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  #81 (permalink)   [ ]
Old 07-02-2009, 11:27 PM
Jet23 Jet23 is a male United States Jet23 is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by Cafe Mocha View Post
Yeah...like...secretive. Vague works. Ugh. Why does he not want more STORY? Let Aonuma do his thing with this game!

I guess I shouldn't get my hopes up in expecting something actually breaking out of tradition...

I'll have to get some actual details before I get excited. Cause right now I'm just a little disappointed. :'(
I think the phrase you're looking for is "humble, yet playfully secretive"
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  #82 (permalink)   [ ]
Old 07-02-2009, 11:34 PM
Jet23 Jet23 is a male United States Jet23 is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by Caelum View Post
Doubt it, but you never know! I for one am game for a 3D WiiWare remake of the first LoZ! Or maybe a WiiWare Four Swords Adventures!
Sorry if this is a double post, but for some reason, whenever I try to imagine a 3D original Zelda, all I can think of is Shadow of the Colossus. Besides the fact that the game forces you to fight the colossi in order, the rest of the game, consisting of a huge over world devoid of people, with practically no guidance besides a vague beam of light, felt very "old-school" Zelda in nature.

And to top it off, a lot of the Zelda theorists say that LOZ takes place in a destroyed or secret land (hence no towns, and all the people hiding in caves), which sounds a lot like the forbidden land in Shadow of the Colossus.
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  #83 (permalink)   [ ]
Old 07-02-2009, 11:41 PM
JC Farrell JC Farrell is a male United States JC Farrell is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

I won't expect too much on this new Wii Game because when that happens your always frustrated. So I'm just gonna be patient on this one and just let Nintendo release this new masterpiece, built from the ground up and a true Wii Zelda wit 1:1 Motion Controls. If theres one word the Big N always stays true to is Quality. It is what it is my friends
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  #84 (permalink)   [ ]
Old 07-03-2009, 01:00 AM
GoldStud GoldStud is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

I agree. That is a very good way to look at the game.
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  #85 (permalink)   [ ]
Old 07-03-2009, 03:36 AM
Crab Helmet Crab Helmet is a male Wales Crab Helmet is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

None of them were actively bad, no, but some of them weren't amazing, and this is a series why by all rights should dominate the industry every time.
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  #86 (permalink)   [ ]
Old 07-03-2009, 04:22 AM
Double A Double A is a male New Zealand Double A is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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None of them were actively bad, no, but some of them weren't amazing, and this is a series why by all rights should dominate the industry every time.
Sure. Why not?
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  #87 (permalink)   [ ]
Old 07-03-2009, 11:20 AM
Young Old Man United States Young Old Man is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by Oni Dark Link View Post
All i know is when ZWii comes out the Zelda fans will start bashing it! That's the way it always works.
fixed
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  #88 (permalink)   [ ]
Old 07-03-2009, 11:23 AM
Tobari Tobari is a female United States Tobari is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

Lets just hope for the best that the Wii Zelda doesn't suck.
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  #89 (permalink)   [ ]
Old 07-03-2009, 12:00 PM
rageagainst rageagainst is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by JC Farrell View Post
I won't expect too much on this new Wii Game because when that happens your always frustrated. So I'm just gonna be patient on this one and just let Nintendo release this new masterpiece, built from the ground up and a true Wii Zelda wit 1:1 Motion Controls. If theres one word the Big N always stays true to is Quality. It is what it is my friends
I loled a bit on the inside, is this the same big N which has more shovelware on its console than both of the other consoles combined? I mean, really? Cooking Mama?

And yeah their major releases, like Mario Galaxy and Twilight Princess are quality releases but completely devoid of creativity and innovation, seems like the people at the big n are dried up. I'll remember Nintendo as how they were, innovative and creative with the n64. Constantly setting high bars, and constantly breaking them. I think Nintendo itself has that same nostalgia, for example, TP is basically a reskinned OoT.

They are going to get pwnt next generation though, Nintendo used its motion sensor ability to hide behind it cr4ppy games, but when all the consoles have motion sensor ability... goodbye nintendo
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  #90 (permalink)   [ ]
Old 07-03-2009, 01:55 PM
kaybee2 kaybee2 is a female United States kaybee2 is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

Call me naive, but I have faith in Miyamoto for this one. I'm pretty excited about it, and so far there's nothing he's said or done that leads me to believe this will be a bad game. Instead of automatically assuming it's going to suck, can't we wait for it patiently WITHOUT expecting it to be horrible?

