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Originally Posted by -Jin- I never said it was a greater fantasy experience. I don't mind realism either but it has to fit the genre. I really love Uncharted as well, but I don't feel like Zelda would work in Uncharted graphics. Again just my opinion. I just think SS's style works or the type of game it is. |
And what kind of game is it? Cause we really don't know a whole lot about it, other than that it tries to be impressionistic.
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Originally Posted by -Jin- Zelda has always taken itself serious. Even WW. Ganondorf's Speech before battling him was probably one of the most serious moments I've known in a Zelda game. |
That's just it, though. With Wind Waker.. The story was dark, mature and took itself seriously. But the art style... ugh.. I don't mind the look of it... But when it's blanketing something as serious as WW's story, it doesn't work. It REALLY pulled me out of the game's more powerful moments. I didn't think it took itself seriously in that sense.
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Originally Posted by -Jin- I'm 23 and quite grown up, I just don't get what's wrong with liking this style. Why can't we like different styles all of the sudden? I love disney movies, but Pulp Fiction and Fight Club are also 2 of my favorite movies. |
Nothing wrong with it. Never said anyone couldn't. However, others are accusing me of being unimaginative for NOT liking it and preferring a Zelda game that uses realism.
SS is very lazy looking. I don't see "impressionism' or any artistic value in the look of the game. The only shot that impressed me was when Link jumped off of the cliff. The sky was gorgeous. But that's all I can really say was good. Everything else looks very bland, imo.
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Originally Posted by -Jin- So no matter what look Zelda is going to get, I'm always going to enjoy having a new look to the game. Why complain really? It's one of the things that makes Zelda stand out. The next game is probably going to look very different again. Don't you guys prefer a diversity in style then having the same style, just upgraded, every single game? |
Of course I want diversity. But I want the style of the games to look good. Not just change for the sake of changing.
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Originally Posted by GanondorfLord Please, just spend your time stood in front of a painting with a magnifying glass. Don't call yourself a gamer. I am talking about gameplay because people are saying SS is crap due to it's graphics and are completely forgetting the real picture. |
One isn't a real gamer for having a strict opinion on a game's art style? How very ignorant of you.
Well stop talking about gameplay. That's NOT the discussion at hand. In this thread, when I or someone else says that
SS is crap, we're more than likely commenting on it's appearance and nothing else.
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Originally Posted by GanondorfLord We haven't seen enough? Don't make me laugh. There was a nice lengthy demo at E3 that showed off the swordplay, bow and arrows, bombs, and new weapons like the beetle and the whip. Plenty of enemies to fight and even a boss. So don't try that angle with me. |
The demo showed sword play.. Something that looks very similar to the sword play in Wii Sports Resort.
We saw people rolling bombs like a kick ball... and throwing it like a baseball.
We saw a whip that basically.. doesn't do much.
We saw a giant scorpion with obvious weak points.
Let me tell you.. If this is the best of what
SS has to offer, I call no deal. I'm pretty sure the E3 demo barely scratches the surface of
SS's gameplay.