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Originally posted by KeeSomething
Haha. Phantom Hourglass playes EXACTLY like a 2D game. The Great Sea just feels disconnected from the rest of the game, and it is very dull and empty. I mean, come on! It's an overworld in a Zelda game, that is basically on-the-rails. It's more limiting than The Wind Waker.
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It's only the camera angle that makes it 2D-esque. The game world itself is 3D, everything designed in it is 3D etc. Melee and Brawl? Those are also 3D even if we get a 2D perspective. Those games don't have flat sprites, everything is full geometry. Just like
PH. There's nothing to argue.
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You are making a mountain out of ant hill.
Phantom Hourglass is a 2D Zelda game with 3D sprites. The only difference is that it has a 3D "overworld." An overworld where you have to draw a path, and your boat follows that path. It's boring, limited, and nothing worth making a big deal out of.
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The rest of the video game community and industry would disagree with you. And when I say that, I don't mean sheltered and over-ambitious Zelda fans like you with no real knowledge of gaming.
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What are you talking about? Are you saying that traveling a 2D overworld like Link's Awakening or the Oracle games isn't interesting traveling across, but a ocean where you just draw a path of where to go is?
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One engine perfectly permits
LA's overworld, the other doesn't. 2D works just fine with that. In a 3D game, it has to be infinitely more dynamic and large in order to be interesting.
We're more than likely going to get the same exact experience of exploring huge areas on foot, ones that are most probably going to be larger than realms within the 2D games. We'll explore those just like the older handhelds did, the only difference is they'll be seperated by train tracks to avoid a boring-ass and/or tiny 'overworld' that you want.
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It still is. First with the Super Mario 64 DS tech demo. Again with the on-the-rails sailing which doesn't really justify using 3D. Phantom Hourglass plays just like the 2D Zeldas everwhere else; it's a 2D game.
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It's not developed as one, nor are your actions/controls identical to 2D gameplay control. You're the only one that thinks so, any person with who actually understands video games will tell you that you're a ****ing moron.
You're a ****ing moron, seriously.