Seriously, I'm getting tired of hearing all this negativity. "omg this better be the most amazing zelda ever & if it sux im gonna sell my wii!!!!!!!1111eleven" ...It's getting old. All I want is for it to be a great game. Not "better than OoT/ALttP", not "way different than TP", not "the most revolutionary Zelda to date." Just an awesome game.

If you set your expectations unrealistically high or low, you're going to be disappointed no matter what. So stop expecting so much from it.
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  #91 (permalink)   [ ]
Old 07-03-2009, 06:38 PM
rageagainst rageagainst is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by kaybee2 View Post
Call me naive, but I have faith in Miyamoto for this one. I'm pretty excited about it, and so far there's nothing he's said or done that leads me to believe this will be a bad game. Instead of automatically assuming it's going to suck, can't we wait for it patiently WITHOUT expecting it to be horrible?

Seriously, I'm getting tired of hearing all this negativity. "omg this better be the most amazing zelda ever & if it sux im gonna sell my wii!!!!!!!1111eleven" ...It's getting old. All I want is for it to be a great game. Not "better than OoT/ALttP", not "way different than TP", not "the most revolutionary Zelda to date." Just an awesome game.

If you set your expectations unrealistically high or low, you're going to be disappointed no matter what. So stop expecting so much from it.
meh you can look at his past record for "evidence" that he's ruining great franchises in order to appease 6 yr olds (or 70 yr olds).

Take super smash bros, a lot of people had the same niave optimism as you... Brawl sold good, but it destroyed the super smash bros competitive scene, which was HUGE. Melee was an incredibly competitive game, but for brawl the guy deliberately took away several advanced techniques, and added nothing to compensate, other than some luck based things like the smash ball. All so that the little kiddies in the online random games won't get pwnt, and the salt in the wound is that the online feature of SSBB was barely functional...

People are literally hacking the game and changing the physics in order to make Brawl competitive. 9-1 Zelda wii 2 is going to suck horribly. The big N isn't making games for people who like video games, its making games for people who DONT. Wow I made myself sad with this post... D:
Last Edited by rageagainst; 07-03-2009 at 06:40 PM. Reason: Reply With Quote
  #92 (permalink)   [ ]
Old 07-03-2009, 07:29 PM
Florina Belmont Florina Belmont is a female United States Florina Belmont is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

Quote:
Originally Posted by kaybee2 View Post
Call me naive, but I have faith in Miyamoto for this one. I'm pretty excited about it, and so far there's nothing he's said or done that leads me to believe this will be a bad game. Instead of automatically assuming it's going to suck, can't we wait for it patiently WITHOUT expecting it to be horrible?

Seriously, I'm getting tired of hearing all this negativity. "omg this better be the most amazing zelda ever & if it sux im gonna sell my wii!!!!!!!1111eleven" ...It's getting old. All I want is for it to be a great game. Not "better than OoT/ALttP", not "way different than TP", not "the most revolutionary Zelda to date." Just an awesome game.

If you set your expectations unrealistically high or low, you're going to be disappointed no matter what. So stop expecting so much from it.
I applaud you. I agree completely. Unfortunately there are many who think this way of thinking is "stupid".
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  #93 (permalink)   [ ]
Old 07-03-2009, 10:26 PM
Alex334 Alex334 is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

I read about this in my Nintendo Power issue. It said it will relesed in 2010...
The cover/picture in the issue looks really awesome, no doubt.
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Last Edited by Alex334; 07-03-2009 at 10:27 PM. Reason: Reply With Quote
  #94 (permalink)   [ ]
Old 07-03-2009, 10:59 PM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by rageagainst View Post
meh you can look at his past record for "evidence" that he's ruining great franchises in order to appease 6 yr olds (or 70 yr olds).

Take super smash bros, a lot of people had the same niave optimism as you... Brawl sold good, but it destroyed the super smash bros competitive scene, which was HUGE. Melee was an incredibly competitive game, but for brawl the guy deliberately took away several advanced techniques, and added nothing to compensate, other than some luck based things like the smash ball. All so that the little kiddies in the online random games won't get pwnt, and the salt in the wound is that the online feature of SSBB was barely functional...

