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View Poll Results: Do you want the next Zelda game to be an RPG.
Yes I want the next Zelda game to be an RPG. 8 33.33%
No I don't want the next Zelda game to be an RPG. 16 66.67%
Voters: 24. You may not vote on this poll

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  #1 (permalink)   [ ]
Old 03-01-2009, 10:08 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Should the next Zelda be an RPG?

Hey should the next Zelda game be an RPG? Zelda is a type of RPG but I'm talking about them making the next Zelda game like Oblivion or fable. No customizable characters just a little storyline and then have a big load of side-quests on the side. You don't have to follow the storyline at all times and can just go around doing side-quests and killing stuff. Also I think that maybe they should put a difficulty minimizer in the next Zelda game. Where you can put it at max difficulty or put it at max easiness and you could change it when ever you want. Take a vote on this and tell me why you chose yes or no. Thanks!
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Old 03-01-2009, 10:16 AM
TwilitProphet TwilitProphet is a female United States TwilitProphet is offline
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Re: Should the next Zelda be an RPG?

I've never played Oblivion or Fable, so I don't really have much of an idea of how a similar style Zelda game would feel...

However, I don't really think it's a good idea for side-quests to be more prominent than the quest that is actually going on in Zelda. (Now, if someone thinks Majora's Mask and its tons of sidequests does this... I don't agree because your main reason for playing the game- Majora and the moon which is coming down from the sky- is right there in plain sight for the entire game. So its unlikely the player will ever forget what they are supposed to be doing next.) It would be great to add more sidequests to help a player blow off some steam if they're aggrivated with the main storyline (something that TP lacked heavily in my opinion), but those side quests shouldn't ever over power the actual story. That's why I play Zelda games: to see how the main story plays out. I only do sidequests when I'm bored. I don't think many people would like a game with a weak story, no matter how many side quests it has.
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Old 03-01-2009, 10:41 AM
Jehanne Jehanne is offline
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Re: Should the next Zelda be an RPG?

Quote:
Originally Posted by Cloud_1st CLASS View Post
Hey should the next Zelda game be an RPG?
Seems like that'd be a rather drastic change from the standard Zelda game. I'm sort of on the line when it comes to that.

Quote:
Zelda is a type of RPG but I'm talking about them making the next Zelda game like Oblivion or fable. No customizable characters just a little storyline and then have a big load of side-quests on the side. You don't have to follow the storyline at all times and can just go around doing side-quests and killing stuff. Also I think that maybe they should put a difficulty minimizer in the next Zelda game. Where you can put it at max difficulty or put it at max easiness and you could change it when ever you want. Take a vote on this and tell me why you chose yes or no. Thanks!
I've played a little of Oblivion and Fable... and I certainly would rather have a traditional (or other RPG style) Zelda title rather than one that's extremely nonlinear. That's just me.

Now, if a Zelda game came out that was more RPG and less action, I'd buy it, I'm sure.

Why not customizable, though, if the game were to go RPG?
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Old 03-01-2009, 10:54 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by Jehanne View Post
Seems like that'd be a rather drastic change from the standard Zelda game. I'm sort of on the line when it comes to that.



I've played a little of Oblivion and Fable... and I certainly would rather have a traditional (or other RPG style) Zelda title rather than one that's extremely nonlinear. That's just me.

Now, if a Zelda game came out that was more RPG and less action, I'd buy it, I'm sure.

Why not customizable, though, if the game were to go RPG?

Well a Zelda RPG would mean more swords, sheilds, armor, sidequests etc.. If you were able to customize link then the main charecter would change all together. Now new sheilds, swords, and armor would mean that you were customizing him anyway so maybe a little bit of customization like that but not hair and facial features.
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Old 03-01-2009, 11:05 AM
Flaremancer Flaremancer is a male United States Flaremancer is offline
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Re: Should the next Zelda be an RPG?

