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Old 06-04-2009, 10:57 PM
mattj mattj is a male United States mattj is offline
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Zelda-esque Gameplay in Wii Sports Resort?

http://wii.ign.com/articles/990/990149p1.html

""Think of Zelda while you're trying some of the archery and sword play in Wii Sports Resort," Miyamoto said. "

http://www.gametrailers.com/video/e3...i-sports/37144

Notice in the introduction before he actually starts fighting, the block of wood pops up and yo0u slash it. Isn't this pretty much exactly what you did in the SwordTeacher's house in Clocktown in Majora's Mask?

http://www.gametrailers.com/video/e3...i-sports/50322

Also, notice that Hyrule Castle from OOT is in the background.
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Old 06-04-2009, 11:01 PM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

That is not OoT's Hyrule castle. I can promise you that.
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Old 06-04-2009, 11:21 PM
mattj mattj is a male United States mattj is offline
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That is not OoT's Hyrule castle. I can promise you that.
Thank you very much for pointing that out! I was going off of memory and it had very similar features...Sparse trees around it, steep pointy blue/grey steeples...but I guess every castle in videogame history probably has those features. It is different.

But then again, it still could be based off that castle. In each game it changes somewhat.
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Old 06-05-2009, 01:14 AM
vacumgod United_States vacumgod is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

I think it's more correct to say, Wii sports resort gameplay will be featured in Z-Wii (Zii for short)

Sword play and archery are confirmed, but what it Nintendo used the dog frisbee game for Zii also, for the boomerang?
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Old 06-05-2009, 01:16 AM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

Miyamoto only brought up sword-fighting and archery.

Also, that's not how you throw a boomerang.
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Old 06-05-2009, 01:18 AM
Eternal Legend Australia Eternal Legend is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Originally Posted by Mandrag View Post
Miyamoto only brought up sword-fighting and archery.

Also, that's not how you throw a boomerang.
So?

In TP, shooting an arrow is simply not clicking a button, yet you could do it no?
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Old 06-05-2009, 01:19 AM
vacumgod United_States vacumgod is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

But the mechanics still apply, frisbee or boomerang, both are thrown objects and the Wii motion plus could most certainly benefit from 1 to 1 boomerang gameplay, hell, the world would be a better place with more boomerang gameplay
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Old 06-05-2009, 01:28 AM
Senap Sweden Senap is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

Absolutely, vacumgod. I was also thinking about Wii Sports Frisbee = Zelda Boomerang. In my opinion, the boomerang hasn't been satisfying to use in 3D Zelda - the Z-targetting dumbs it down a bit. But with the 1:1 controls, it could potentially be a big feature in the next Zelda.

Yes Miyamoto only mentioned archery and swordfighting but that doesn't mean that's these two are the only MotionPlus weapons we'll see.

They seem to have nailed it with the Wii Sports archery, we need that in Zelda. TP's Point and shoot makes archery a little too FPS-ish and too easy. Using the Wii Sports design would ramp up the difficulty a bit and make it more fun/realistic.

I like that they nailed the three main weapons in Zelda with MotionPlus, I just hope they execute well once we get our hands on Resort..
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Old 06-05-2009, 01:40 AM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Originally Posted by Senap View Post
They seem to have nailed it with the Wii Sports archery, we need that in Zelda. TP's Point and shoot makes archery a little too FPS-ish and too easy. Using the Wii Sports design would ramp up the difficulty a bit and make it more fun/realistic.
With WSR archery, you had to hold the Wiimote in your non-dominant hand. Not a good idea.
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Old 06-05-2009, 02:29 AM
Senap Sweden Senap is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

Yeah, about that, I don't get why everyone is getting worked up about this. Try holding the Wiimote with your dominant hand and presto - problem solved! Am I missing something here?

Still, if it is such a big problem, why is the archery game even in WSR?
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Old 06-05-2009, 02:45 AM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Yeah, about that, I don't get why everyone is getting worked up about this. Try holding the Wiimote with your dominant hand and presto - problem solved! Am I missing something here?

Still, if it is such a big problem, why is the archery game even in WSR?
Problem, the wiimote with WM+ is supposed to be the aiming thing. If we had to switch the controller from hand to hand every time we took out and put back the bow, it'd get annoying.

It's in WSR because we don't have to change the controller between hands every so often when we play it.
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Old 06-05-2009, 09:30 PM
GoldenKeaton GoldenKeaton is a male United States GoldenKeaton is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

Quote:
Originally Posted by mattj View Post
http://wii.ign.com/articles/990/990149p1.html

""Think of Zelda while you're trying some of the archery and sword play in Wii Sports Resort," Miyamoto said. "

http://www.gametrailers.com/video/e3...i-sports/37144

Notice in the introduction before he actually starts fighting, the block of wood pops up and yo0u slash it. Isn't this pretty much exactly what you did in the SwordTeacher's house in Clocktown in Majora's Mask?

http://www.gametrailers.com/video/e3...i-sports/50322

Also, notice that Hyrule Castle from OOT is in the background.
Your right it even has the blocky graphics.
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Old 06-05-2009, 11:14 PM
Senap Sweden Senap is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Originally Posted by Double A View Post
Problem, the wiimote with WM+ is supposed to be the aiming thing. If we had to switch the controller from hand to hand every time we took out and put back the bow, it'd get annoying..
Exactly. So if Link is right-handed and people use their right hand to hold the WiiMotePlus, then you'll naturally aim with your right hand. Problem solved.

