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New Zelda done in old school style?
I'm sure some of you have heard about Megaman 9 which is a brand new game but useing NES style graphics and gameplay.
What if Zelda got the same treatment? Here's my Idea, an all new Zelda made where it looked like it came from the Super Nintendo useing LttP sounds and visuals. An all new storyline, new Hyrule, new Link, but feels like a Link to the Past long lost sequel. Put this on Wiiware and I think we have a winner! So what do you guys think? |

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Re: New Zelda done in old school style?
Why do I feel like you just want some mashed-up game mixing A Link to the Past, Link's Awakening, and Ancient Stone Tablets?
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Re: New Zelda done in old school style?
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Re: New Zelda done in old school style?
Isn't that what pretty all the handheld games before PH were? Megaman is a series that has been seriously flagging since the end of the 8-bit era, so it makes sense to go back to that. But Zelda has been at the very least staying just as good, if not improving.
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Re: New Zelda done in old school style?
it's kinda funny, i was thinking the other day about possible new directions for the new wii zelda and one idea that occurred to me was the possibility of a return to the old school top view zelda style with added pointer features as they were ocasionally used in mario galaxy and similar to PH, whereby the pointer would act as your guardian fairy and allow you to interact with the environment more. almost like a cross between the old school classic zeldasetup and a point and click adventure or something. on a similar level ph worked well like that.
Not sure everyone would be entirely satisfied with that though, as it would feel a bit like a regression after the likes of TP and MM, but it would certainly make an interesting side route for the series, in the same way that WW and PH have developed their own place in the zelda universe.
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Re: New Zelda done in old school style?
You seem to forget that it won't appeal to the casual/non-gamers.
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Re: New Zelda done in old school style?
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Re: New Zelda done in old school style?
No, but Nintendo cares more about the non-gamers than the true core gamers... For example: the Touch Generation titles, the Wii itself, E3 2008 showed nothing but casualness in the future...is there any reason to have any faith in Nintendo as it currently is?
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They are doing that with the new Wario game, Thats neat like a painting come to life.[/QUOTE] The style is nice, but that game doesn't seem worthy of being a retail console game. I can already see the new Wii Zelda: superdeformed anime 3D graphics (think Megaman Powered Up), very simplistic story involving blue pig Ganon kidnapping Zelda in an almost Bowser-ish way, gameplay requiring only the naked Wiimotea Hyrule smaller than in TMC, 3 simple dungeons to find 3 thingies after which you get Master Sword, then you travel to Death Mountain/Hyrule Castle/Ganon's Tower to beat Ganon, 2 of the 3 dungeon items will be new and innovative (third is most likely the bow), 3 other items you attain (boomerang, bombs and a "warp ocarina"), some bottles, some minigames and 2, 4 or 6 extra heartcontainers (no pieces, max hearts will be either 8, 10 or 12). I'm willing to bet my virginity over it...<_<
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Re: New Zelda done in old school style?
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1. It would be aimed to the fans. 2. It wouldn't cost nearly as much to make, so what do they have to lose? 3. Putting it out on WiiWare would further it being cheaper to make. And Origin: Casual Gamers and Non-Gamers are two different groups. Wii Sports, Nintendogs, Brain Age: Casual Cooking Mama: Non Game
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Re: New Zelda done in old school style?
7499th post, make the next one a memorable one.
Anyway, I know they're different groups (though I would classify Nintendogs as a non-game) but seeing as how they form the largest part of the Wii userbase and both seem to be the group Nintendo's aiming for (/at?). I think it is reasonable to split Nintendo's current userbase into 2 groups: the core-gamers and the non-core gamers.
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Re: New Zelda done in old school style?
Nintendogs is a game. You toss a Frisbee (among other things), for crying out loud. That alone is enough to call it a game. Not to mention interacting with puppies in different ways. It's a simulation, and therefore, a video game. There doesn't need to be a storyline, plot, or having to save a princess in order to call it a video game. Now, something like Cooking Mama, which is just recipes and stuff, obviously isn't a game.
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Re: New Zelda done in old school style?
You know whats cool, I just realised that if something like this happens, the game designers won't be hindered by the cartridge limitations they can make the game as big as they want. Make Hyrule 3 times bigger than it was in Link to the past with even more dungeons and items. Maybe puzzles never before seen in a 2-D Zelda.
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Re: New Zelda done in old school style?
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Anyways, I'd love if nintendo did this. A real tribute to Zelda fandom. Perhaps slightly different sprites (no pink hair please) but yeah. New 16 bit game is definately an awesome idea. (the best Zeldas really are 2D)
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