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Best Idea Ever for a new Zelda game
It's brilliant.
It starts with Link (a new incarnation of him, of course), and he has a brand new fairy. This one is named Ophelia. He lives on a coastal town in a Zora-Hylian hybrid colony, and is himself half Zora, half Hylian. He is living a peaceful life as a fish farmer when disaster strikes! The evil Lord Ganondorf (from a Goron/Gerudo mixed tribe) has been sending Goron troops into Hyrule to siege Princess Zelda's castle. Using shadowmancy, he manages to take control of Zelda's mind and is ruling Hyrule through her. Link springs into action when he learns of the planned wedding between Ganondorf and Zelda. Link leaves his hometown with his only weapon being a special sword given to him by his grandfather. It is not especially powerful, but does not suffer resistance underwater, and is made of a special Zora metal that allows him to communicate with fish. He sets out first towards Hyrule, intending to confront Ganondorf directly, but upon arrival, discovers that the entire kingdom has been sealed against entry. The only way to break the magical seal is by collecting the seven shards of the Master Sword. Once collected together, they will recreate the legendary weapon, the only thing capable of breaking Gandondorf's shadowmantic seal. He learns from Kaepora-Gaebora that each of the shards is guarded by a fierce monster charged with its duty by the leader of one of the tribes. There is a shard for each major race - Gerudo, Goron, Zora, Hylian, Kokiri, Fairy, Sage. He decides that, as a half-Zora, he should pursue the Zora's shard first. When he arrives at the Zora's domain, he learns that the Zora princess is the only one who can lead him to the monster guarding the Shard. However, the princess cannot be found, and has been missing for several days - Link must find her before she can lead him to the monster. He later discovers that the monster is Jabu Jabu, and he must defeat it and rescue her from its belly at the same time. After defeating Jabu Jabu, the Zora princess agrees to give him the shard in exchange for his hand in marriage. Next, Link sets off to collect the shard guarded by the Kokiri. After entering the Kokiri forest, he meets Saria who begs for his help as the Kokiri colony is under attack from a dragon. The dragon is supposed to be the creature that protects the shard, but was exposed to Ganondorf's shadowmancy and has become evil. The first time Link battles the dragon, he is defeated and narrowly escapes death when Sari brings him back hom to heal him. She then gives him a magical guitar, explaining to him that the secret song of the forest is the only weapon that can defeat the dragon. She teaches him the song and he fights the dragon again. He defeats the dragon, and receives the shard. Next, he sets off towards Death Mountain where he is headed off by an angry army of gorons. The goron elder informs him that Ganondorf has already taken their shard and he is chased away. Link returns then to Hyrule in order to gain Ganondorf's shard from the Gorons. After entering the castle, Link battles him for it. Upon winning, he returns to his quest for the rest of the shards. Now, Link decides to pursue the Fairy shard, and sets off towards the Great Fairy's Domain. He finds that the entrance to the Domain is sealed, and he uses the Song of Sealing to unseal it. After entering, he sees that the domain has been overrun by dodongos. There is then a minigame in which he flies with Roc's feather over the dodongos, throwing bombs into their mouths. After defeating the dodongos, he traverses the Domain dungeon and fights the Great Fairy, who has been turned evil by shadowmancy. Upon defeating her, she returns to normal and presents link with the Fairy's shard. He sets off towards the Gerudo tribe planning to get their shard, but finds that the way is blocked off, and he cannot pass through until completing a fishing side quest. He is able to accomplish this using his ability to communicate with fish. When he arrives at Gerudo Valley, he must infiltrate the Gerudo castle through stealth. While there, he acquires a powerup for his fairy that allows her to communicate with her ancestor, Navi. In the castle's basement, he fights Kaepora-Gaebora, who has been turned dark by shadowmancy. Kaepora-gaebora then reveals that he has been charged with protecting the Gerudo's shard, and presents it to Link. He then returns to Hyrule once more to get the Hylian shard from Zelda. Having done that, he needs only one more - the Sage's shard. First he approaches Saria, who demands he bring her a shrubbery which he must win in a bowling side game. When he brings it to Saria, she reveals that she does not have the Sage's shard and suggests he ask the Zora princess. The Zora princess announces that she cannot help him until they are married, and sends him to find a ring. He obtains this by winning a bowling side game. After the ceremony, the Zora princess reveals that she does not have the shard either, and speculates that it may be with Nabooru. Nabooru explains that she cannot give him any information without first receiving a magical draught that will return her body to flesh, as Ganondorf had turned her into a statue using Shadowmancy. Link obtains the necessary potion by winning a bowling side game, and is told that he should try asking Impa, who is at Kakariko village. Impa tells him that she will not help him unless he can play the royal family's song. He wins the sheet music for Zelda's Lullaby through a bowling side game. Impa then lets him know that she does not have the shard, but Rauru might have it. Link travels to the Temple of Time, and meets Rauru, who requires a moon pearl before he can help Link. Link obtains the moon pearl through a bowling side game. Then Rauru tells him that the Sage's shard may be with the Goron sage. The Goron sage tells link that he can be of no assistance without a bomb flower, which Link must win in a bowling side game. After bringing back the bomb flower, Link is informed that the shard is help by Princess Zelda. Link returns to Hyrule, only to be told by Princess Zelda that she no longer has the shard, and he can only obtain it by winning it in a bowling side game. Link does so and completes the Master Sword. With his weapon intact, Link destroys the shadowmantic barrier, and finally enters Hyrule Castle. He then must battle various monsters and bosses, and before he reaches Zelda's room. he manages to obtain a boomerang, a bow and arrow, and a hookshot, all of which are needed for the final battle. He discovers that before he can battle Ganondorf, he must first defeat Zelda, who is still under Ganondorf's shadowmantic spell. When he defeats her, she nearly dies until Ophelia channels Navi, who sacrifices herself to save the princess's life. Link then goes on to battle and defeat Ganondorf. After the climactic battle, Ganondorf attempts to seal Link away in a tomb created through shadowmancy, but is deflected by Link's mirror shield and is instead sealed away himself. So, what do you guys think? Pretty epic, huh?
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I Link, therefore I am. |

