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  #1 (permalink)   [ ]
Old 08-09-2008, 07:24 PM
Zeldablue777 Zeldablue777 is a female Zeldablue777 is offline
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Blinking red

Something that has stayed in Zelda for a very long time is blinking when something gets hurt. However I think starting with the Wind Waker, the enemies stopped blinking red and instead showed more reaction to blows along with the infamous red flashes, but Link still blinks red when taking a strike (Along with other nice NPCs).

I have to admit I don't think blinking red looked good in Twilight Princess. It seemed out of place in such a "realistic" game. Do you think Link's blinking habits should come to an end and be replaced with...whatever, something more realistic, perhaps?

When enemies are shot with arrows, the arrows stay impaled inside them till they die (I remember shooting a redead 100 times and then realizing that it wasn't hurting him. xD) But when Link gets shot with an arrow it disappears on contact. It's kind of funny how monsters can be graphically brutalized but Link can't.

Do you think Link should follow the crowd and stop blinking, or keep this classic damage indicator? When Link blinks red he becomes temporarly invincible preventing the player from being repeatively hit over and over again. That's what I love about blinking...buuut what do you think? Next Zelda should have blinking or no?
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Old 08-09-2008, 07:48 PM
VerySmartPerson VerySmartPerson is offline
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Re: Blinking red

im not gonna lie
i like the blinking
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Old 08-09-2008, 08:02 PM
The 10th Rider The 10th Rider is a male United States The 10th Rider is offline
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Re: Blinking red

so do I blinking is cool
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Old 08-09-2008, 10:09 PM
Demo Demo is a male Honduras Demo is offline
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Re: Blinking red

It doesn't bother me at all. It indicates you when you are receiving damage, even small damage that you couldn't see normally.
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Old 08-09-2008, 10:13 PM
Glutexo Glutexo is a male United States Glutexo is offline
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Re: Blinking red

At first I thought this was about the hearts beeping when health got low. It makes me wanna punch my TV.

Anyway, I like this blinking, because then you KNOW Link go thurt, and you don't have to keep your eye on the hearts in a battle.
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Old 08-09-2008, 10:16 PM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Blinking red

I like the blinking and I would like if more enemies also blinked.
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Old 08-09-2008, 10:32 PM
Maefreak Maefreak is a male United States Maefreak is offline
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Re: Blinking red

Blinking is good. You could still make it realistic with the blinking in it. I like knowing exactly when i get hit or not, cause sometimes it could be a real close call and the blinking helps you know even if you don't agree it hit you or something.
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Old 08-09-2008, 11:12 PM
thrairth thrairth is a female Canada thrairth is offline
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Re: Blinking red

I love the blinking!!! Don't know why... I just do. XD
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Old 08-10-2008, 03:34 AM
VerySmartPerson VerySmartPerson is offline
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Re: Blinking red

i would love it if all the enemies blinked as well
and they released blood 'like' globs like on oot (the red glowing ones)
not little spurts of black nothing
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Old 08-10-2008, 05:55 PM
master iem master iem is a male Netherlands master iem is offline
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Re: Blinking red

In Tp the arrows stay for like 2 seconds in link's body
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Old 08-10-2008, 06:00 PM
Ploo Ploo is offline
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Re: Blinking red

I wouldn't mind if the enemies stopped blinking, but it might actually be more realistic to have Link not get noticably hurt, because if he did, every time you got a recovery heart, Link's clothes would suddenly un-tear, or his cuts would suddenly disappear. And that would be much more noticable than the blinking.
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Old 08-10-2008, 08:30 PM
Valhelm Valhelm is a male United States Valhelm is offline
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Re: Blinking red

I like the blinking. I like the way Link gets tired when he's hit a lot. What I hate is when you're low on health, and the tarded bleeping happens.
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Old 08-10-2008, 08:50 PM
Midnight Willow Midnight Willow is offline
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Re: Blinking red

I dislike the blinking; I would rather see Link and the enemies be more realistic to being hit and taking damage.
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Old 08-10-2008, 10:29 PM
Wrath of Pong Wrath of Pong is a male United States Wrath of Pong is offline
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Re: Blinking red

I don't like the blinking.

Maybe they could have link start limping or something when you take too much damage.
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Old 08-11-2008, 05:35 AM
VerySmartPerson VerySmartPerson is offline
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Re: Blinking red

i dont like health hearts
potions do the job
they annoy me and are outdated
ignore diablo 3
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Old 08-11-2008, 11:48 AM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Blinking red

Quote:
Originally Posted by VerySmartPerson View Post
i dont like health hearts
potions do the job
they annoy me and are outdated
ignore diablo 3
Hearts or potions?
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Old 08-11-2008, 12:04 PM
Ploo Ploo is offline
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Re: Blinking red

I think he means hearts, but how could a red potion fall out of a bush, and wouldn't they have to be way more rare, because they heal multiple hearts?
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Old 08-11-2008, 12:07 PM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Blinking red

Adventure of Link pulled off the no-recovery-hearts thing pretty well. I wouldn't mind losing them so much. Might actually make the games challenging, even.
Still, I don't mind them.
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Old 08-11-2008, 12:07 PM
Lurker Lurker is a male United States Lurker is offline
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Re: Blinking red

I don't mind the blinking. Perhaps they could make an option where you can turn off the blinking to satisfy everyone's opinion.
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Old 08-11-2008, 12:14 PM
Mandrag Mandrag is a male United States Mandrag is offline
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Re: Blinking red

Zelda's not all about an options screen. The most Zelda options screens do so far is switch Z/L targeting to switch or hold on the consoles, change text speed on the handhelds, and switch audio output. Things of a stylistic choice, like painblink, I don't see being optional.
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