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  #61 (permalink)   [ ]
Old 07-01-2009, 09:02 PM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

How was he more evil?
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  #62 (permalink)   [ ]
Old 07-01-2009, 09:34 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Oni Dark Link View Post
How was he more evil?
How was TP Ganondorf more evil than TWW Ganondorf?

And besides, antagonists with personality just have that charm that antagonists without personality don't have. Even you were campaigning for a Link with personality in the VA thread (that was you, right?)
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  #63 (permalink)   [ ]
Old 07-02-2009, 08:25 AM
Charon Charon is a male United States Charon is offline
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Re: Zelda Wii and a 'broader audience'.

Take for example:


vs

Please tell me you don't think the bottom one is more intimidating...

And Zelda in a black robe does not equal dark. Ever been in Shadow Temple in OoT? That's dark, so is most of MM.
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Last Edited by Charon; 07-02-2009 at 08:26 AM. Reason: Reply With Quote
  #64 (permalink)   [ ]
Old 07-02-2009, 09:08 AM
Valhelm Valhelm is a male United States Valhelm is offline
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Re: Zelda Wii and a 'broader audience'.

Ikana. That's a drawing. if you showed my the actual creature, I wouldn't be able to see if it was intimidating or not, because of the terrible graphics. Also, unless my memory fails me, then the first picture is about two feet long, while the second is Link's size. And, in TP Ganondorf was far more evil. In TWW, he was a melancholy formeer tyrant. He only wanted to kill you as you were trying to make him not raise hyrule. That's just like you hating a contracter that won't fix your house, for no reason.

In TP, I agree that he should have had emotions. But, they had Zant for that. Zant played a much larger part in the story than Ganondorf did. Ganondorf was just a maddened, driving force. The beast form was an allegory of how he thought.


Also, by the way, in OoT was there a suicide? TP is by far a darker game than OoT.
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  #65 (permalink)   [ ]
Old 07-02-2009, 10:52 AM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Double A View Post
How was TP Ganondorf more evil than TWW Ganondorf?

And besides, antagonists with personality just have that charm that antagonists without personality don't have. Even you were campaigning for a Link with personality in the VA thread (that was you, right?)
The protagonist has to have a personality! But the Antagonist doesn't need one, he works better as a heartless monster and having emotions would reck that!
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  #66 (permalink)   [ ]
Old 07-02-2009, 11:13 AM
Darth Alec Darth Alec is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Oni Dark Link View Post
The protagonist has to have a personality! But the Antagonist doesn't need one, he works better as a heartless monster and having emotions would reck that!



Insane people are not evil. True evil is knowing that you would hurt others and you do it regardless. Antagonists always have personality for exactly this reason, because they must have some sort of reason for their bad acts.

Which kind of villain you prefer is obviously your opinion, but an insane villain is not evil.
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  #67 (permalink)   [ ]
Old 07-02-2009, 11:24 AM
Charon Charon is a male United States Charon is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Valhelm View Post
Ikana. That's a drawing. if you showed my the actual creature, I wouldn't be able to see if it was intimidating or not, because of the terrible graphics. Also, unless my memory fails me, then the first picture is about two feet long, while the second is Link's size. And, in TP Ganondorf was far more evil. In TWW, he was a melancholy formeer tyrant. He only wanted to kill you as you were trying to make him not raise hyrule. That's just like you hating a contracter that won't fix your house, for no reason.

In TP, I agree that he should have had emotions. But, they had Zant for that. Zant played a much larger part in the story than Ganondorf did. Ganondorf was just a maddened, driving force. The beast form was an allegory of how he thought.


Also, by the way, in OoT was there a suicide? TP is by far a darker game than OoT.
I know full well that the first one is concept art, but that's still what the creature generally looked like. The only enemies that I felt TP did any better with were the bubbles.

When in TP was a suicide?
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  #68 (permalink)   [ ]
Old 07-02-2009, 11:35 AM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

I'd say colin but he lived, and either post two screenshots or two pieces of concept not one of each Ikana! How does not having emotions make you insane?
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  #69 (permalink)   [ ]
Old 07-02-2009, 11:41 AM
Charon Charon is a male United States Charon is offline
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Re: Zelda Wii and a 'broader audience'.

I didn't post the screenshot of the OoT Dodongo, becasue people would take one look at the graphics, and say TP's is more mature, because appearantly, some think graphics = darkness, which is not true.
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  #70 (permalink)   [ ]
Old 07-02-2009, 12:06 PM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

then post concept art instead. Valhelm are you referring to zelda when you mention suicide or midna?
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  #71 (permalink)   [ ]
Old 07-02-2009, 12:15 PM
LupusX LupusX is a male Sweden LupusX is offline
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Re: Zelda Wii and a 'broader audience'.

TP had some really good over all puzzles like when you should drop the hot death mountain lava rock into the Zora's Domain pond. I had the most troubles with the part with the reek fish, because I didn't understand at all what do to next.

The smaller puzzles inside dungeons where a bit too easy. One could see the solution of the ice block puzzle before moving any blocks, so I'm glad they had a secret cave with a little more challenging ones.

