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New tunics for Link
Now I have this idea for the types of tunics they could include in the next game, but so far I only have two.
EDIT: I've changed my suit descriptions, please read them. 1. Zora Armor Appearance: A blue version of the original tunic, but with a recurring theme of fish scales and seashells. Ability: Assuming that you can swim like you could in TP (when you had the Zora's armour on) without the armour, in the next zelda game, but for a limited time before you run out of air and die, the Zora's armor would just enable you to stay underwater for an unlimited amount of time, and you would swim faster (like the Zora's mask in MM). Damage from fire or ice would be doubled. 2. Stealth suit. Appearance: A black version of the original tunic, but far more rough and ragged (in a mysterious way). Plus, Link's lower face is covered by a black bandanna Ability: The pros and cons are many. The pros include a slightly faster running speed, while everything you do makes less noise, making it harder to be detected. Also, if you are not exposed to light (including the moonlight) and are in the shadows, not making any sudden movements (such as the sword or running), enemies would not be able to see you (Link would be almost transparent during this). Your sword attacks would be slightly faster. Your roll would be slightly faster and cover more distance. The cons include a sword attack at half the damage, and anything that causes damage to Link will cause double damage to him (the damage would be tripled if Link were in the light, which is about 90% of the time). Damage from fire (a source of light) would be multiplied by 4. The stealth suit is good for the fan of the stealth genre, the person who wants more of a challenge (because of the extra damage) or just for a speedrun (increased speed). Also, if there is a massive number of enemies you want to get through, and you are low on health, you could sneak past them assuming that there is some shadow, but the risk would be greater. INCLUDE YOUR OWN IDEAS
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Re: New tunics for Link
Maybe you could have a lot of different armor. Some would have magical or special affects (Breath underwater, not get hurt by fire and stuff like that) and you could have your really big bulky armor that makes you slower but you take less damage. It'd be cool if they'd add a lot of extra stuff like that in the next Zelda game.
Maybe they could add a system of different types of armor similar to the rings in OoX. It'd add some nice customasation.
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Re: New tunics for Link
Bumblebee Link!
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Re: New tunics for Link
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Invisibility Tunic - A purple tunic that allows Link to turn completely invisible. With it, he can go through bars, sneak past enemies easily, and more. 'Tis like a combination of the cape from ALttP and the Stone Mask from MM.
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Re: New tunics for Link
I'd like to see a buffed up Goron armour!!!
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Re: New tunics for Link
The blue tunic was awesome. it looked awesome, you could swim and you took more damage. What more could you ask for?
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Re: New tunics for Link
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But what do people think of my "stealth suit" idea? I put alot of time into thinking it up.
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Re: New tunics for Link
The Zora Armor was great, im glad they didnt just change the color of his tunic and called it a day. And i was all exited about the Armor in TP until i learned it freaking stole mah wallet.
I like the stealth suit idea..well kinda, i hate stealth dungeons >:0 I hope they put in more tunics in the next installement, like a Frost version of the Red tunic in OoT, or those you said.. as long as they all have their own design ![]() |

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Re: New tunics for Link
I'm guessing... tl;dr?
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Re: New tunics for Link
I keep this everywhere... What does tl;dr mean?
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Re: New tunics for Link
the rupee armor a gold version of kokiri tunic
you lose health to wear this "but very slowly" if you see a rupee put this on rupees worth will increase warning you will need a big wallet very big green=100 blue=500 gold=1000 purple=5000 orange=100000 silver=200000 told you
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Re: New tunics for Link
Really, there's no need for tunics that have power ups like stealth. The enemies are all so easy to kill, you don't need it. That's why Fierce Deity was so, so bad for the last boss in MM. Massively overpowered.
I'd still like more tunics though,even if it' just design. Obviously, keep the blue tunic for water breathing and red tunic for fire resistance. Maybe a purple one for some poison resistance.
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Re: New tunics for Link
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this guy has a great idea here.
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What if the next Zelda game was center around tunics like MM was centered around masks. Think about it, maybe there could be all kinds of sweet tunics like a bunny tunic (Bunny hood). What would be really freakn' cool is if the combined the mask system of MM (with more transformation masks), with the ring system in OoX, With more types of boots and swords and shields. Then Link would be super customizable In every aspect. Also, like Zora form link would have liek 2 or 3 tunics, as would Goron, Deku, and whatever other transformation there would be. So one lets the Zora be fast on land, bt do less damage or something. and one makes the goron do.. something... You know. Also the game woudl remember what tunic you where wearing last in a form and whenever you changed to it you wouldn't have to go into the menu and switch around options a ton. That would lead to so many cool dungeons.
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