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  #41 (permalink)   [ ]
Old 06-27-2009, 06:57 PM
Xeno Xeno is a male United States Xeno is offline
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Re: Zelda Wii and a 'broader audience'.

Twilight Princess was pretty accessible to begin with. My first guess would be "accessible" means "more motion controls", but we knew this was bound to happen seeing as Twilight Princess was more of a port.
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  #42 (permalink)   [ ]
Old 06-27-2009, 10:46 PM
Charon Charon is a male United States Charon is online now
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by Zeldoom View Post
Again you people and this core and casual BS. Seriously give it up.

Miyamoto obviously meant that this new Zelda is gonna be very different and aiming it in a direction the series has never seen. If it means its more "core" than oh well. I doubt its aiming at being more "casual".

The Wii itself was aimed for everyone, whether it be "core" or "casual". Hence the name Wii!
*sigh*
If that's the case, the next Zelda will be a watered-down, overly easy game. Nintendo may say they're going for "everyone", but they've left out the fans who have been playing Zelda for years. Besides, how's a casual gamer supposed to get more skilled, if victory is handed over on a silver platter for them? The first generation of gamers were noobs at first, but they managed to get by.
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  #43 (permalink)   [ ]
Old 06-27-2009, 11:01 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by IkanaGeneral197 View Post
If that's the case, the next Zelda will be a watered-down, overly easy game. Nintendo may say they're going for "everyone", but they've left out the fans who have been playing Zelda for years. Besides, how's a casual gamer supposed to get more skilled, if victory is handed over on a silver platter for them? The first generation of gamers were noobs at first, but they managed to get by.
Easy =/= accessible (a true "Casual Game")

Frustratingly difficult =/= fun

Super Mario Galaxy = A casual game (There are no typos here)
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  #44 (permalink)   [ ]
Old 06-29-2009, 07:57 PM
zaine09 zaine09 is offline
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Re: Zelda Wii and a 'broader audience'.

Make the next zelda a little more challenging then I will be happy.
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  #45 (permalink)   [ ]
Old 06-29-2009, 08:55 PM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by IkanaGeneral197 View Post
If that's the case, the next Zelda will be a watered-down, overly easy game. Nintendo may say they're going for "everyone", but they've left out the fans who have been playing Zelda for years. Besides, how's a casual gamer supposed to get more skilled, if victory is handed over on a silver platter for them? The first generation of gamers were noobs at first, but they managed to get by.
where are you getting this from

and besides difficulty, how have any recent games let you down
Last Edited by Khostya Razruchityel; 06-29-2009 at 08:55 PM. Reason: Reply With Quote
  #46 (permalink)   [ ]
Old 06-29-2009, 09:48 PM
Charon Charon is a male United States Charon is online now
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by Oni Dark Link View Post
where are you getting this from

and besides difficulty, how have any recent games let you down
For one thing, they lack substance. TP just felt empty, as if half the game is missing. Aside from that, the family-friendly approach is bull****. No more compelling dungeons or intimidating enemies, I guess...
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  #47 (permalink)   [ ]
Old 06-29-2009, 11:16 PM
AndyZX AndyZX is a male United_States AndyZX is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by IkanaGeneral197 View Post
For one thing, they lack substance. TP just felt empty, as if half the game is missing. Aside from that, the family-friendly approach is bull****. No more compelling dungeons or intimidating enemies, I guess...
I've been playing TP again for the last week and enjoy it more than I remember enjoying it last time. Go figure.

But the enemies and especially the bosses are far too easy. Hardly a challenge at all, I had that complaint the first time I played through the game and it still annoys me. Hopefully that problem will be remedied with the next installment or we'll at least be given a difficulty setting.
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  #48 (permalink)   [ ]
Old 06-30-2009, 08:45 AM
Valhelm Valhelm is a male United States Valhelm is offline
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Re: Zelda Wii and a 'broader audience'.

