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The Legend of Zelda: Flute of Awakening
Story In a small village, known as Dinora, lives a young boy named Link. Link is swordsman and known as a good worker too. One day, a stranger, very dark one, travels through the village with his mighty horse. He steals the most precious item in the village; the Flute of awakening. Link is sent to get the Flute back. He races to the Tower of shadows. In this tower, he meets the rider who stole the flute. The evil reveals, that he is Ganondorf. He breaks the Flute into 4 pieces. Link must now search for these. In these times too, Link bangs up with a creature called Zoan. Zoan is wise and old creature, resembeling some sort of spirit. He often tells Link valuable information. You'll notice some changes in him when you proress in temples. He grows and he gains abilities. The pieces are spread across Huryle. One is in the bottom of ocean, in Zoras den. One is in the highest peak of all, in Ritos mountain. One is found on the deep darkness of Korok woods, and one is in the middle of a desert, in gerudos pyramid. When Link has gathered the last piece in the peak of the pyramid, he notices that Ganondorf is there. He takes Princess Zelda, and now goes to Tower of Shadows. He also puts a seal in the door. This seal can only be opened with Shadow key. The key is split into 3 fragments, and now Link must searck the pieces. The pieces are spread to Icy valley, where Temple of Ice is. One is in the Fiery mountains, where Temple of Fire lays. And one is in the other side of the time, deeply fallen underground, the Unknown ruins. When Link has the key, he can enter the Tower of Shadows. He must go all the way to the top. There he found Princess Zelda. Link plays the Melody of awakening to her, and she wakes up. But now Link notices, that voice is heard from the skies. Zelda dissapears, and Ganondorf speaks. Link must now fight Phantom Ganon. Link knows that he must now go to the eternal dephts of Ganondorfs tower. After clearing all the obstacles, he notices Ganondorf. He creates a massive warrior, standing as tall as Ganondorf himself. Link must fight this Ghost warrior, which is controlled by Ganondorf. After tough fight, the Ghost disappears. Ganondorf appears and now starts to fight with Link. Link finally slashes Ganondorfs head with Master Sword, and Ganondorf disappears to dust. Zelda appears and finally ending credits start to roll. Main quest Find parts of Flute of awakening, go to Tower of Shadows and collect the three Key shards. Then go through Tower of shadows and finally beat Ganondorfs tower. Items Wooden stick Links first weapon. Can cut trees, but isn't efficent weapon. Drums Can play some songs in the early game. Hammer Small hammer. In early game too, you can fix brides and other stuff with it. Can be used in later game. Dinora sword Links second weapon. Gained before you leave the village. Aqua gauntlets Required to get underwater and to move in Zoras den. Swinging rope Throw this to some places and you can swing with it to other places. Bombs Blow up stuff. You know what to do with them. Boomerang Used to cut long ropes, bring stuff to you, hit switches etc. Bow Shoot far-off targets. You know what to do with this. Uprades later in the game to Aqua, Fire and Light arrows. Flute of awakening Main item of the game. Liink uses this to play different melodies. As the game goes, Link learns 5 melodies. Magnet claw Throw this to metallic objects and Link gets dragged to them. Hawkeye Sniping is fun with this. Can combine with bow. Goron gloves Makes you strong. With these you can lift heavy objects. Magic armor and bottles You all know what to do with these. Master sword Gained after Gerudos pyramid. Powerful. Huryles Shield Shield that you get in the beginning of the game. Metal. Reflector shield Special itemin game. if you get hit by magic attack, you can use this to reflect it back, or store the spell for later use. Wand of time Returns the thing you use it to to the original state where it was. Can be used to surtant object (Chestes for example) Temples & Bosses Zoras den = Aquatic beast, Darchon Ritos mountain = Ancient statue, Arathor Korok woods = Parasitial demon, Florentia Gerudos pyramid = Shadowless eye, Bwalh Temple of Ice = Blizzardous monster, Blostia Temple of Fire = Inferial destructor, Donamia Unknown ruins = Messenger of darkness, Garathon Tower of shadows = Spiritual warrior of shadows, Phantom Ganon Ganondorfs tower = Ghost of the evil, Ghost warrior Ganondorfs hall = Evil king of darkness, Ganondorf Side questes Bowmans trial After cleaning Gerudos pyramid, come back to the far northern side of Gerudos desert, and you'll find this minigame. You must shoot 10 different targets around the desert without hawkeye. If you do it with 20 arrows or better, you'll score yourself hawkeye. Perfect result gets you big quiver (60 arrows). When you have completed this perfectly, the challenge is more difficult, as the targets are more further away, and there are 15 of them. Complete this perfectly and giant quiver is yours. Later scoring 25 or better results you purple rupee. One try costs 15 rupees. Trading quest After cleaning Ritos mountain, come back to the second tallest peak. You'll notice a lonely shopkeeper. He tells that there's nobody that buys stuff in the mountains. You then have to bring him 2000 rupees (In total), so he can start his business in the grounds below. After you've done this, he tells that he has no suply. Search for five merchants around Huryle, and pay 300 rupees and they join the merchant. When all five are in the shop, you can buy Magic armor with 1000 rupees. It protects you from damage costing you your magic. Bombers test After cleaning Korok woods, you can go to the east from the woods