empty; boring; pathetic; easy. The game itself was patheticly easy and short. You'd think with the new cell-shaded art style, it would add atleast something to the gameplay but it didn't.

Majora's Mask was all about young Link, and it didn't use out of proportion characters. Majora's Mask didn't use out of proportion characters, yet, somehow the expressions on Link's face were more realistic and just looked better.

Play through Ocarina of Time, and Majora's Mask this month. Play both all the way through again. Then tell me Wind Waker was better. Then tell me out of proportion characters with big heads, stubby legs with no feet, and arms that touch the ground fits the Zelda series. Then tell me Wind Waker was the most emotional. You won't be able to tell me this without bull****ing yourself.

I don't care what you say because that is just Nintendo speaking through. I am a big time Nintendo fan, but I don't let them brainwash me with this crap. Nintendo is now realising that most of their fans are not falling for their lies and propaganda tricks. That is why they are making Twilight Princess. A true Zelda title.
  #39 (permalink)   [ ]
Old 07-15-2005, 01:12 PM
Bill Bill is a male United States Bill is offline
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Re: Wind Waker sucks.

Quote:
Originally Posted by Nash
The graphics were not the main problem although it did make the game look retarded, and Link's facial expressions? Please, they were way off, but I won't get into that. WIND WAKER IS NOT A GOOD GAME! It does the Zelda series no justice. I don't care how much you love Wind Waker, you know it doesn't fit the Zelda series. If you saw otherwise, then that is Nintendo talking through you. Wind Waker has a deep story, but story won't save this game. The sailing was felt empty, and it was pathetic how we had to sail all over the Great Sea to find the Triforce shards. Nintendo made you go through that quest because they were to lazy to make more temples. Nintendo says they made Wind Waker cell-shaded so you could see Link's facial expressions better, and because it fit the game because it was a story of young Link. The temples were dull; empty; boring; pathetic; easy. The game itself was patheticly easy and short. You'd think with the new cell-shaded art style, it would add atleast something to the gameplay but it didn't.

Majora's Mask was all about young Link, and it didn't use out of proportion characters. Majora's Mask didn't use out of proportion characters, yet, somehow the expressions on Link's face were more realistic and just looked better.

Play through Ocarina of Time, and Majora's Mask this month. Play both all the way through again. Then tell me Wind Waker was better. Then tell me out of proportion characters with big heads, stubby legs with no feet, and arms that touch the ground fits the Zelda series. Then tell me Wind Waker was the most emotional. You won't be able to tell me this without bull****ing yourself.

I don't care what you say because that is just Nintendo speaking through. I am a big time Nintendo fan, but I don't let them brainwash me with this crap. Nintendo is now realising that most of their fans are not falling for their lies and propaganda tricks. That is why they are making Twilight Princess. A true Zelda title.
I do highly suggest that you take Nash's advice and replay OoT and MM. I too was a loyal WW fan. I told myself that it was awesome, mostly due to brand loyalty and to justify my purchase of a Gamecube. It's not a horrible game by any stretch, but it is highly overrated. There were two things that lead me to stop lying to myself.

One was this:

http://gc.advancedmn.com/article.php?artid=3454

I love Gamecube Guy. He is so hilarious. And he usually speaks the truth, though in his own twisted funny way. I would recommend you read all of his stuff.

The other thing was replaying OoT and MM. These games are just so great. They are just so much fun and are filled with brilliance and originality. The control is better, the camera is better, the atmosphere is better, the music is less rehased and better. Nash may be overrexagerrating when he says the facial expressions are better, but remember, this was N64. Anything that WW does better, other than story, is a direct result of being on a better console. Specifically, the smoother gameplay, better graphics, better scope, better cutscenes and things of that nature.

Like I said before, I think that Twilight Princess will take the better elements from WW and combine them with the better elements from OoT/MM, and hopefully fuse them into one incredible gaming experience. One can only hope.
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  #40 (permalink)   [ ]
Old 07-15-2005, 01:35 PM
Gamesmaster United Kingdom Gamesmaster is offline
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Re: Wind Waker sucks.

There have been so many threads about the problems about ww that its just not funny anymore.

To me I think that WW was a good game. Although it did seem to appeal to the younger gamer. The graphics where no bother to me I prefer them to other types of graphics today. The one thing that stops WW from being a real smash hit is the lengh difficulty and replayability? lol. Now the thing they could of done with lengh is maybe at least have a dungeon in hyrule castle they could of had like Ganon's loyal bodyguard as boss (Even though there was one) but it still makes the game more longer and interesting in some ways. Having to redo bosses that you have already owned once before with even more hearts (or do you have as much as when you faced them first time) and phantom Ganon wasn't hard either as you faced him before aswell. Difficulty was a big problem aswell which really shouldn't of been. After beating the game and going on to the second quest they should tweak the difficulty higher or let you choose the difficulty. Now replaying the game again isn't to exciting, there are side quests but there not really very fun most of them are collecting things, which we all know is not fun at all. They should of added optional dungeons with harder than normal enemys even bosses from the old games lol which I gurantee many would of liked.

Well this is what I think stops WW from being one of the best in the zelda seiries. I only hope nintendo learn from these mistakes for the Twilight princess. If not this board will be full of "The probloms with Twilight princess" and you will be reading things like I typed then with maybe even more pronlems.

So please nintendo don't let this board be full of these kind of threads and unhappy zelda fans again... Please?
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