Hmmm... I like the idea of having multiple swords and shields, but the Master Sword would have to be the strongest and you shouldn't be able to customize Link since it would go against tradition too much. I don't like the difficulty changer either since that would seem cheap, like when you get to a hard dungeon you change the setting to easy, making the overall game too easy. So yeah I'm against it.
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Old 03-01-2009, 11:05 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

Quote:
Originally Posted by TwilitProphet View Post
I've never played Oblivion or Fable, so I don't really have much of an idea of how a similar style Zelda game would feel...

However, I don't really think it's a good idea for side-quests to be more prominent than the quest that is actually going on in Zelda. (Now, if someone thinks Majora's Mask and its tons of side-quests does this... I don't agree because your main reason for playing the game- Majora and the moon which is coming down from the sky- is right there in plain sight for the entire game. So its unlikely the player will ever forget what they are supposed to be doing next.) It would be great to add more side-quests to help a player blow off some steam if they're aggravated with the main storyline (something that TP lacked heavily in my opinion), but those side quests shouldn't ever over power the actual story. That's why I play Zelda games: to see how the main story plays out. I only do side-quests when I'm bored. I don't think many people would like a game with a weak story, no matter how many side quests it has.

Well I understand where you are coming from and I was like that at first. If the next Zelda game were to go RPG then there would be new armor,swords, and stuff like that to collect. The only real way to do this is if there were allot of side-quests. The storyline shouldn't be to weak but not overpowering.

________________________________

For the MM thing. The people in Majoras Mask had a background and a personality right? Well in oblivion the people were like that to. I think that's why I like MM so much. MM side-quests do not overpower the game because you can only get up to a certain point until you have to stop because you need a new weapon or Item. I agree with you and accept your opinion on this because that's just how I am and everybody has a right to their own opinion.
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Old 03-01-2009, 11:08 AM
VictorZamora VictorZamora is a male United States VictorZamora is offline
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Re: Should the next Zelda be an RPG?

No. Just no.
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Old 03-01-2009, 11:10 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

Quote:
Originally Posted by Flaremancer View Post
Hmmm... I like the idea of having multiple swords and shields, but the Master Sword would have to be the strongest and you shouldn't be able to customize Link since it would go against tradition too much. I don't like the difficulty changer either since that would seem cheap, like when you get to a hard dungeon you change the setting to easy, making the overall game too easy. So yeah I'm against it.
The master sword is overrated but like I said everybody has a right to their own opinion. For the difficulty changer. The difficulty changer would not affect any part of the game just the monsters and enemies. It would affect how much damage they do and how much damage you do to them. Not make the overall game easier.
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Old 03-01-2009, 11:12 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by VictorZamora View Post
No. Just no.
I like your avatar dude. Anyway like I said you have a right to your own opinion but you didn't tell us why.
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Old 03-01-2009, 11:18 AM
Otuz Otuz is a male Otuz is offline
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Re: Should the next Zelda be an RPG?

I don't see how the amount of weapons/shields/other equipment relates to a RPG. And I don't see Zelda as RPG-like in the first place.

So, no. But I think they could make a RPG-Zelda, if they really wanted.
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Old 03-01-2009, 11:24 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by Otuz View Post
I don't see how the amount of weapons/shields/other equipment relates to a RPG. And I don't see Zelda as RPG-like in the first place.

So, no. But I think they could make a RPG-Zelda, if they really wanted.

No that doesn't relate Zelda to an rpg but the sidequests do and being able to quit the storyline and do those sidequests does. Also Zelda is an action RPG not an RPG all together.
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Old 03-01-2009, 11:32 AM
Otuz Otuz is a male Otuz is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by Cloud_1st CLASS View Post
No that doesn't relate Zelda to an rpg but the sidequests do and being able to quit the storyline and do those sidequests does. Also Zelda is an action RPG not an RPG all together.
Hmm? I think it would be the dialogue and/or character customization that's the defining thing of a RPG, not sidequests. I mean, sidequests hardly have anything do with roleplaying by themselves.

Rather, being able to quit the storyline and roam freely would make it a sandbox-game.
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Old 03-01-2009, 11:39 AM
Tott Finland Tott is offline
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Re: Should the next Zelda be an RPG?

