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Re: The Official Ideas for Future Weapons Thread
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![]() the Hollow bomb is a great idea, and it would be nice if they pimped out the goron tunic like they did with the zora armor |

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Re: The Official Ideas for Future Weapons Thread
I like this idea, LK
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Re: The Official Ideas for Future Weapons Thread
A little late, but glad to hear it.
You know, like Zoro style? It could stun or hurt enemies too. And with the WiMotion Plus.... imagine how awesome the feel would be.
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Re: The Official Ideas for Future Weapons Thread
I had an idea for a new item. I call it the Toon Tuner. for the next realistic style Zelda game. You activate it and it will send a graphically dumbed down version of the game to a friend's DS download play option. the controls for toon link is similar to PH's controls. As you run around in Hyrule you will see your friend as Toon link running around with you. on the touch screen there will be areas to touch that will put you in first person view to look around. there will also be a place to touch thaT Will warp Toon link to where ever Link is. Toon Link would start off with 3 hearts and the hero's sword from WW. You can buy attachments for the Toon Tuner such as extra Hearts, a bottle, a bow, a wooden shield, a bomb bag,a regular boomerang, and a Hookshot. the Hookshot/Bow will put you in first person aiming. The Bow and bombs will use the same Quiver/bombs that link has. In other words if Toon Link uses a bomb Link will lose a bomb. they both would share the same wallet too. there would be secret things that Toon Link can find, and put those secrets in his bottle for Link to sell. He could also put fairies and chu jelly in his bottle.
sorry for the wall of text, but would this be cool or what? |

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Re: The Official Ideas for Future Weapons Thread
I think it would be cool to have and Dighti Orb - an orb one half light and one half dark, when Link would flip it to light, he'd temporarily scare beasts away and attract fairies, the other side, the dark side, he could disguise as a demon and talk to them to find out their EEVVIILL plans
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Re: The Official Ideas for Future Weapons Thread
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I'd like to see a return of the magic meter and the Magic cape from Alttp ![]() EDIT: I forgot to tell you guys that I like all of your ideas, especially: Assassin knif - sneak up and kill enemies. Double sword - Where you cant use your shield but you'll attack like a maniac on steroid Spikeboots - To use on ice so you wont slip Small bombs - You can throw the longer but probably wont be able to blow up rocks, only damage enemies and destroy things that might hide rupees, arrows and so on. Goron outfit - Maybe that one can prevent you from taking damage from falling rocks or something, (Could have been useful for places like on the way to see the Big Fairy on top of Death Mountain in OoT) And the Magic Rollerblades that will make you "run" really fast 8-) AMEN!
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Twilight Princess must be one hell of a game by now.. It was Wii'cked! ![]() .......I'm a girl...... |

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Re: The Official Ideas for Future Weapons Thread
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Re: The Official Ideas for Future Weapons Thread
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Why are there no fish in lake Hylia? /-WW-PH-LoZ-AoL-OoS-OoA-TMC-FS-FSA-alttp-LA OoT \-MM-TP If you really think about it, there can't be many games on the child timeline because the sole reason that the Hero of Time was sent back was so that none of that bad things the happened in the future would happen. Twilight Princess tied up all of the loose ends, left by the child ending. |

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Re: The Official Ideas for Future Weapons Thread
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So basically, it's like in Wind Waker where you use the Wind Waker to control the tiny little statues and it Twilight Princess where you use that one magic rod (I forgot the name) to control the guard statue in the Temple of Time and the Owl statues? I think it's pretty good, but I don't like controlling statues. |

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Re: The Official Ideas for Future Weapons Thread
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No. They shouldn't try getting rid of the Recovery Hearts They tried that for Zelda II.....not a good idea. And I think that the healing tunic seems a bit...cheap and like you're cheating. But your other ideas where pretty good |

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Re: The Official Ideas for Future Weapons Thread
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I rule with an iron...wait no golden,fist! 92% of people have moved onto rap. If you're part of the 8% who still listen to real music, post this in your signature. note:this new sig is only temp,happy mask shop is making a new one this one is completly made by me -------------------------------------------------------------------------------- |

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Re: The Official Ideas for Future Weapons Thread
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Re: The Official Ideas for Future Weapons Thread
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-Grand Jedi Master, Yoda. I got my avy here. |

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Re: The Official Ideas for Future Weapons Thread
link should always keep a dobie in his boot.
(anyone who gets this reference gets 2500 points) for real? i think he should have a tail. ya know? just a big tail with a spike on the end. one he could use to swing over gaps and stab enemies. what? too grappling hook-esque? |

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Re: The Official Ideas for Future Weapons Thread
Dimensional Pendent
I creates holes that Link can pass through and appear somewhere else. It's works in three ways. 1) Warping from place to place 2) Making really Cool melee Techniques 3) Throwing Enemies into holes and watching them dissappear FOREVER!!! I just thought of it.
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Re: The Official Ideas for Future Weapons Thread
To keep with the wind theme, a thunder/lightning/electric boomerang. It would make a crackling sound when thrown, trailing electric sparks, then sound of thunder when it hits. A bolt of lightning would immediately strike from above.
A triple shot option/skill for the bow. Causes a slightly spread-out shot that may hit many small targets (bats) or one large for additional damage. Someone mentioned a hidden knife that replaces the shield. What if this attack was very quick (used with the shield button), allowing you to hit once even when the enemy is raising its shield; but could not be held out to block. You would have to time the swing perfectly to block/parry. Small grenade-like bombs sound cool. Electrified Hookshot. Shoot it out, then keep the item button pressed to electrify the chain instead of being pulled in. Drains magic but heavily damages enemies. Only works for a short bolt on metal armored enemies, as the spike ricochets off of it. Enemies in other kinds of armor are unaffected. Bring back Fire Arrows! They are awesome. And that's the only reason you need. ![]() We've had swords, bows, hammers and maces (WW, Stalfos). Now gimme a spear, an axe, or a new stock item: javelins. Dual wield skill: Swords. Oh yeah. Alternately, small axes. Or bows. Yeah, bows. With triple shot. (8-Bit Theater reference, for the record.) I'm also for introducing the Roc's Feather or Pegasus Boots to the 3D-realm. Maybe the Roc's Feather could become Spring Boots if needed. Bladed boomerangs that don't return. Homes in slightly on the enemy if you are locked on. EDIT: I also heavily support the Magnet Gantlets and Darknut Armor. Magnet Gauntlets because of their endless potential, and Darknut Armor just for kicks. (And better defense.)
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Re: The Official Ideas for Future Weapons Thread
Quad-wield, it qualifies as an artillery piece!
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