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Old 07-28-2009, 05:32 PM
zeldafan12z zeldafan12z is a female United States zeldafan12z is offline
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Harder Bosses?

Should the Bosses in the future Zelda games be harder? I would love to face Bosses that are long and hard. I want to face a normal temple boss that I need faries for. Do you think that the bosses should stay the same as they have been in the past? Should they last longer?
Can't wait to hear what you think!!
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Old 07-28-2009, 05:40 PM
Hero Dude Hero Dude is a male United States Hero Dude is offline
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Re: Harder Bosses?

Yeah becouse most boss battles last about 5 minutes.
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Old 07-28-2009, 05:42 PM
zeldafan12z zeldafan12z is a female United States zeldafan12z is offline
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Re: Harder Bosses?

Ya!! I mean as soon as you figure out how to beat the boss it's over. It's hardly ever a major challenge.
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Old 07-28-2009, 05:50 PM
Kilmiz Kilmiz is offline
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Re: Harder Bosses?

I don't know about longer, but harder works, for sure.

you know thinking about it... yeah longer to.
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Old 07-28-2009, 08:28 PM
Klew United_States Klew is offline
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Re: Harder Bosses?

multi-stage bosses, like ganondorf/ganon, majora and stallord have historically been the best. Although some really easy bosses were super cool and fun, like bongo bongo. Imagine if bongo bongo was longer and harder, with different stages!
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Old 07-28-2009, 08:35 PM
KelseyRain KelseyRain is a female United States KelseyRain is offline
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Re: Harder Bosses?

I think the bosses should definitely be harder. You hit them like, 3 times and they die. Ugh...too easy. >.<

If they had a HARD boss battle, like Heartless Riku in Kingdom Hearts, that'd be fun.
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Old 07-28-2009, 08:58 PM
zeldafan12z zeldafan12z is a female United States zeldafan12z is offline
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Re: Harder Bosses?

Ya the typical Zelda boss is beaten after 3-5 hits. It was dissapointing to play TP because I had really been hoping that the bosses would be more difficult
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Old 07-28-2009, 09:16 PM
Bucket Mouse Bucket Mouse is a male United States Bucket Mouse is offline
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Re: Harder Bosses?

I DEFINITELY think they should be harder. As for longer... if you have to repeat the same strategy over and over, then no, because it would get really monotonous. But if they put some variety into boss battles, such as different stages or more complex methods of stunning a boss so that you can hit it (as opposed to "shoot it with an arrow, then run up and hit it a lot"), then I would go for it. See, if they made it difficult enough to stun the boss, then it could still be difficult, even if you had to hit it just once to kill it.

Heck, for that matter, why not change up the whole stunning thing? That's getting old, too. You shouldn't always have to finish a boss with your sword. Of course, that's usually the most epic-looking way, but I think that they could come up with some creative, epic-looking finishers for other weapons too.
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Old 07-28-2009, 11:01 PM
JoGoron JoGoron is a male United Kingdom JoGoron is offline
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Re: Harder Bosses?

Yes, much so.

It's pretty appalling that most of the bosses in Twilight Princess took about a minute to beat. But don't think Wind Waker's off the hook; they were all pushovers too.
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Old 07-28-2009, 11:26 PM
zeldafan12z zeldafan12z is a female United States zeldafan12z is offline
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Re: Harder Bosses?

OoT kinda set the bar for boss difficulty, I had expected that bar to be raised over the years but we are still following the same patterns today...
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Old 07-28-2009, 11:35 PM
Bucket Mouse Bucket Mouse is a male United States Bucket Mouse is offline
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Re: Harder Bosses?

OoT's bosses were way too easy... MM was a step in the right direction, but it didn't go far enough. And while WW's bosses are harder than OoT's and TP's, they're still easier than MM's, so it was technically a step in the wrong direction... And then, TP's bosses were the easiest of all...
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Old 07-29-2009, 03:29 AM
The Great Panda The Great Panda is a male Norway The Great Panda is offline
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Re: Harder Bosses?