I don't know squat about real archery, but this is a game and the controllers are really light, so one would draw the arrow (or whatever it is called) using the left hand with the nunchuk - regardless of what WSR says.
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Old 06-05-2009, 11:20 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Originally Posted by Senap View Post
Exactly. So if Link is right-handed and people use their right hand to hold the WiiMotePlus, then you'll naturally aim with your right hand. Problem solved.

I don't know squat about real archery, but this is a game and the controllers are really light, so one would draw the arrow (or whatever it is called) using the left hand with the nunchuk - regardless of what WSR says.
Yeah, but the problem is that in archery, the bowstring is drawn with the dominant hand and the non-dominant hand aims the bow, like in WSR where the controllers are switched and the dominant hand holds the Nunchuk while the other hand holds the WMote. Basically it doesn't matter which hand's dominant, you have to switch the controllers between hands to use a bow.
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Old 06-05-2009, 11:23 PM
Hoshika-Pichu Hoshika-Pichu is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Originally Posted by Double A View Post
Yeah, but the problem is that in archery, the bowstring is drawn with the dominant hand and the non-dominant hand aims the bow, like in WSR where the controllers are switched and the dominant hand holds the Nunchuk while the other hand holds the WMote. Basically it doesn't matter which hand's dominant, you have to switch the controllers between hands to use a bow.
Uh... I don't understand what you're saying. If the controls are set for the right-hand-dominant, wouldn't you just have to put Nunchuk in front and pull back the Wiimote?
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Old 06-05-2009, 11:31 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Uh... I don't understand what you're saying. If the controls are set for the right-hand-dominant, wouldn't you just have to put Nunchuk in front and pull back the Wiimote?
Watch this video. It's clearly the Wiimote in his left hand, but you can tell he's right handed because he pulls the string with his right hand.

I think that the switch of controllers in WSR works because you don't have to keep switching between hands in WSR, like you would if this were implemented in a Zelda game.
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Old 06-05-2009, 11:46 PM
Senap Sweden Senap is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

Note that I am talking about the possible Zelda controls, not WSR.

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Originally Posted by Double A View Post
Basically it doesn't matter which hand's dominant, you have to switch the controllers between hands to use a bow.
Why? If I use the WiiMotePlus with my right hand to swing the sword, then pull up the bow, I wouldn't need to swap the WiiMote to my left hand in order to aim.

I don't do any archery in real life™, my arms don't care what hand I am using to aim. And as I already mentioned, the Wii Remote and Nunchuk are not heavy and there isn't any resistance to speak of.

Remember that Miyamoto did hint at having archery controls close to what we saw in the WSR demo, so they must have solved the "problem" somehow.

Quote:
Originally Posted by Double A View Post
I think that the switch of controllers in WSR works because you don't have to keep switching between hands in WSR
Yes, of course
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Old 06-05-2009, 11:52 PM
Hoshika-Pichu Hoshika-Pichu is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Oh, I see.

But they could easily change it so you're pulling the string with the Wiimote hand, right?
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Old 06-06-2009, 12:03 AM
Double A Double A is a male New Zealand Double A is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

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Originally Posted by Hoshika-Pichu View Post
Oh, I see.

But they could easily change it so you're pulling the string with the Wiimote hand, right?
No. The WM+ is what's used to aim. The nunchuk just doesn't have that kind of motion control.

Quote:
Originally Posted by Senap View Post
Note that I am talking about the possible Zelda controls, not WSR.
You were talking about how a similar style of archery could be implemented in ZWii. I say it can't.

Quote:
Originally Posted by Senap View Post
Why? If I use the WiiMotePlus with my right hand to swing the sword, then pull up the bow, I wouldn't need to swap the WiiMote to my left hand in order to aim.
Yes you would. The hand with which you swing your sword is the same hand with which you pull back the bowstring. Unfortunately, since we need the WM+ to aim it, we have to pull back with the nunchuk. Surprise surprise, the nunchuk is in the dominant hand.

Quote:
Originally Posted by Senap View Post
I don't do any archery in real life™, my arms don't care what hand I am using to aim. And as I already mentioned, the Wii Remote and Nunchuk are not heavy and there isn't any resistance to speak of.
You don't do archery in real life, so your argument is immediately broken. I don't either, but I bet you my left pinky finger that those who do practice archery would back me up.

It's actually counter-intuitive to pull back the bowstring with the non-dominant hand. I don't do archery, but the few times that I have tried it, even I pull back the string with my dominant hand. It's just intuitive that way.

Quote:
Originally Posted by Senap View Post
Remember that Miyamoto did hint at having archery controls close to what we saw in the WSR demo, so they must have solved the "problem" somehow.
Doubt it. Highly.
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Knowledge is knowing that the tomato in front of you is a fruit, wisdom is remembering to not put it in a fruit salad
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Yeah, licking your crotch for knowledge......
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Old 06-06-2009, 12:07 AM
Talhoffer Talhoffer is a male United States Talhoffer is offline
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Re: Zelda-esque Gameplay in Wii Sports Resort?

The wiimote switching sides, unless you're pretty much ambidextrious is actually quite true. To fire a bow holding it with your dominant hand and drawing with your non dominant is quite the problem. I've shot off a few bows, and that's just a bit of experience. The left hand holding the bow just feels so much more natural.
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