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Re: Twilight Princess: better or worse than old games?
Depends on what you're asking about. Some stuff is obviously better, graphics, points of control, but that comes from advancements in technology, not the actual game. If you boil it down, OoT had a better story (not that TPs wasn't good) and was quite a bit more challenging. OoT was better, even though TP is fine by itself.
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Re: Twilight Princess: better or worse than old games?
...Well I don't know about that. Just because a game is new doesn't mean it won't have crap controls. >_> Even though OoT was on the 64, I swear it flows better then some of the new games out there.
For me TP seemed like it brought the series back up. Since a huge concern of mine was that every new Zelda was going to be shorter and shorter. TP actually had a huge main quest in comparison to MM, TWW, and TMC. FSA was staged based...so, meh. I rushed through TP, which is unfortunate, but I respect the huge amounts of content poured into it. That's how a Zelda game should go. At least 8 dungeons please.
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Re: Twilight Princess: better or worse than old games?
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Re: Twilight Princess: better or worse than old games?
Well, many people and I are over 100 hours. Still stuff to do after 100% my dear. No Zelda game records the hours put into the game, so how are you comparing this stuff? xD Not to mention you've probably played all the major Zeldas, so of course you're going to have the advantage of figuring everything out easily, which is a problem for me too. It's been a major problem since TWW.
I enjoy main quests more than 99% of sidequests. MM had amazing sidequests to make up for the non-existing dungeons, but all other Zeldas have rather...bleh sidequests, I get most of my fun from dungeons and main quest storytelling, you see. But I love to explore too, don't get me wrong. But in OoT and TWW I avoid sidequests like the plague. Its just not as fulfilling to me. I was glad TP had many dungeons, they were extremely varied and more dungeons = more items and enemies. It was just more everything. Fun fun. I liked the majority of the dungeons and it had some of my favorite bosses ever. If you can't enjoy TP, then that's too bad, but it would be nice to just stay away from the masses who did very well enjoy the game. ![]()
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Re: Twilight Princess: better or worse than old games?
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Infact I'd put them all individually and still say that MM wins. The sidequests just set MM into a whole other league. Quote:
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TWW had really one big sidequest: exploring, which you said you love. Every island held something different. Quote:
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Re: Twilight Princess: better or worse than old games?
I definitely had more fun with OoT and MM. I think that the warping made TP a bit too easy.
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Re: Twilight Princess: better or worse than old games?
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As for whatever else you had to say. I disagree. OoT and MM are my favorite Zelda games. But I didn't care for the main dungeons of MM, I love everything else though. I've 100% MM and I'm still working on OoT (just 17 more skulltulas) and quite frankly, I have to force my way though OoT's collect-athon. I love OoT to death, I find the main section the best in gaming history. So basically if you took OoT's main quest and mashed it with MM's side quests you'd make me the happiest gal alive. I just don't usually play for the extras...more than once I'll 100%, but eff that on the replays. I'm pretty close to 100% in TWW, but got bored as all heck, and simple stopped when TP came out. Once again, I'm just going to say that the original 5 Zelda games were long and really full of just plain awesome sauce. MM cut me off with only 4 levels, but that was okay because it was awesome and came out merely 2 years after OoT. TWW however, only helped disappoint me with yet another short Zelda. I COULD do everything the game has to offer, but whats the point if I'm not having fun. half of the game was a freakin' chore. I hate that. But I do love TWW. Every Zelda has a section that I really don't care for, but TWW definitely wins on the most ridiculous filler. I play TWW for the main quest, because I like that part. However I don't play past the Wind Temple. I like the sense of going everywhere, but at the same time, it feels very superficial. Like having 1,000 channels but nothing to watch. After TWW, I was pretty much bumming, every Zelda should be a master piece. TWW was like an abstract painting, you might like it and say it's the masterpiece or you might just...blergh. TP went back to the right capacity. I full adventure, not half of a journey plus some treasure hunting filler. I'm not trying to insult TWW or anything, because I do love all major Zeldas. But, meh. So yeah, I enjoyed all the levels of TP, and for the first time in a looong time I was having a freakin' blast playing a Zelda game. Maybe the fact that I always play Zelda with a friend makes it more compelling. My friends don't like to watch sailing and nor do I. Killing stuff on a horse is entertainment. But seriously, TP is freakin' awesome. It is my third favorite game, and nothing you say is really going to change that, so. Loved Stallord and Argorok, I can't say I've ever been so excited during a Zelda fight like that.