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Re: Best Idea Ever for a new Zelda game
I didn't read it all, I wasn't sure if you are joking or not.
I mean there were alot of cliches in there (Ganon forcing Zelda to marry him, sword from grandfather, ect.), plenty of holes (Why did Link go off and help? Why does he have this fairy partner? Why is the Master Sword in pieces?), using past references for the sake of it (Nabooru, Kaubora, Navi, The entire Jabu Jabu and Zora Princess wanting to marry thing, ect.), unoriginal plot (entire game is a fetch quest, re-uses OoT story in parts) and doesn't seem to have any big mechanic to it. That and you call black magic "shadowmancy" when such a thing would actually be magic to do with shadows, not actual black magic. The Zora/Human thing seems like its just thrown in there because it seems cool yet has no actual purpose. I'm just hoping it is a joke that I didn't get
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Re: Best Idea Ever for a new Zelda game
Also, one more thing. Ignoring why the Master Sword is in several pieces in the first place, why is such a thing being kept apart and not been reforged?
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Re: Best Idea Ever for a new Zelda game
Well.. some things in there just stick out to me as off. It's a cool idea Link is dual-raced...it seems logical. However, I just don't see a Gerudo female seeking out a Goron. Because a Gerudo seeks out a mate that I assume they're looking to be attractive...I don't think rock-eating behemoths are what they have in mind...
As for what's already been said... there are a lot of cliches in there and allusions to past games.. as well as the fact this idea sort of loosely follows the script of Ocarina of Time. It seems more like a borrowing from the Zelda recycling bin than an actual original plot idea. It's not that Zelda doesn't re-use concepts (it does) ... but the idea comes off as a bit strange. The plot seems a bit over fan-fictiony.. I'm also not that supportive of the "shadowmancy" name.. ...Your idea of interracial beings seems reasonable, however. |

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Re: Best Idea Ever for a new Zelda game
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When I read that Link was part Zora and part Human it seemed as if the only reason behind it was "this sounds cool" and then it was just left at that with no purpose or reason |

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Re: Best Idea Ever for a new Zelda game
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I'm sorry, but did you even think this over at all? Not to mention the stuff that's already been said.
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Ladies! Will you please shut it? Listen to me. Yes, I lied to you. No, I don't love you. Of course it makes you look fat. I've never been to Brussels. It is pronounced "egregious". By the way, no, I've never met Pizzaro but I love his pies. And all of this pales to utter insignificance in light of the fact that my ship is once again gone. Savvy?
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Re: Best Idea Ever for a new Zelda game
its like a cross between various zelda games, you no the broken sword (PH) the grandfather (MC) living happily fishing and that (TP) and gannondawf beint a prick (most zelda games)...
think new |

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Re: Best Idea Ever for a new Zelda game
I don't understand why there are so many bowling side games...just because it's on the Wii? I think that would get old fast.
Also, I like the Gorons, so I don't appreciate their lack of game time ![]() |