People are literally hacking the game and changing the physics in order to make Brawl competitive. 9-1 Zelda wii 2 is going to suck horribly. The big N isn't making games for people who like video games, its making games for people who DONT. Wow I made myself sad with this post... D:
Those "advanced techniques", they were the exploitation of a glitchy physics engine. The Smash Ball can be turned off. I'll allow <3<3<3<3<3ing about the tripping mechanic or the slowed down gameplay, but don't whine about them ruining the game because they fixed glitches and added an optional item.
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  #95 (permalink)   [ ]
Old 07-04-2009, 12:37 AM
rageagainst rageagainst is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by Mandrag View Post
Those "advanced techniques", they were the exploitation of a glitchy physics engine. The Smash Ball can be turned off. I'll allow <3<3<3<3<3ing about the tripping mechanic or the slowed down gameplay, but don't whine about them ruining the game because they fixed glitches and added an optional item.
The most important thing he did away with is combos, with the new physics engine the only comboes you can land are the ones hardcoded in the game (A-A-A). Of course I'm exaggerating there, but hitstun is basically a thing of the past in Brawl, which means no one plays defense or offense, its all offense, all the time, and the punishment for mistakes was far less. And advanced techs were glitches, I'll give you that, but some were not. Take L-canceling, it was in the official (original) super smash bros website as an "advanced technique". Also the balancing job was horrible in Brawl, worse than Melee, and I was really surprised at that.
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  #96 (permalink)   [ ]
Old 07-04-2009, 03:02 AM
Dark~Knight Dark~Knight is a male Canada Dark~Knight is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Every person’s own individual experiences with the game should be unique and [be] their own sort of “My Zelda” experience, and I think that’s super important, and we have to look at that when we’re creating dungeons and how we can make that come true. So spending a lot of time concentrating our efforts in that area. But it’s not going to become individual: “Hi, I’m this Zelda!” or “I’m this Zelda!” or “I’m this Link!” or whatever. The experience will be unique but within this world that we’ve defined.
I really like this information that he said. Talk about looking back on previous Zelda's that were not the usual formula (Majora's Mask!!!).
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  #97 (permalink)   [ ]
Old 07-04-2009, 04:15 AM
Ganon the King Australia Ganon the King is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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Originally Posted by GECK~101 View Post
I really like this information that he said. Talk about looking back on previous Zelda's that were not the usual formula (Majora's Mask!!!).
I hope so.
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  #98 (permalink)   [ ]
Old 07-05-2009, 01:53 PM
Thunderslf Thunderslf is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

As long as it's as much a change from the forumla as Wind Waker or Majora's Mask were I'll be happy. That, plus the fact that the controls were pretty much confirmed to be Motion Plus based seems big enough a change to me. If Miyamoto didn't think that WW or MM were that big diversions from the basic formula than I don't think we'll have a problem.
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  #99 (permalink)   [ ]
Old 07-07-2009, 02:38 AM
Ganon the King Australia Ganon the King is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

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As long as it's as much a change from the forumla as Wind Waker or Majora's Mask were I'll be happy. That, plus the fact that the controls were pretty much confirmed to be Motion Plus based seems big enough a change to me. If Miyamoto didn't think that WW or MM were that big diversions from the basic formula than I don't think we'll have a problem.
I see what you mean.

Though the next Zelda will be FAIL to be me if it doesn't have a reasonable about of character side-quests and a world that is actually interactive and feels real. SUCCESS is also good enemy difficulty. There is just no reason to make the enemies so retardedly weak. No need whatsoever. Its the puzzles that set you in your tracks, not the enemies.

I'd also like to see different Ninty take out Red Potions, fairy in a bottle etc to make it more difficult and so people don't rely on their fairies and potions and instead their heart containers.
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Last Edited by Ganon the King; 07-07-2009 at 02:40 AM. Reason: Reply With Quote
  #100 (permalink)   [ ]
Old 07-09-2009, 04:03 PM
Miblio Miblio is a male United States Miblio is offline
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Re: Miyamoto: New Zelda Wii Game "Not that radically different"

Like some people have said before, I think "not radically different" could just mean that the genre of setting isn't going to change that much. By that, I mean a Hyrule in space or a Link with a robot suit. Something like that. I think the world will still be "medieval" and "magical." But I think it's safe to say that everyone wanting something original, right?
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