TP was my favorite game. Why do you hate it so much, IkanaGeneral?
It was also the hardest, in my opinon. It took me two days to do the ice puzzle, I could never finish the Great Fairy's Dungeon, and I needed a walkthrough for the the giant statue part, where you enter the Temple of Time. Also, I loved the fact that it wasn't just dungeon, dungeon, dungeon, cutscene, dungeon, dungeon, dungeon, dungeon, Ganon, like in OoT. There were minigames and sidequests between levels. There were Sniper missions. Phreaking sniper parts!
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  #49 (permalink)   [ ]
Old 06-30-2009, 08:50 AM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by Valhelm View Post
TP was my favorite game. Why do you hate it so much, IkanaGeneral?
It was also the hardest, in my opinon. It took me two days to do the ice puzzle, I could never finish the Great Fairy's Dungeon, and I needed a walkthrough for the the giant statue part, where you enter the Temple of Time. Also, I loved the fact that it wasn't just dungeon, dungeon, dungeon, cutscene, dungeon, dungeon, dungeon, dungeon, Ganon, like in OoT. There were minigames and sidequests between levels. There were Sniper missions. Phreaking sniper parts!
I wouldn't say it's my faavorite game

But it is number three

That's right their were a lot of puzzles that were tricky

And if there are suddenly two player characters in the next game then i hope they take the FSA approach and have swarms of enemies
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  #50 (permalink)   [ ]
Old 06-30-2009, 09:40 AM
Ganon the King Australia Ganon the King is offline
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Re: Zelda Wii and a 'broader audience'.

I thought TP did extremely well with puzzles. But enemy difficulty is way watered down. If Nintendo think that making their Zelda games easier is going to do something for them, then they should think again. Regardless how good they make this game, it probably wont sell more than 6 million copies. Also, they have done so well in sales, selling so many consoles and have such a strong casual game lineup they don't need to make this game accessible by making it easier. I'm sure there are ways of making the game more accessible without making it easier, as in more innovative content and gameplay etc.
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  #51 (permalink)   [ ]
Old 06-30-2009, 10:00 AM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by Ganon the King View Post
I thought TP did extremely well with puzzles. But enemy difficulty is way watered down. If Nintendo think that making their Zelda games easier is going to do something for them, then they should think again. Regardless how good they make this game, it probably wont sell more than 6 million copies. Also, they have done so well in sales, selling so many consoles and have such a strong casual game lineup they don't need to make this game accessible by making it easier. I'm sure there are ways of making the game more accessible without making it easier, as in more innovative content and gameplay etc.
The reason enemies are easier to beat is because it's easier to dodge in 3D space

But having more enemies on screen would solve this problem.

I actually faced five darknuts in TP and used two fairies

Although i can't figure out how to get back to that place
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  #52 (permalink)   [ ]
Old 06-30-2009, 03:37 PM
Charon Charon is a male United States Charon is online now
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Re: Zelda Wii and a 'broader audience'.

Quote:
Originally Posted by Valhelm View Post
TP was my favorite game. Why do you hate it so much, IkanaGeneral?
It was also the hardest, in my opinon. It took me two days to do the ice puzzle, I could never finish the Great Fairy's Dungeon, and I needed a walkthrough for the the giant statue part, where you enter the Temple of Time. Also, I loved the fact that it wasn't just dungeon, dungeon, dungeon, cutscene, dungeon, dungeon, dungeon, dungeon, Ganon, like in OoT. There were minigames and sidequests between levels. There were Sniper missions. Phreaking sniper parts!
I don't hate it, but the game could have been so much better. For one thing, the art style was cartoonish, the overworld was empty, the enemies were far too easy, it used an obscene amount of remixed tracks, and all the beta goodness they cut out of it all took from the end result. Oh, and Ganny was in it . I feel they need to give Ganny a break, as we've seen him in every 3D title, save for Majora's Mask.

But mostly what I miss is the charm that the older games have, which TP lacks. By making it more "accesible", they've removed that subtle darkness that made Zelda great, especially MM. Even TWW is darker. Everything in TP is just rainbows and butterflies.
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  #53 (permalink)   [ ]
Old 06-30-2009, 04:30 PM
Senap Sweden Senap is offline
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Re: Zelda Wii and a 'broader audience'.

I don't think they are making it easier on purpose. It's more like they have kept the enemy difficulty that Zelda has always had but have improved Link's moves or the arsenal so much that the enemy difficulty has been lagging behind. 3D space, as was mentioned above, has something to do with it as well.

But of course, some things are questionable; like spawning hearts in every single bush, lots of bottles (6 bottles! seriously?!), lots of fairies, cheap potions (free potions in TP) and potions that give you infinite strength for some time. They need to balance this out by either making enemies harder, having more enemies OR removing a lot of the powerups.

