The Legend of Zelda: Flute of awakening
Story
In a small village, known as Dinora, lives a young boy named Link. Link is swordsman and known as a good worker too. One day, a stranger, very dark one, travels through the village with his mighty horse. He steals the most precious item in the village; the Flute of awakening. Link is sent to get the Flute back. He races to the Tower of shadows. In this tower, he meets the rider who stole the flute. The evil reveals, that he is Ganondorf. He breaks the Flute into 4 pieces. Link must now search for these. The pieces are spread across Huryle. One is in the bottom of ocean, in Zoras den. One is in the highest peak of all, in Ritos mountain. One is found on the deep darkness of Korok woods, and one is in the middle of a desert, in gerudos pyramid.
When Link has gathered the last piece in the peak of the pyramid, Ganondorf appears. He takes Princess Zelda, and now goes to Tower of Shadows. He also puts a seal in the door. This seal can only be opened with Shadow key. The key is split into 3 fragments, and now Link must searck the pieces. The pieces are spread to Icy valley, where Temple of Ice is. One is in the Fiery mountains, where Temple of Fire lays. And one is in the other side of the time, deeply fallen underground, the Unknown ruins. When Link has the key, he can enter the Tower of Shadows. He must go all the way to the top. There he found Princess Zelda. Link plays the Melody of awakening to her, and she wakes up. But now Link notices, that voice is heard from the skies. Zelda dissapears, and Ganondorf speaks. Link must now fight Phantom Ganon.
Link knows that he must now go to the eternal dephts of Ganondorfs tower. After clearing all the obstacles, he notices Ganondorf. He creates a massive warrior, standing as tall as Ganondorf himself. Link must fight this Ghost warrior, which is controlled by Ganondorf. After tough fiht, the Ghost disappears. Ganondorf appears and now starts to fight with Link. Link finally slashes Ganondorfs head with Master Sword, and Ganondorf disappears to dust. Zelda appears and finally ending credits start to roll.
Main quest
Find parts of Flute of awakening, go to Tower of Shadows and collect the three Key shards. Then go through Tower of shadows and finally beat Ganondorfs tower.
Items
Wooden stick
Links first weapon. Can cut trees, but isn't efficent weapon.
Drums
Can play some songs in the early game.
Hammer
Small hammer. In early game too, you can fix brides and other stuff with it. Can be used in later game.
Dinora sword
Links second weapon. Gained before you leave the village.
Aqua gauntlets
Required to get underwater and to move in Zoras den.
Swinging rope
Throw this to some places and you can swing with it to other places.
Bombs
Blow up stuff. You know what to do with them.
Boomerang
Used to cut long ropes, bring stuff to you, hit switches etc.
Bow
Shoot far-off targets. You know what to do with this. Uprades later in the game to Aqua, Fire and Light arrows.
Flute of awakening
Main item of the game. Liink uses this to play different melodies. As the game goes, Link learns 5 melodies.
Magnet claw
Throw this to metallic objects and Link gets dragged to them.
Hawkeye
Sniping is fun with this. Can combine with bow.
Goron gloves
Makes you strong. With these you can lift heavy objects.
Magic armor and bottles
You all know what to do with these.
Master sword
Gained after Gerudos pyramid. Powerful.
Temples & Bosses
Zoras den = Aquatic beast, Darchon
Ritos mountain = Ancient statue, Arathor
Korok woods = Parasitial demon, Florentia
Gerudos pyramid = Shadowless eye, Bwalh
Temple of Ice = Blizzardous monster, Blostia
Temple of Fire = Inferial destructor, Donamia
Unknown ruins = Messenger of darkness, Garathon
Tower of shadows = Spiritual warrior of shadows, Phantom Ganon
Ganondorfs tower = Ghost of the evil, Ghost warrior
Ganondorfs hall = Evil king of darkness, Ganondorf
Side questes
Bowmans trial
After cleaning Gerudos pyramid, come back to the far northern side of Gerudos desert, and you'll find this minigame. You must shoot 10 different targets around the desert without hawkeye. If you do it with 20 arrows or better, you'll score yourself hawkeye. Perfect result gets you big quiver (60 arrows). When you have completed this perfectly, the challenge is more difficult, as the targets are more further away, and there are 15 of them. Complete this perfectly and giant quiver is yours. Later scoring 25 or better results you purple rupee. One try costs 15 rupees.
Trading quest
After cleaning Ritos mountain, come back to the second tallest peak. You'll notice a lonely shopkeeper. He tells that there's nobody that buys stuff in the mountains. You then have to bring him 2000 rupees (In total), so he can start his business in the grounds below. After you've done this, he tells that he has no suply. Search for five merchants around Huryle, and pay 300 rupees and they join the merchant. When all five are in the shop, you can buy Magic armor with 1000 rupees. It protects you from damage costing you your magic.
Bombers test
After cleaning Korok woods, you can go to the east from the woods to the coast. Here you'll notice a cannon and a man who manages it. You must shoot moving battleships that go around the screen. there are 10 of then. If you shoot them all down in 30 seconds, you get the Big Bomb bag. Come back, and you'll notice that this time you are in a moving boat, and the targets are further. Clear this within less than 30 seconds and the Giant Bomb bag is yours.
Fortunetellers bones
After cleaning Zoras Den, you'll notice that there is a lonely Zora out there. Talk to him, and she tells that she has lost his bones, and can't be a fortune teller before she founds all those bones. If you find all 30 bones, you'll receive Heart Piece, and she is again in her business.
Music club
In Huryle town, you'll notice a building which has musical sounds from it. Join the orchestra with you drums. You must play constantly harder melodies. You'll also notice one day, that the Violist is away. You must find him in the Korok forest. This way you can play the Huryle song (
LoZ theme, requires some skil). If the playing was good enough, you'll notice that outside the club is a big group of people. From the audience pops many hearts and a heart piece.
Well of trials
In the center of Faronas village is the main well of the village. After getting fire arrows, Link can drop to the cave. As usual, in the bottom is 50 floors of battles. Completting all of these will result Link a piece of heart. Also, in here are two of the fortunetellers bones.
Fix the bridges
After clearing the unknown ruins, you'll notice that in Nordins village there is a man who is sawing and hammering all the time. He tells you that there are many bridges between Nordin and Dinora the path is broken in many places. You must now fix the bridges in the way to Dinora. However, in the path there are lots of enemies. Many arachers with Fire arrows. If these hit the bridges, they will burn and Link has to start again. If you can recover all the bridges (6 in total, it's long path, but after fixing you can get through it very quickly), not only the path opens, but you also get heart piece from the postman that is traveling around the overworld.
Obstacle course
In the Dinora village, after you have recovered FoA, you can speak to a man near ranch. He will challenge you to a race around the Huryle field. If you answer yes, you'll get transferred to Huryle field. You'll notice alot of Fences around here. You must get around a path to the bridge to Huryle town. Be aware that there are lot of enemies in the fields. IFy ou complete it faster than the man, you'll win a song, that allows you to call your horse everywhere you want. Later races will earn you purple rupee if you win.