Zelda is not an RPG in any way.

It's an action/adventure game. There are no statistics, numbers to represent your level of attack, defence etc., a trait that any RPG needs.
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Old 03-01-2009, 11:40 AM
VictorZamora VictorZamora is a male United States VictorZamora is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by Cloud_1st CLASS View Post
I like your avatar dude. Anyway like I said you have a right to your own opinion but you didn't tell us why.
Thanks for the compliment. Your sig is really cool

Anyway, I just don't want my favorite series turning into anything like Final Fantasy, The "Tales of..." series, or Oblivion.
Don't gemme wrong, they're all great games but Zelda is different. I like how it stands out. Yeah, it's a form of RPG because of the fact that you play as Link but I wouldn't want anything that relies on HP, TP, and points. Zelda should stay as it is.
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Old 03-01-2009, 11:42 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by SUPER TOTT View Post
Zelda is not an RPG in any way.

It's an action/adventure game. There are no statistics, numbers to represent your level of attack, defence etc., a trait that any RPG needs.
Thats the word I've been looking for. Action/adventure game. Thanks super tott.
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Old 03-01-2009, 11:43 AM
SCUHREAM SCUHREAM is a male United Nations SCUHREAM is offline
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Re: Should the next Zelda be an RPG?

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Originally Posted by VictorZamora View Post
Thanks for the compliment. Your sig is really cool

Anyway, I just don't want my favorite series turning into anything like Final Fantasy, The "Tales of..." series, or Oblivion.
Don't gemme wrong, they're all great games but Zelda is different. I like how it stands out. Yeah, it's a form of RPG because of the fact that you play as Link but I wouldn't want anything that relies on HP, TP, and points. Zelda should stay as it is.
Thanks made it myself. Ya I'de like to keep the classic hearts for awhile.
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Last Edited by SCUHREAM; 03-01-2009 at 11:44 AM. Reason: Reply With Quote
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Old 03-01-2009, 12:06 PM
Silver Silver is a male United Kingdom Silver is offline
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Re: Should the next Zelda be an RPG?

Quote:
Originally Posted by Cloud_1st CLASS View Post
Hey should the next Zelda game be an RPG? Zelda is a type of RPG but I'm talking about them making the next Zelda game like Oblivion or fable. No customizable characters just a little storyline and then have a big load of side-quests on the side. You don't have to follow the storyline at all times and can just go around doing side-quests and killing stuff. Also I think that maybe they should put a difficulty minimizer in the next Zelda game. Where you can put it at max difficulty or put it at max easiness and you could change it when ever you want. Take a vote on this and tell me why you chose yes or no. Thanks!
I think you're confusing RPG with Sandbox.
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Old 03-01-2009, 12:29 PM
zoraprince zoraprince is a male Austria zoraprince is offline
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Re: Should the next Zelda be an RPG?

i don't think zelda is a rpg. And it never becomes one.
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Old 03-02-2009, 02:22 PM
Nightstalker Nightstalker is offline
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Re: Should the next Zelda be an RPG?

I never thought that any zelda game (besides Adventure of Link) was an RPG. Although I am only saying that because you had to level up in order to get farther into the game. I think that they are all action-adventure games with some puzzle elements. An RPG is, for the most part, one where you have to battle monsters in order to level up in order to fight the higher-level monsters and bosses and is mainly centered around the story, rather than on the gameplay, which most Zelda games are developed around the gameplay first, and then the story.
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Old 03-02-2009, 05:13 PM
Moblin slayer Moblin slayer is a male United States Moblin slayer is offline
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Re: Should the next Zelda be an RPG?

I've actually been in a discussion similar to this one.

While I would love a Legend of Zelda RPG, most other Zelda fans that I know of wouldn't. In fact, when I once even suggested a Legend of Zelda RPG on another site, most other users treated what I suggested like blasphemy. I even got a response saying the reason that people play Zelda is to get away from traditional RPG's. While this is a little bit of a stretch, I do think that a lot of people enjoy Zelda because it is a nice break from other RPG's.
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