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Originally Posted by Crab Helmet Why wouldn't the transformation have the same effect? Rather than be forced to watch it from one little angle, you could run around wildly trying to get away/try attacking him whilst he transforms only to find he damages you/etc. |
Because then, it wouldn't be a cutscene.
I'm not campaigning to remove cinematics altogether, I'm just saying that
long cutscenes are bad.
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Originally Posted by Crab Helmet Double A, I'm not arguing to have VA only, I'm arguing for VA + text. And VA + text is inherently superior to text, on account of having everything text does, + VA. |
The problem of "broken VA" occurs.
Since I read faster than people speak, I would pass the text faster than the VA could finish. Hence, the VA would sound "broken", which would be worse than exclusive VA or text. It's one or the other, and VA offers too little advantage (if any) IMO.
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Originally Posted by Crab Helmet Also, it wouldn't lead to a shorter storyline, that's bull****, it simply means that you have to pay attention to what people are saying more, which shouldn't be a problem if they're actually saying something meaningful, emotionally or plotwise. |
Storyline arises from information. VA imparts less information in the same time as text imparts more information. Therefore...
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Originally Posted by Crab Helmet If Nintendo wants to leave the core gaming market, they can. Zelda has already dramatically dropped on my list of favourite series based on the recent output. It wouldn't bother me hugely, both ICO and SotC do Zelda better than Zelda does. I'd just like to see maybe one Zelda game akin to MM or LA, because I know it's possible. If Nintendo can't do that, sucks to be them next generation, when both the XBox and the PlayStation grasp onto the motion sensitive department with theirt extremely strong core base behind them, and they start losing money like Tom Cruise loses sanity. |
"Strong core base?" You mean the same core base whose games keep getting constantly outsold by the likes of Wii Fit? There's kind of a reason the Wii, even in its current state of "selling less than normal" is still selling relatively ok/good numbers by PS360 standards.
Face it, the market doesn't revolve around the core gamer anymore. And pretty soon, motion control will become the new "hardcore", and Nintendo will find another way to disrupt the market, keeping financially ahead of Sony and M-soft.
Don't talk business with me, especially since you don't seem to know much about disruption.