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Old 03-25-2012, 02:01 AM
TheSongofStorms TheSongofStorms is a male United States TheSongofStorms is offline
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Unhappy People who hate Skyward Sword because of motion controls

I don't get it... Why is it a big deal?

-They were fairly easy to get the hang of

-They were actually a lot of fun

-They added more strategy to fighting enemies, instead of just hacking and slashing your way through everything

of course these were all just my opinion but I understand some people are trying to boycott motion gaming because they don't want it to go too far, but in reality Sony and Microsoft tried to take it farther and it was horrible and everyone knows that. So I just don't get it anymore.

Anyone care to enlighten me?
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Old 03-25-2012, 11:47 AM
Pseud O Nym United States Pseud O Nym is offline
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Re: People who hate Skyward Sword because of motion controls

I thought the motion controls were great and easy to learn. It's more intuitive than swinging the wii remote about wildly.
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Old 03-25-2012, 12:36 PM
link hero of the winds link hero of the winds is a male United States link hero of the winds is offline
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Re: People who hate Skyward Sword because of motion controls

I thought they were great the only issue I would run into is I'd get hit once then get into a panic which would lead me to not be able to swing accurately so as long as you don't freak out there really good.
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Old 03-25-2012, 01:36 PM
chrisshanahan87 chrisshanahan87 is offline
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Re: People who hate Skyward Sword because of motion controls

they should have been optional for a game like Zelda. I sit on my bed to play games with the TV at the foot of the bed and It was near impossible to pull off the stab motion needed for a few of the bosses.

I was nearly in tears at one point lol. It kind of tarnished my memories of what would have been a near perfect game, and turned it into something I'd be very hesitant to play through again. :/

Props to Nintendo for trying something new, and everything else (art style, music, story) was mesmerizing. Just include controller support next time!
Last Edited by chrisshanahan87; 03-25-2012 at 01:39 PM. Reason: Reply With Quote
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Old 03-25-2012, 01:44 PM
Zeldablue777 Zeldablue777 is a female United States Zeldablue777 is offline
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Re: People who hate Skyward Sword because of motion controls

It was fine to me. But in the future I'd really like to have tight controls that have 100% accuracy...you know?
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Old 03-25-2012, 01:49 PM
Durgey United Kingdom Durgey is offline
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Re: People who hate Skyward Sword because of motion controls

I found the controls very innaccurate and clunky; they really just got in the way of the game, every second puzzle you did relied on motion control and really I hated that, it cemented in my mind that the gameplay was entirely based around gimmicky conrols than it was genuine fun. I understand it made a good attempt to improve combat mechanics, problem is; the detection is horrible and makes combat a chore just to get the console to pick up the direction properly.
Whilst I dislike the game for other reasons, the controls exacerbated my anger and drove me to turn off the console on a couple occasians because of it's awkward detection. Stabbing wasn't easy to do in the middle of frantic combat and having us fight enemies that relied on the technique to beat them was really quite tiresome on the player. Don't even get me started on the flying mechanic, utterly pointless.
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Old 03-25-2012, 01:54 PM
The Tenth Doctor The Tenth Doctor is a male United States The Tenth Doctor is offline
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Re: People who hate Skyward Sword because of motion controls

I hate the controls because if I swing faster left than right, all I get are left swings, making me never get through any openings. Also during the Ghirahim fights, I try to have my sword one direction, than quickly move in to another point without attacking, sword swung, parried.
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Old 03-25-2012, 02:04 PM
TheSongofStorms TheSongofStorms is a male United States TheSongofStorms is offline
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Re: People who hate Skyward Sword because of motion controls

Well lets hope the Wii U will have controller support (Which I think it will)
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Old 03-25-2012, 02:07 PM
Durgey United Kingdom Durgey is offline
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Re: People who hate Skyward Sword because of motion controls

Quote:
Originally Posted by TheSongofStorms View Post
Well lets hope the Wii U will have controller support (Which I think it will)
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Old 03-25-2012, 02:16 PM
Antigone Antigone is a female United States Antigone is offline
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Re: People who hate Skyward Sword because of motion controls

I think the problems people are experiencing with it are faults of their own, not the technology.

For instance: If you swing faster left than right, it probably means....you swing faster left than right. It's not the remote's fault if your left swing is stronger than your right.

I think it also depends on the distance. I notice that my swings become more innacruate if I sit closer to the TV. If I sit farther away (say, 3 feet) it becomes much easier.

Another factor might be the age/use of the remote you're using. My golden remote was starting to derp because I used it so much. I switched to a less used remote, and it's fine.

I thought the controls were easy and they're very fun. Better than mashing buttons.
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Old 03-25-2012, 03:03 PM
Lazara the Last Lazara the Last is a male Norway Lazara the Last is offline
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Re: People who hate Skyward Sword because of motion controls

I loved the controls; it was something new to try. But I really hope they use the Wii U controller in the next game. I loved motion and it was fun to try, but I want button smashing back. (Still; love motion)
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Old 03-25-2012, 03:15 PM
Durgey United Kingdom Durgey is offline
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Re: People who hate Skyward Sword because of motion controls

Why do people keep commenting on how they liked the controls? I don't think that's relevant and it doesn't explain why people dislike it. If you provide a counter-argument like Anithene or Hero of Winds then I'd say it'd be important but otherwise you're just contradicting the purpose of the thread.
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Old 03-25-2012, 03:24 PM
Left4Cuccos Left4Cuccos is a male United States Left4Cuccos is offline
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Re: People who hate Skyward Sword because of motion controls

