Not for background music! I hate most music that has lyrics in. When it comes to Zelda, I prefer the chanting added to the music, especially the Muslim chanting theme behind the Fire's Templle original theme. It was really creepy the way the voices would scream and chant in the background, it gave a very hellish atmosphere.
But full lyrics? Not for background music. It's best to listen to music and make your own guess as to what it reprisents about the atmosphere and location that it plays in, in my opnion.
I grew up listening to Kondo's melodies. There was some kind of magic in that music. I wouldn't like to hear lyrics in Zelda music, that would kill the magic. OoT soundtrack really takes me on a time trip, but I can't even imagine Zelda music with lyrics. It just wouldn't be the same aweome feeling.
"I hope no giant monkey's gonna come down and beat me to a pulp with his giant monkey arms of death! That's my only weakness!"
I say no. I'm like...a Zelda conservative: I like the games without words. The music, the characters. I mean, a few words here and there are alright. "Come on" from Link in WW, or "Okay" from Hena and Shad in TP...those things don't bother me. But...I like instrumental, non-vocal music. Just like I like non-vocal characters. Oh, and with the chanting in the fire temple and stuff...I do actually like that, a lot.
I like vocal music if it's used in a specific way. Fire Temple (original version, OoT) was cool and if it hadn't angered Muslim groups, it would have been amazing background music. For a theme like Hyrule Field, I think lyrical music would not go over well, but in smaller, more focused environments like ranches where you could have a character singing, that would sound pretty good.
TMC --- SS --- OoT -------------- WW/PH - ST
TMC --- SS --- OoT/MM-------- TP --- FS/FSA --- ALttP/LA --- LoZ/AoL --- OoX
I liked the music for Ganon's second form in TP (the boar). The chanting. I don't think it meant anything, but it sounded cool, even if it wasn't as good as the original Fire Temple music.
"[I want] a lot, a lot, a LOT more sidequests. I want to bathe in sidequests. I want to DROWN in sidequests. You know how before the events of WW, Hyrule got flooded with water? I want that, but replace the water with sidequests. I want to sail the vast expanses of sidequests on my sidequest boat, who is not the king of Hyrule, but the king of sidequests." -Me
The chanting (like in Fire Temple and TP boss music) should be in a real language, but they should write the words to it themselves instead of just using an existing one.
I'm also against country music, regardless of its having already been used. I just happen to not like country music, and I try to avoid Lon Lon Ranch.
And, Blue, looping can work. Almost all of the battle music in Devil May Cry 3 had lyrics, as did Safer Sephiroth's One Winged Angel, both of which looped un-annoyingly.
...Well geez I'm no country fan. But in my opinion any genre that gets sucked into the Zelda universe ends up sounding awesome. Like the jazz music from the Indigo-gos. And I like the horse rance music in OoT...and Epona's Song. Which are both VERY country influenced.
I'm not saying Lyrical Music should be background music. I'd rather it play during a wordless cutscene or something, maybe like a title screen or credit roll. I said it can be any language. You may not know this but the removed words to the Fire Temple are something along the lines of "There is no god, besides Alla" Or something...
Not many players knew that, but I guess that was real lyrical music. xD
If it's in Latin, that would be best. Sometimes when there is a living language being used there can be the occasional cringeworthy lyric. If it was in Latin, which is a dead language, we can just appreciate the singing on its own. For example, check out this piece by Yoko Shimomura that she composed for Final Fantasy Versus XIII. http://www.youtube.com/watch?v=r0c8B97gfnw
Now wasn't that great? Also take into account that One Winged Angel was all in Latin, and wasn't that just badass?
PLEAASE no made up language. Latin...eh. I don't really care. I just think a lyrical opening theme, as was mentioned above, would be very nice. Kingdom Hearts did it--beautifully--and Zelda could also.
Sometimes when I'm listening to music, I try to imagine it fitting into a Zelda opening theme or trailer. If they could do it as epically as my mind does, then it would be just magical. ;p
I think Latin could be executed well...the SSBB theme (I believe it's Latin, at least) is beautiful, imo. I don't want to see them try to "speak" Hylian, though, or any other made-up language for that matter.
Heh, I wouldn't have a problem with VA either but that's beside the point. That problem could be solved by making the lyrics good. I love listening to song in other languages or instrumentals, but a good vocal song in language you know can always be appreciated.
I wouldnt be against the idea AS LONG as the song is in Latin..... that way Europe and America wouldnt have to wait so long while the game's music is "translated" into every single other region's language. Brawl did an amazing Job with the music (as everyone else here has stated). However, the Japanese Fire-Emblem Theme is amazing, so i may be pleased with having the song in Japanese (But not English). But so far i'm pleased (and hope) for pure instrumentals.