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Re: Best Idea Ever for a new Zelda game
Well...You used tons of cliches and ideas from previous Zeldas, like a princess trapped in Jabu Jabu, which was already done in OoT, and you left a lot of plot holes(for example, How was the MS broken?) . Plus you totally overused the bowling sidequest, which would become boring and repetitive after a while. Overall, I dont think it would be a game I'd play.
Sorry, but its not brilliant, although I can see you put lots of work into it.
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Re: Best Idea Ever for a new Zelda game
well for one, two species that different cannot mate. Just throwing it out there.
The broken master sword idea had been done in other fanfics(mine for sure.) Like stated before, major plot holes. And instead of you going to the castle to get the sword piece from ganondorf, have a ancient monster from underneath castle town be attacking the castles surrounding area. And i still just dont really like the fact that two different species could have a baby together. Like even in the most desperate of times, that would never happen. So idk. Edit: I give it a 3 or 4/10.
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Re: Best Idea Ever for a new Zelda game
Collecting the shards and the bowling side game sound pretty repetitive and boring.
It was a more like the biggest trade sequence in history than an actual epic tale. Sorry ![]()
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Don't worry, we can always trust in the Hero of Legends... |

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Re: Best Idea Ever for a new Zelda game
Oh my god.... Gorondorf??!!!
My idea : ![]() Sorry if it's too small.
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![]() One Ring to rule them all. One Ring to find them. One Ring to bring them in and in the darkness bind them |

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Re: Best Idea Ever for a new Zelda game
You're usually supposed to bump threads for a reason...
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"[I want] a lot, a lot, a LOT more sidequests. I want to bathe in sidequests. I want to DROWN in sidequests. You know how before the events of WW, Hyrule got flooded with water? I want that, but replace the water with sidequests. I want to sail the vast expanses of sidequests on my sidequest boat, who is not the king of Hyrule, but the king of sidequests." -Me |

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Re: Best Idea Ever for a new Zelda game
Well, no one had posted to comment on my subpar Paint project.
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![]() One Ring to rule them all. One Ring to find them. One Ring to bring them in and in the darkness bind them |

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Re: Best Idea Ever for a new Zelda game
While the idea seems kinda interesting enough, it is a strange, and very OoT-esque. 3 really weird things:
1. How does a Goron mate with a Gerudo and what the hack soes that mean Ganny will look like? 2. The fact that all the OoT sages names, if not entire characters, being reused is weird, and Sage isn't really a 'race'. 3. Can the Master Sword even break? ALso, the thing seems obsessed with minigames and bowling, but I like the Monty Python reference. Shrubbery. ![]()
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rend the infinate darkness and crush my enemies to nothing! |

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Re: Best Idea Ever for a new Zelda game
Aleitheo, as he usually does, said a lot of what I had wanted to say.
Zora-Hylian Link and Goron-Gerudo (Gorudo?) Ganondorf are pretty crazy hybrids. And no explanation is given for why their parents were different races. A lot of it seems too much like Ocarina of Time (Kaepora Gabeora, Navi, every single Sage except Darunia, Master Sword) The trade sequence would get tiring after a while... And I am wondering why exactly the Master Sword is needed if Link can beat Ganondorf without it. I thought the song required to defeat the dragon was a good idea. Maybe, if it was a boss battle, Link would have to wound it up to the point where the song could finish it off. Having Ganondorf try to marry Zelda for the kingdom is a creative idea...but it also raises the question of why he has to marry her when he already controls her. I hated to do this to you, Alex, when it's only your second post on this site...but criticism is good for you! And you will learn. I'm sure the next story you write will be great. ![]() EDIT: Valhelm, that was an awesome picture. Gorondorf looked great.
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Re: Best Idea Ever for a new Zelda game
I think your idea is terrible, and no, it's not epic in any way. It's barely even an "idea for a game", seeing as how you don't elaborate on important things like dungeons, items, etc. I would hardly call it a good story, too.
There are some blatant contradictions that don't make sense: The Sages aren't a race, but that might be a bit of nitpicking on my part. If the entire kingdom is sealed, how come Link can go back to Hyrule TWICE to get shards? If you just meant the castle, then that still doesn't make sense if Ganondorf is in the castle, even if it is kind of cool that you fight him that early in the game. However, that still doesn't explain how Link can get Zelda's shard when she's stuck in the castle. Why is the Master Sword shattered? Why are the Gorons, who have almost always been depicted as peaceful (except when they got attacked by the Twili and got suspicious of people), on Ganondorf's side? And why are all the characters here from OoT? I wouldn't ask you this if it didn't seem like you were intentionally trying to make this an OoT sequel somehow (with the mention of Jabu-Jabu, Kaepora Gaebora, Temple of Time), but it seems like you are trying to rewrite OoT or something. And what is up with the bowling? Is that the new national sport of Hyrule in your game? Would a Sage actually ask you to go for a game of bowling for them in order to get a piece of the goddamn Master Sword? And most of your ideas have been done before. I liked a few ideas that were interesting: facing Ganondorf in a first fight early in the game, starting with a water dungeon instead of a forest dungeon, bosses who are benevolent instead of evil entities, and Link being half-Zora. However, you barely talk about Link's powers as a half-Zora, except for the fact that he can talk to fish (something which Zoras have not been shown to do, and the power is weird because Zora eat fish). So, sorry, your idea is terrible.
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