I'd like some difficulty so long as it's not cheaply done. Few things irritate me more than developers creating bosses that have ridiculous amounts of health and/or an attack that can basically one-hit you and passing them off as "challenging" or "difficult."

If you're going to make a boss more challenging, do it in a way that's innovative and fun, like Goht from Majora's Mask.
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Old 07-29-2009, 05:56 AM
Crab Helmet Crab Helmet is a male Wales Crab Helmet is offline
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Re: Harder Bosses?

I like the ridiculous amount of health and attack that can one hit you enemies. I mean, if you are a Bokoblin, Link has a ridiculous amount of health (you'd have to hit him 40 times...), and an attack that can one hit you (Great Spin). Why can't the tables be reversed, just once, so we can prove that Link is better than a Bokoblin because of his (our?) intelligence.
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Old 07-29-2009, 08:29 AM
AndyZX AndyZX is a male United_States AndyZX is offline
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Re: Harder Bosses?

The ease of TP's Bosses is probably my biggest gripe of the game or one of them.

Target-shoot, then target-slash=yawn.

The Bosses at one time used to require multiple tries to beat, hard to imagine but it's true.
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Old 07-29-2009, 10:22 AM
Gab Gab is a female United States Gab is offline
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Re: Harder Bosses?

Here's what I REALLY don't want:
1. Get x item in dungeon
2. Get to boss
3. Use x item to defeat boss
4. SUCCESS

Seriously. They've been rehashing that formula since OoT which makes it painstakingly obvious how you need to defeat a boss. Why not a combination of techniques (and I don't mean x item and sword) and strategies? TP's bosses were SO easy since ALL of the bosses followed that simple formula.
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Old 07-29-2009, 10:28 AM
MrBaconsock MrBaconsock is a male Canada MrBaconsock is offline
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Re: Harder Bosses?

Quote:
Originally Posted by KelseyRain View Post
I think the bosses should definitely be harder. You hit them like, 3 times and they die. Ugh...too easy. >.<

If they had a HARD boss battle, like Heartless Riku in Kingdom Hearts, that'd be fun.
Lol, I was just going to say that

Kingdom hearts bosses are RIDIC XD
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Old 07-29-2009, 12:44 PM
zeldafan12z zeldafan12z is a female United States zeldafan12z is offline
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Re: Harder Bosses?

^ Thats one of the reasons I loved Kindom Hearts. The game was fun and when you got to the bosses their really wasn't a set patter with all the bosses. You had to learn how to beat them. And They Were Hard!! I would die multiple times, but I loved it.
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Old 07-29-2009, 01:22 PM
KelseyRain KelseyRain is a female United States KelseyRain is offline
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Re: Harder Bosses?

Quote:
Originally Posted by zeldafan12z View Post
^ Thats one of the reasons I loved Kindom Hearts. The game was fun and when you got to the bosses their really wasn't a set patter with all the bosses. You had to learn how to beat them. And They Were Hard!! I would die multiple times, but I loved it.
Mhm, although Ansem was pretty easy. But Riku, damn. It took like 30 tries!!! I COULD NOT kill him!!! Gahh!! I got so fed up, me and my sister had make fun of it the whole time. And on hard mode, I couldn't even get past the first boss >.<
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Old 07-29-2009, 02:17 PM
Silva Sniper Silva Sniper is a male United States Silva Sniper is offline
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Re: Harder Bosses?

Uh okay then...anyways,the bosses should be way harder especially after the "beginer" temples are over you know what to do and like really.Bongo-Bongo was done in four slashes with no hearts lost.Pitifal.The dungeons are hard and the bosses,the envy of the dungeons or the protectors,should be way harder.It makes no semse to have a boss like OoT King Dodongo.
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Old 07-29-2009, 02:20 PM
TheLastViking TheLastViking is a male Norway TheLastViking is offline
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Re: Harder Bosses?

They should be much harder, I remember when I first played TP, I was very disappointed with the easy first boss. I thought they would get harder after a while, but no... I lose much of the satisfaction with beating a temple if the boss is too easy.
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