There are many things I'd like to see added to the game such as a weather and time system based on your area, but I think I'm also hoping for a new approach in gameplay and presentation. I want to see more interaction within a more practical world and the
LoZ universe, and this may involve interaction and use of more characters as well as the concept of teamwork and strategy. For the presentation, I'm just hoping for this clash of highly secular and bizarre spiritual concepts. Very vague, I know, but it would be a presentation like no other. I want this new title to appeal to the senses and hit you with various emotions to truly feel the spirit of the game, and this is what can make gameplay sublime and one of a kind.
Blatantly speaking, I could say I'm hoping for a truly
dark game, but it's just so wise to avoid that term since it never really describes the approach entirely.
Other than that, I don't know. I am an advocate of futuristic setting and would be glad to see the abandoning of the dungeon or level formula. The futuristic setting would be a perfect opportunity to present a new way of advancing through the game. Unlike the vague, fairy-tale settings of all the
LoZ titles (note that I'm avoiding
Middle Ages or
Medieval here. Wouldn't make much sense, really), a futuristic setting implies pretty much a different kind of situation in every way. The plot inside that different setting is likely to lead to a never before seen objective, and the progress of the game makes use of the over-populated setting to present a distinct and new formula.
*Shrugs* Beyond that, I want a clean slate. I'd like to witness a truly new
LoZ title that hardly relates to the others.