to the coast. Here you'll notice a cannon and a man who manages it. You must shoot moving battleships that go around the screen. there are 10 of then. If you shoot them all down in 30 seconds, you get the Big Bomb bag. Come back, and you'll notice that this time you are in a moving boat, and the targets are further. Clear this within less than 30 seconds and the Giant Bomb bag is yours. Fortunetellers bones After cleaning Zoras Den, you'll notice that there is a lonely Zora out there. Talk to him, and she tells that she has lost his bones, and can't be a fortune teller before she founds all those bones. If you find all 30 bones, you'll receive Heart Piece, and she is again in her business. Music club In Huryle town, you'll notice a building which has musical sounds from it. Join the orchestra with you drums. You must play constantly harder melodies. You'll also notice one day, that the Violist is away. You must find him in the Korok forest. This way you can play the Huryle song (LoZ theme, requires some skil). If the playing was good enough, you'll notice that outside the club is a big group of people. From the audience pops many hearts and a heart piece. Well of trials In the center of Faronas village is the main well of the village. After getting fire arrows, Link can drop to the cave. As usual, in the bottom is 50 floors of battles. Completting all of these will result Link a piece of heart. Also, in here are two of the fortunetellers bones. Fix the bridges After clearing the unknown ruins, you'll notice that in Nordins village there is a man who is sawing and hammering all the time. He tells you that there are many bridges between Nordin and Dinora the path is broken in many places. You must now fix the bridges in the way to Dinora. However, in the path there are lots of enemies. Many arachers with Fire arrows. If these hit the bridges, they will burn and Link has to start again. If you can recover all the bridges (6 in total, it's long path, but after fixing you can get through it very quickly), not only the path opens, but you also get heart piece from the postman that is traveling around the overworld. Obstacle course In the Dinora village, after you have recovered FoA, you can speak to a man near ranch. He tells that he is Caran from Huryle town. He will challenge you to a race around the Huryle field. If you answer yes, you'll get transferred to Huryle field. You'll notice alot of Fences around here. You must get around a path to the bridge to Huryle town. Be aware that there are lot of enemies in the fields. If you complete it faster than Caran, you'll win a song, that allows you to call your horse everywhere you want. Later races will earn you purple rupee if you win. Releasing the 4 fairies After recovering FoA, you can go to the Well of Trials. If you beat this, in bottom the fairy says that 4 of her fairies are lost in the wild. She marks the spots on your map, and you must quickly race to each and take them with you. When you have gathered the last fairy, they unite they're power and you get big magic meter. If you go back to the well, the fairy thanks you and opens the hidden fairy spring in east. When you are traveling with fairies, if you took more than 3 hearts damage, one of the fairies will heal you, and you must get it back. So... What do you think? It's ofcourse only a raw scetch but you should have the idea. Some things: -Link is around 15 in the graphical style. Resembles Link from TP. -Overworld is quite large. Not quite big as TP, but still notably large. -Magic meter is back -Links partner is Zoan -Link starts this game in Dinora. There are other villaes in the world too, notably Nordin and Faronas. -Biggest center is probably the Huryle town. -Koroks and Ritos are back. Zoras and Gerudos ar in this game too. Traveling merchants are from different parts of Huryle. -Zoans power grows as you search the parts of Shadow key. He gains more skills. In the end it is revealed, that Zoan is actually the spirit of Naury, who was given to Link in his search for Ganon from the gods. He holds the triforce of wisdom. |

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Re: Flute of Awakening
Are you making this? Or how exactly should I read this?
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Re: Flute of Awakening
But, the correct spelling is bridge, not bride :p
A lot of this reminds me of Twilight Princess - 'collect shattered things, and then collect some more shattered things", and a lot of the Side Quests seem familiar, but eh. They're fun sidequests. What about more dungeons XD; Be creative :3 And, what exactly does Zoan do, and how does he grow and change? Is he vital to the story, or just your 'familiar' of sorts like Navi. Interesting, but again, it sounds a LOT like TP to me. :[ |

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Re: Flute of Awakening
I thought it was very interesting. Interesting combo of races you got there, Bud. I like that Gerudos actually exist, because for the last two console games I've been POed. Buttt...anyway. Some of the weaponry seems a bit generic. I like the idea of a Shadow thing. I think that maybe Ganon comes a little too early on in the game.
I say this "game" definitely has its ups and downs. You should add on to this...keep working on it.
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Re: Flute of Awakening
Hmmm... I actually think this would work better with a Wind Waker style, not a TP one, I don't really get why I just think it suits the WW style.
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Re: Flute of Awakening
Hmmm... Very interesting.
At first, it sounded like this should be in the Zelda fanfic section, but then it all changes near the end. Interesting game concept.
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