Puzzle difficulty is OK IMHO, it's harder to make better puzzles without making them overly cryptic á la Da Vinci Code.

As for the whole broader audience thing.. YES. Of course they are trying to make the game as accessible as possible, they always do! Does this mean that we'll get a watered down experience? Absolutely not. Every Zelda to date has been easy to pick up and play and there's nothing complicated about it (apart from the puzzles ). The controls are so easy and intuitive that any idiot can play it. Like the AVGN said: What's the most important aspect of any game? Well, to be able to ******* play it!.
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  #54 (permalink)   [ ]
Old 06-30-2009, 04:43 PM
Zeldablue777 Zeldablue777 is a female Zeldablue777 is offline
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Re: Zelda Wii and a 'broader audience'.

I think the next Zelda should start of really really easy. It would be extremely welcoming to any new player...but then the game gets progressively harder...harder. Just to the point of extremely hardcore hard! But it wouldn't matter that it was really hard at the end because every player would grow and experience the rising difficulty as it happens. That's how it was for me in ALttP. The game got ridiculous towards the end, but I had grown to get used to it.

I hate to admit this but I died 14 times in the beginning of Twilight Princess and never died again after the 3rd level. You have to realize though, my game overs were from the burning bridge above Lake Hylia. xD And I simply had no idea that it was possible to jump off the bridge. That said, I would perfer my games to grow harder as I get better. TP starts off hard and becomes extremely easy.

I expect the next Zelda to be much harder than TP/TWW. But I also expect them to incorporate the "Demo Play" thing into the game, so that people who need help will recieve it.
Last Edited by Zeldablue777; 06-30-2009 at 04:45 PM. Reason: Reply With Quote
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  #55 (permalink)   [ ]
Old 06-30-2009, 05:01 PM
Zeldablue777 Zeldablue777 is a female Zeldablue777 is offline
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Re: Zelda Wii and a 'broader audience'.

Quote:
I don't hate it, but the game could have been so much better. For one thing, the art style was cartoonish, the overworld was empty, the enemies were far too easy, it used an obscene amount of remixed tracks,
Lol...for a second I totally thought you were talking about The Wind Waker. . . Oh well.
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  #56 (permalink)   [ ]
Old 07-01-2009, 08:30 PM
Valhelm Valhelm is a male United States Valhelm is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by IkanaGeneral197 View Post
By making it more "accesible", they've removed that subtle darkness that made Zelda great, especially MM. Even TWW is darker. Everything in TP is just rainbows and butterflies.
You're kidding, right?



That's darker than this?



TP was by far the most hardcore Zelda. It was just as dark as TWW and much, much darker than OoT. The only one equal to its darkness is MM.
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  #57 (permalink)   [ ]
Old 07-01-2009, 08:34 PM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

Those are beta screenshots
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  #58 (permalink)   [ ]
Old 07-01-2009, 08:45 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by Valhelm View Post
TP was by far the most hardcore Zelda. It was just as dark as TWW and much, much darker than OoT. The only one equal to its darkness is MM.
LOL Valhelm thinks hardcore = dark game.

TWW had a far more indepth story than TP. Heck, Ganondorf had emotion in that game.
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Knowledge is knowing that tomatoes are fruits, wisdom is remembering to not put one in a fruit salad
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I like 'em long and hard.
Last Edited by Double A; 07-01-2009 at 08:46 PM. Reason: Reply With Quote
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  #59 (permalink)   [ ]
Old 07-01-2009, 08:47 PM
Khostya Razruchityel Khostya Razruchityel is a male United States Khostya Razruchityel is offline
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Re: Zelda Wii and a 'broader audience'.

Ganon doesn't need emotion, not having it makes him more evil
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  #60 (permalink)   [ ]
Old 07-01-2009, 09:00 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda Wii and a 'broader audience'.

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Originally Posted by Oni Dark Link View Post
Ganon doesn't need emotion, not having it makes him more evil
Why was Ganondorf far more evil in TWW than in TP or OoT?
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Knowledge is knowing that tomatoes are fruits, wisdom is remembering to not put one in a fruit salad
Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it they call it the present
Better to stand up and be wrong than sit down and be right.

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Yeah, licking your crotch for knowledge......
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Originally Posted by Zeldablue777 View Post
I like 'em long and hard.
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