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Re: Twilight Princess: better or worse than old games?
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As is, we seem to just disagree completely. Personally I find the rewards in TWW to be worth the long sailing times. TP kinda meh in comparison.
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Re: Twilight Princess: better or worse than old games?
What? Money? After the 5,000 limit is reached that's the last thing you wanna see in TP or TWW. The rewards aren't important, it's the experience and fulfillment of doing whatever task. But I was bored doing said things, I wanted a real dungeon. Not a grotto that they stuff every Zelda with. TWW doesn't have a timer, it tell you when you last played. OoT and MM doesn't either, I'm almost positive TP is the only game that records these things. My biggest file is at 90 hours. Is your favorite Zelda, MM by chance? I love MM's sidequests and characters, but I can't say the same for all Zeldas. I do 100% when I'm compelled to do so, that's it. I didn't find much of TWW's offerings compelling.
In conclusion, I love Twilight Princess for finally punching in hours of main quest game time. Many Adventure games these days are lucky to have 20 hours of gameplay. I also love Ocarina of Time. I love Majora's Mask, I love Link's Awakening, I love A Link to the Past, I love The Wind Waker, I love Phantom hourglass and all the other games of this grand series. If you want to go about and whine to me like you do in every thread, go ahead and whine. I'll call the Wambulance as soon as possible. Here they come! WAAAAH! WAAAAAAH!
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Re: Twilight Princess: better or worse than old games?
I would TP is better. The enemies could have been more aggressive, but monsters were quite the same in many respects.
Little too many weapons in TP and most of them weren't very useful, but I suppose nor were OoT's megaton hammer, etc etc. TP had the fishing hole which ended up putting hours upon hours onto some of my files. Unfortunately it didn't have all those optional character side-quests which MM had. I just wish it had... But on the plus side, TP's optional side-quests were sort of integrated into the main quest of the game.
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Re: Twilight Princess: better or worse than old games?
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After having loaded up the games, you're right. OoT kept the death counter and MM had the ingame time. Games need timers... Quote:
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For me it's in tiers: Great ALttP LA OoT MM TWW OoX PH -ST will probably fit right in up here Good TMC LoZ AoL Meh... blah TP FSA Quote:
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It gave me average to short quest length. If I were to replug it in, I'd bet I could do the entire main quest in 24 hours without a guide or anything. Quote:
That's like saying "Most dogs are lucky to not have rabies, so the pedigree ones are obviously lucky to not have rabies." Quote:
Also, the lack of willingness to point out a games flaws from you really says that you aren't fit to judge a game that is shorter of flawless. There! You even said it! Grand series! Zelda is a grand series and should be held to higher standards. When it doesn't deliver, don't we as consumers have the right to say so? If you want to go about and whine to me like you do in every thread, go ahead and whine. I'll call the Wambulance as soon as possible. Here they come! WAAAAH! WAAAAAAH![/QUOTE] Whose the one complaining about me posting my opinions?
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Re: Twilight Princess: better or worse than old games?
Wow. Really? Just wow. Go grade some SATs or something.
If you'd rather whine about everything, rather than enjoy the freakin' games go ahead. There was a point when I hated TWW, and I still see all of it's flaws in flying colors, but really. Why spend all your time b****ing about it. It's just stupid, go play the game, say your opinion and leave it there. There is really no reason to hunt down every thead that says "I like TP" and say "OMG! YOU'RE WRONG! MY FACTS ARE RIGHT! THIS GAME SUCKS! YOU SUCK. WAHHHH! WAHHHH! WHY CAN'T YOU THINK THE WAY I'M THINKING RIGHT NOW!?" and then expect everyone to respect that opinion. I can say "I don't like TWW that much" you could say "I don't like TP that much" it's not the end of the world, I can respect any opinion, but really. Doing what you're doing is simply low and childish. Go play some Wind Waker or something. I've played every Zelda game, and I've beaten all but two. I've enjoyed every Zelda, even TWW, TMC and FSA. In my opinion, TP was really up there. It is easily one of the best games ever made. If you can't see that, don't say I'm wrong, don't say every reviewer who gave it a 100 is wrong, don't say the GoTY award givers were wrong, because they aren't. A opinion can't be wrong or right, unless those opinions are thrown around like facts. You're over exaggerating everything, you sound like a big 10 year old. You can hold TP as the worst in the series, but the vast majority is still going to see it as one of the best. At least half of the reviewers who played TP said it was easily the best Zelda ever. I don't agree with that. But you have to be pushing yourself to begrudge everyone who has ever enjoyed an amazing video game. It's just sad, really.