Regarding enemies, I like the OoT Master Quest solution. Either have places with lots of them or none at all. It's extremely irritating when you are running around in a dungeon trying to solve some puzzles, and then there are always those single enemies that disturbs your work.
One example is the two spiky spiky metal balls at the bottom of the main room in OoT Water Temple, and the two jumping pond skaters in the same room, which you know will jump down from the upper floor and scare the hell out of you when you turn around and they are right behind you.

So less annoying enemies when you have to focus on puzzles, but more enemies and mini-bosses where you really have to use cool sword techniques and evading.
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  #72 (permalink)   [ ]
Old 07-02-2009, 12:16 PM
AndyZX AndyZX is a male United_States AndyZX is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by IkanaGeneral197 View Post
I didn't post the screenshot of the OoT Dodongo, becasue people would take one look at the graphics, and say TP's is more mature, because appearantly, some think graphics = darkness, which is not true.
Graphics are still part of the equation. WW could have had the bloodiest, gorest, most demonic storyline of all time and it still would have resembled a Looney Toon cartoon.
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  #73 (permalink)   [ ]
Old 07-02-2009, 05:44 PM
Valhelm Valhelm is a male United States Valhelm is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by IkanaGeneral197 View Post

When in TP was a suicide?

So, you you haven't beaten the game, have you?
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  #74 (permalink)   [ ]
Old 07-02-2009, 05:50 PM
Charon Charon is a male United States Charon is offline
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Re: Zelda Wii and a 'broader audience'.

Beaten it? I beat it 100%. Where the hell is there a suicide?
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  #75 (permalink)   [ ]
Old 07-02-2009, 05:57 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Oni Dark Link View Post
The protagonist has to have a personality! But the Antagonist doesn't need one, he works better as a heartless monster and having emotions would reck that!
You spelt "wreck" wrong

And giving Ganondorf more emotion would allow him to have a deeper backstory.

A deeper backstory provides a reason for his evil, rather than the emotionless "I just did it coz I'm evil lol".

Quote:
Originally Posted by AndyZX View Post
Graphics are still part of the equation. WW could have had the bloodiest, gorest, most demonic storyline of all time and it still would have resembled a Looney Toon cartoon.
... and it would have been the darkest Zelda.
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Knowledge is knowing that tomatoes are fruits, wisdom is remembering to not put one in a fruit salad
Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it they call it the present
Better to stand up and be wrong than sit down and be right.

Quote:
Originally Posted by DETHSHADO View Post
Yeah, licking your crotch for knowledge......
Quote:
Originally Posted by Zeldablue777 View Post
I like 'em long and hard.
Last Edited by Double A; 07-02-2009 at 05:58 PM. Reason: Reply With Quote
  #76 (permalink)   [ ]
Old 07-03-2009, 12:58 PM
Valhelm Valhelm is a male United States Valhelm is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by IkanaGeneral197 View Post
Beaten it? I beat it 100%. Where the hell is there a suicide?
You know, the whole end part, where you kill Ganondorf, and Zant breaks his own neck, you know, that little scene.
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  #77 (permalink)   [ ]
Old 07-03-2009, 01:47 PM
Charon Charon is a male United States Charon is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Valhelm View Post
You know, the whole end part, where you kill Ganondorf, and Zant breaks his own neck, you know, that little scene.
You don't break your neck by moving your head to the side.
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  #78 (permalink)   [ ]
Old 07-03-2009, 09:16 PM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

I do that all the time(its an accident but still)! IT hurts but it wouldn't kill you!
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  #79 (permalink)   [ ]
Old 07-03-2009, 09:55 PM
rageagainst rageagainst is offline
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Re: Zelda Wii and a 'broader audience'.

by broader audience, I think he's going to dumb the puzzles down and make it more combat oriented. Maybe make it a 20hrs play through like most other action games.

I can really see Zelda going action game with the new controls, with light puzzles, like the resident evil series! I mean if it has a long play through of 40+ hrs I will actually love the game, a breathe of fresh air for the really stagnant LoZ series, but if they make it into "gears of hyrule" which is done in like 5-20 hrs (20 hrs if your retarded), then this game will be epic fail.

But like all nintendo games, it will sell like hotcakes, whether it sucks or not.
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  #80 (permalink)   [ ]
Old 07-04-2009, 10:16 AM
Darth Alec Darth Alec is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by rageagainst View Post
by broader audience, I think he's going to dumb the puzzles down and make it more combat oriented. Maybe make it a 20hrs play through like most other action games.

I can really see Zelda going action game with the new controls, with light puzzles, like the resident evil series! I mean if it has a long play through of 40+ hrs I will actually love the game, a breathe of fresh air for the really stagnant LoZ series, but if they make it into "gears of hyrule" which is done in like 5-20 hrs (20 hrs if your retarded), then this game will be epic fail.

But like all nintendo games, it will sell like hotcakes, whether it sucks or not.
:|

Too much stupidity in one post.
Last Edited by Darth Alec; 07-04-2009 at 10:18 AM. Reason: Reply With Quote
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