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Re: The Official Ideas for Future Weapons Thread
ZOMGOMGOMGOMOMGOZOMGOMSG
FAIRY LINK FOR THE WIN |

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Re: The Official Ideas for Future Weapons Thread
I don't know whether this could be counted as a weapon or not but hey, it's equipment I'd like to see in a future Zelda title.
I'd like to see some sort of airplane. It'd only hold two people. Link and any future character that needs to get somewhere fast. It'd be based on the bird ride from Twilight Princess. Energy Source? Bombs and fire. You put a bomb into a hole just like the cannon in Yeto's house. It'll explode and give you a boost of energy. The fire is to keep it running. Obviously it wouldn't be as elaborate as a real airplane. It'd be less complex. Sorta like this. The picture isn't that good but it can be described as a chair with a glider hooked on to it. Why would you use this? To get over Lake Hylia, a canyon (I'd like to see a canyon in the next game), and to go through Zora's River. Obviously, it'd be no replacement for Epona. It'd only be for quick and easy aerial transportation.
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Re: The Official Ideas for Future Weapons Thread
First of all, welcome to ZU.
Second (and most important of all), what would this do? Why would Link use it?
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Re: The Official Ideas for Future Weapons Thread
mm-hmm... mm-hmm... mmkay... i think... i...
*snap* got it!! megaman's arm. just go on a shooting spree through hyrule. blast through walls, enemies, and the like.... yeah... i'd like that. but it doesn't fit with zelda, so, i guess a quake hammer. self-explanatory, causes earthquakes to shake up enemies or break floors, you know. ![]() |

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Re: The Official Ideas for Future Weapons Thread
Lightness boots
Unlike Iron boots, these boots will make you almost glide above the ground. You wouldn't cause so much pressure. For example, in PH in Ocean King's temple, there is that loud floor. This wouldn't cause any noise. could also be helpful, so that some traps would not activate. On downside, gusts can blow you lot easier, and you couldn't activate surtant switches. Gohmas armor Walk on fire undamaged! -Get no damage from fire based attacks. Water attacks will do huge damage though... (Not capable of walking in lava) Also weak against anything else bar fire. |

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Re: The Official Ideas for Future Weapons Thread
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-Grand Jedi Master, Yoda. I got my avy here. |

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Re: The Official Ideas for Future Weapons Thread
How about the slate mask? It's a mask that works as a blank slate. When Link kills an enemy, he can choose to capture it's soul in this mask. Link then wears the mask, and transforms into said enemy. Depending on the creature Link becomes, magic is drained. For example, being a keese would use little magic, but transforming into an iron knuckle drains magic quickly.
This is if Nintendo ever brings back the magic meter. |

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Re: The Official Ideas for Future Weapons Thread
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Ganon...Demands...TACOS!!! I think that Zelda should never have voice acting. This is because Nintendo of America would have to dub, and you know what they say about video game dubs.... If you think so too, copy and paste this into your sig.
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Re: The Official Ideas for Future Weapons Thread
Temporal Odama - An item that allows Link to travel throught different time periods of Hyrule. Wind Waker, Ocarina of Time, Zelda 1, Minish Cap and all other future games with it. Also, being able to talk with previous incarnations and future incarnations of the legendary hero. That'd make for a fine, fine game.
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Re: The Official Ideas for Future Weapons Thread
I would like to see an item you get by beating a boss. such as the:
spacial blades: they allow you to slightly altar the dimensions. (slow down time shrink enemy's change flow of gravity etc.) mirror blade: same thing as the mirror shield but it alters directions motives and even life by switching health or bodies with an enemy. |

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Re: The Official Ideas for Future Weapons Thread
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Re: The Official Ideas for Future Weapons Thread
The Cane of Sahasrahla, which allows Link to posess and control enemies... similar to the Command Melody from TWW, except the Cane can be used on enemies to allow the player to control them. This would be useful in puzzles and certain enemies, for example Link would use a Leever to dig underground, or possess a Beamos to burn a hole in a wall. Of course, some enemies are immune to the Cane, but most of them can be possessed.
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Re: The Official Ideas for Future Weapons Thread
That whip idea reminds me of the grappling hook from WW, one of my favorite weapons of all time!
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