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Re: Twilight Princess: better or worse than old games?
I was just saying it was getting a bit annoying having to double take on multiple sentences. Geeze, point out one inconvenience and suddenly you're the worst person in the world.
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Made a thread on this. Overwhelming majority said opinions can be wrong. Quote:
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Re: Twilight Princess: better or worse than old games?
Twilight Princess ranks high on my list, just below Ocarina of Time. I felt that it enhanced quite a bit of things from earlier titles, as well as adding its own flavour into the whole mix to make it feel unique and fun. So I'd say it's better than old games, except for one.
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Re: Twilight Princess: better or worse than old games?
From my perspective, Twilight Princess has provided enhancements that should be expected of general advances in gaming, yet little else besides. Ocarina, Majora's Mask and The Wind Waker exceed it in terms of creative value. Other areas are also sketchy - clearly the transformation mechanic introduced in Majora's Mask exceeds that of Twilight Princess, and core gameplay has remained quite stagnant in the most recent console titles. Twilight Princess remains a rich, quality experience, yet lacks the zest that each other three dimensional title bought to the franchise.
Other elements, such as storyline and general theme are arguable, although I also think that Majora's Mask and The Wind Waker exceed Twilight Princess. Majora's Mask is self explanitory for those who have played it; without a doubt the most emotional, involved title of the series. The Wind Waker, in turn, boasted real meaning and coherency in it's message - letting go of regrets and embracing change. The ending is nothing short of beautiful. Twilight Princess was lacking in this area. With a plot that appeared to focus upon a lackluster idea of light/shadow, shot with a few messages about the corruptive nature of power (see the Lanayru Spring cutscene), Twilight Princess lacked direction, and ultimately left itself to a seemingly inevitable doom. Utter reliance on the Ganon/Zelda/Link triangle, a mere replay of Ocarina's good, but now irrelevant ending. That is where Twilight Princess failed - both storyline and theme floundered about in incoherency, until the message of the game dissapeared entirely. |

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seriously we all know none of the games will ever top: OoT/MM (i count them together since their direct sequels)
TP from wat ive seen, watched, heard,& studied is bloody brilliant EXCEPT for the story line, which is seriously lacking. 8dungeons? i have a hard time playing ALttP, but i love the 13 (maybe more) dungeons! OoT was perfect, except the damn removal for an open ended lost woods, using any weapon while on epona, the unicorn fountain, & this rather strange empty pathway high up in the cliffs of zoras fountain. TP seems to be perfect except for: beta gohma not there, the magic meter gone, the storyline, no more hookshot,lens of truth, & fire/ice/light arrows. and several other things lol but im loving reading all your opinions, but if i see another person be rude to each other ill give you MY opinion *evil grin* behave yourselves while im gone please ^_^
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Re: Twilight Princess: better or worse than old games?
TP didn't lack in story. It just lacked a coherent story, but the game throws more dialouge than any game in the series. It was all over the place, and so I wasn't big on it. But I enjoyed every scene in the game individually. I have problems with TP, just like I do with every Zelda after MM. But I'm not obsessed with whining about things that I didn't care for. TP in general didn't make sense at times, it was all over the place. And it did lose me right after Zelda disappeared.
