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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
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What makes you think it's in July? And it is a fact that some games will be made specially for the DSi, ST could very well be one of them. Remember, Nintendo wants profit, and they'll do anything to get it ![]()
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
Most likely they'll add a Linebeck look-alike character with the same name and behaviour (knowing Nintendo's predictible lack of inventivity
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
Or it is just the case, that many love him, which let Nintendo made the decission to put him in, in favour for the players.
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
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![]() Trainbeck? |

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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
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Another train-hating drone..... That's all you've seen about the game, so stop cussing about a 3-minute trailer that doesn't even mean anything yet lol. ![]() People hate the train, people buy the game out of curiosity, people say: "OMG I love this train!!! "
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
For the people who are against this game, at least give it a chance (I was against it at first, but then I realized that I should give it a chance). So, some people don't like the train, Majoras Mask was much more advanced trains. They had towns, mayors, more buildings and civilized people, hotels, milk bars, postman, carnivals, and other things. Some people don't like ST because they think it's too advanced with the trains, yet some of those people like MM.
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
It has not been announced that it will be a DSi exclusive. In fact, judging from this interview with Reggie Fils-Aime it sounds like it is going to be a DSi-enhanced game.
http://multiplayerblog.mtv.com/2009/...acks-and-more/
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
A train would fit perfectly in the series. I don't see why no one had a problem with the Hidden Village(Old Kakarico) in TP, which was clearly inspired by the 19th century western towns, but they have a problem with a locomotive, which was invented and often used during the 19th century-- especially in the West. I bet if Link had to ride a train to get to the Hidden Village, no one would have a problem.
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
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![]()
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
Didn't Nintendo say TP would be the last of its kind? PH is cell-shaded, ST is cell-shaded...Interesting
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
How is it interesting? Nintendo stated that TP was the last traditional Zelda and neither PH or ST are traditional
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
The train is basically the boat from PH. The boat you direct by plotting a course, and the train you direct via rail-switching. As far as i'm concerned, the train is awesome, because it opens more gameplay opportunities.
For one, you will be able to change routes in real time by tapping on which rail you want to ride on (or by moving a lever. I can't remember which it was, but either way, it's the same effect). This measn that if you are chasing something down and it gets away from you, you can double back at the next intersection (as one example off the top of my head). Also, the whole horn idea for shooing farm animals is wicked. Also, i'll bet anyone dollars to dounts that one dungeon requires you to take the train into the dungeon, and clearing the dungeons involves traversing the rail path (of sorts) on foot to clear a path for the train. Plus, by having dedicated paths instead of a free-flowing map, the possibilities for progression are greater, because the developers have more control. set pieces like link opening the entrace to a forest by killing a skulltulla are one example. and PS. having a train in Zelda does not ruin Zelda. Zelda has never claimed to be a medieval universe (it's had cameras for chrissake), so get over it. And for arguments sake, lets say it is a medieval setting. What we have at the end of the day is a game with a medieval setting, that has trains. Big deal, it's original. I dare anyone to find me a game thats 100% historically accurate, let alone one that's fun.
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
Ok, i'm sorry if this is the wrong section for this post. Here are a few speculations i have, i want to apologize if someone has already posted these
![]() ![]() The inclusion of the back part of the train (red arrow) makes me think. Tha you will actually transport other characters (unlik PH where you only transported Link, Linebeck, and Stone Tetra). ![]() Everybody is scared of this picture because they think it means that they will be timed like the Temple of the Ocean King, but i think it (the safe-light zones) serves a different purpose. I think they will limit the area the phantom can move (they cant pass that area(s)) and so, you cant take the phantom to certain areas/out of the temple. ![]() Notice how there's water (purple arrows) on the map we were show of Spirit tracks, That looks like the sea to me (not counting the river ) that makes me think this takes place after WW-PH and that MAYBE Tetra and Link found the "new hyrule". The pink-ish arrows show that the map does not show water in the other directions, so it is NOT possible that the "sea water" that i pointed out earlier are just the "screen borders" of the section of the map, but the total border of the entire over-world.Thats it for what i think. I apologize again if i posted in the wrong area. ![]()
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
The train idea seems a little strange (I'm not flaming. Really). But what interests me the most is that Link seems to have a partner that actually fights.
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
I'm sorry but Spirit Tracks seems...so un-Zelda like. If this is what is becoming of Link, then I suppose I'll have to stop playing.
I like the game in a sense that it has the same use of strategies & other similar Zelda themes, but seriously, a train? Link on foot/a horse is the way that seems right to me. It doesn't seem believable.
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
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Putting in a horse to ride would never have made sense in the first 4 Zelda games, but it worked in Ocarina of Time. The addition of a train is a minute change compared to changes made by the classics but we all just accepted them without a second thought. Except for Wind Waker's graphical style. |

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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
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![]() How is it unbelievable? OoT used a horse, time passed on, the land changed, the boat was developed (tWW), steam power was added to it (PH), time passed, and finally steam power was used on land (ST) . That seems normal to me. Looking at it from the system its on, i prefer Nintendo use their time making good gameplay, than having to waste their time on a horse and explorable overworld . (Tp, anyone?)
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Re: NEW ZELDA: LoZ : Spirit Tracks (Tentative title)
My reference to a horse was just that it seemed more "heroic", I know he first used a horse in OoT, but I was just saying. I'm sorry but I still can't wrap my head around this train idea. It took me a while to get used to the boat! Now a train? I don't know, it just seems to me like the new LoZ games are getting more and more fabricated and ridiculous (save TP, 'cause it was similar to OoT). It's just my opinion.
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