I don't hate SS (though I'm only a couple hours in or so), but I've already formed the opinion that motion control was shoehorned into certain parts of the game that it shouldn't have touched. The first time I controlled the loftwing, I had to turn my wrist nearly 90 degrees to the right before the loftwing would really turn in that direction. Leftward movement was much easier. Mind you, this wasn't long after calibration, so it didn't seem like user-created problem to me.
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Old 03-25-2012, 04:09 PM
Swift Swift is a male Swift is offline
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Re: People who hate Skyward Sword because of motion controls

There is nothing at all wrong with the controls of Skyward Sword. They were better than TP (Wii), though TP had a more balanced ratio of motion to button controls (some things in SS didn't need motion). Also, some things were done better in TP (like Ending Blow).
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Old 03-25-2012, 04:51 PM
Durgey United Kingdom Durgey is offline
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Re: People who hate Skyward Sword because of motion controls

Quote:
Originally Posted by Lance212 View Post
Well, the reason why people disliked the controls is kind of self-evident no? And the thread opens an opportunity for folks to talk about their experience with the gaming controls? Why not mention if you liked them?
You might want to go back and read the first post again...
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Old 04-04-2012, 07:55 AM
Oni Oni is a male United States Oni is offline
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Re: People who hate Skyward Sword because of motion controls

They changed the pacing of the game significantly from previous titles. Combat used to be fast paced, now you are forced to wait for an opening to attack. I find motion controlled movement unintuitive and frustrating about half of the time, flying would have been much easier with dual joysticks (lol Nintendo) or at least copying swimming controls from Monster Hunter.

Stabbing, which used to be quite simple, is now possibly the hardest move to perform on the fly. I find that I need to stop swinging entirely and do a grand motion to guarantee success. Directional swinging as a whole is pretty inaccurate, the bamboo chop mini-game really exposes this. Usually when slicing in rapid succession Link will start hacking diagonally, and unless you stop slicing for a moment or perform an overzealous move the game will never correct itself.

It also bothered me that Link would not always swing the same direction I would. Sometimes I would like to rapidly attack the right side of something, however this is impossible due to the game forcing Link to strike back and forth. The game forces precision but in turn also gives us this.

I don't want to point my Wiimote at my TV to shoot stuff all the time. The bow and slingshot were dumbed down so much they were unusable during actual combat.

Shaking the Wiimote to escape being grappled or during sword clashes was awful.

I don't see how anyone could never imagine playing a Zelda game with a controller again. Promises were made in that department and after playing this I still prefer non motion controls.

Quote:
Originally Posted by TheSongofStorms
of course these were all just my opinion but I understand some people are trying to boycott motion gaming because they don't want it to go too far, but in reality Sony and Microsoft tried to take it farther and it was horrible and everyone knows that. So I just don't get it anymore.
This is why people aren't buying the Kinect and Move, it is awful. Companies are trying to force shoddy motion controls down consumer throats. What is there not to get?

The gaming market is quickly starting to cater more to casuals than the core gamer. The Kinect and Move are just eliminating the need to people to learn how to use something. And the simplicity of the titles utilizing them targets an audience that doesn't even know what PS3 stands for. With endless sequels, shooters, and dollar apps there is little hope for this generation. We already had a golden age of gaming, the future is looking more like a dark age.
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Old 04-04-2012, 08:19 AM
riserri riserri is a male England riserri is offline
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Re: People who hate Skyward Sword because of motion controls

At the time, I was undecided about Skyward Sword. I'd love it one minute, dislike it the next. Now, looking back over it, I think it was a fantastic game and I've been considering re-playing it shortly. My main problem with Skyward Sword, however, was the overworld. I just didn't like it. I could list 1000 reasons why, but, simply, I just didn't like flying around. I would've liked it if the islands in the sky were bigger and held more.. But that's just me. Great controls, awesome dungeons. Loved it.
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Old 04-04-2012, 12:04 PM
riserri riserri is a male England riserri is offline
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Re: People who hate Skyward Sword because of motion controls

Other than the stab attack, (thrust forward with the wiimote) I can't see any problem with the motion controls.
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Old 04-04-2012, 12:13 PM
Jin Jin is a male United States Jin is offline
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Re: People who hate Skyward Sword because of motion controls

Quote:
Originally Posted by chrisshanahan87 View Post
they should have been optional for a game like Zelda.
I have been saying this for a while myself, and not only for Skyward Sword but for the DS series as well. It would feel much less like Nintendo was ramming some new function down our throats if they only made these things optional. That way if I want to swing a wiimote around in my livingroom then I will. But if I want to just get home and play a game normally that would be great too. Just give the players the option to do what they want. Not just maintain the opinion of "No! This is better, you just have to get used to it!"

Of course playing both SS and the DS games is that much more annoying when you are left handed. Mostly the DS games in that area. I was very disappointed to hear back in November that the left handed mode on SS was only a rumor.
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Old 04-04-2012, 01:13 PM
Cornelius Fudge Cornelius Fudge is a male United States Cornelius Fudge is offline
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Re: People who hate Skyward Sword because of motion controls

Well if that was the case, they'd have to put in a lot more effort as they have to adjust the enemy AI to suit your needs.
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