TWW shared every flaw TP had. And TWW also had more to the list. First of all, the game was too short. And for being a major Zelda title, it was severly lacking in the main section of the game. And I feel they tried to remedy this problem by throwing in 30 identical grottos filled with enemies. And load the game with a lot of filler...Triforce hunt is the biggest gripe I've ever held. I don't hate it. But the fact that I don't love it is what makes it horrible. Pushing myself through an unmodivating task, just because they dropped 2 levels out of the game is ridiculous. The game was too easy. Even moreso than TP. Falling off a cliff or getting killed by anything only took out 1/4th heart. The enemies weren't defensive at all, they block a lot more in any 3D Zelda. I'm not asking for a real difficult game, but I do expect to die atleast once. I died more in TP then I did in OoT, MM and TWW combined. Sailing. I like it. I really do. I just can't stand it at all. I'd rather be on an overworld where I can turn around without playing a song. The ocean itself, is a huge loading screen. And you can't even swim underneath it. All of the islands were too small. Finding every grotto in the game was fun, for like, 2 minutes. And saying how 90% of the islands were like that. It's just not cool. No diversity at all. No giant frosty mountain, no wide open desert. No expansive forest. No marshland...(I really want to see a swamp again.) D= Just oceans, oceans, oceans as Ganny would say. Stole too much from OoT. A problem I have with both TP and TWW. I was sick of the copy paste actions of TWW, so by the time TP came out my feelings had tripled. It's just not good. OoOoOh. Tetra is Zelda. I bet you didn't see that one coming, even though we pulled this same trick in our last major title. Lets reuse the idea of Wisdom going to Zelda, Courage to Link and Power to Ganondorf. Well, come on. OoT was the only game that did that before TWW. But TWW just snatched it up, and made me really sick of Ganondorf. I don't like the split up Triforce any more, just because they had to screw it up and do the same thing again. The fact that they did it again in TP, was enough to make me facepalm, but that game didn't actually say G-dorf wanted the Triforce. Which isn't a good thing either. Plus, you know. Getting the 3 shiny jewels, getting the MS and then doing some more collecting isn't an original idea. It wasn't in OoT, it wasn't in TWW and it definitely wasn't in TP. The Hookshot, which is my favorte item of the series, is underused. We use it for half a dungeon and then we beat the game. Plus, it wasn't anywhere near as cool as it was in OoT or TP. Puny reach is puny. Hurricain Spin, is so cool to watch. But really, unless your fighting a mass of weak enemies, it's pointless. You use it on a Moblin/Darknut and they fall over immediately. And while your spinning around wishing they'd get up, they lie there invincible. What the crap? This is my ultimate attack? The towns, or should I saw town, was really...boring. I like to hang around Windfall and TP's Castle Town, but there isn't much fun to be seen. OoT and MM were awesome. I could spend a good 4 hours in the Market or Clocktown just doing minigames or talking to people. What's there in TWW? That landmine game that I could just play on a normal PC? Lol, it's fun though, I love Salvador. I've helped everyone on Windfall, but it was a really forgetful experience, so I can't even explain anything about it. D= TP...just, just bad. I liked the minigames outside of towns, and I liked hearing the characters that could talk. But besides that, TWW and TP share that major, major flaw. So there, an opinion about my thoughts on modern Zelda games. I don't think TP was the best, but I think it's very obvious, that you're ignoring the TP's epic adventure, just so you can drown in whine. You allow yourself to ignore all of TWW's flaws, yet never acknowlegde the fact that TP is just the new Wind Waker. =/ I mean, just think back to 2003. It was horrible. Even moreso than you. Do you really want to see every thread filled with TWW was so much suck? No, it gets old fast. I kept with it, sure, but I have every right to say it's retarded. "I know, how to have a fun time, let's flood the board with TWW hate threads." People didn't even want to believe it was a decent game. They didn't even try! There is no point in listening to your garbage because it's the same thing every freakin' release. Go play the game, enjoy it. Lay down your opinion and keep it there. No need for the random hate that you will eventually take back. It's all about extreme exaggeration from this fanbase, I tellz ya. In other news, I have may ranked as #27 out of 420 in my class, I may have a 96 in Advance Placement Literature. But I see no reason to speak in absolute perfect English, just to please you. I'm not writing a freakin' essay here. Lol, I'm typing on a forum, you see. No reason to be a grammar whore just because you have no other way to "counter."
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Re: Twilight Princess: better or worse than old games?
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I also like the city in the sky part of the game too. That part was really cool. It was cool how they brought back Kokoriko Village aswell. I found the Gorons and Zoras in this game cool too. I just with they had the dekus instead of the annoying monkeys. |

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Re: Twilight Princess: better or worse than old games?
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Yeah... no. I wasJUST POINTING OUT THAT YOUR MISUSE OF THE ENGLISH LANGUAGE WAS A MINOR ANNOYANCE! THE ONLY REASON I CONTINUED TO PURSUE THIS IS BECAUSE YOU TOOK SUCH OFFENSE TO ME MERELY POINTING OUT A GODDAMN FACT! Man you are absolutely clueless. I even said "this is not an attempt to derail your argument." Do you listen? NO! Also, if you are so willing to brag about how good you are at English, shouldn't you be able to type atleast 99% grammatically correct English without much thought at all? If not, then your (incredibly tiny) school has rather lax standards.
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