^^For my first proposal I think I'll need to explain better, yeah. You know how Link does those 4-hit combos everytime he targets someone and goes at it (it's present in WW and
TP)? So you do those, and and when your about to do the last hit, you target another opponent and do a sort of dash attack with great range, which will finish the guy you WERE fighting and stun the new guy you put your target on. I think it would look great, too.
I also just thought of another idea. For people that have played Dynasty Warriors, this would be alittle similar to 4th special combo for most characters. Link strikes an opponent, they go up in the air, and you get some hits in when you jump to get him and your floating. It would be a 4-hit combo, and the last hit would send your opponent slaming to the ground, causing an earthquake that'll damage small enemies nearby. Middle-sized enemies (bulbins, tektites, etc.) will stumble.
The design for the katana would have a very western, Catholic-looking design. It would basically be a curved, slightly smaller biggoron's sword, with Link in kendo stance. I think that the katana could be used more for controlled 360-relative fighting perspective (being able to instantly attack at an opponent that's behind you, for example) and swordfights with really good AI. I honestly think that a dual with sword and shield would be like that fight scene in Troy between Achilles and Hector (that sucked, imo).