Calendar Awards Members List FAQ
View Poll Results: Should there be a stamina bar? (READ TOPIC FIRST!)
Yeah! It would make the game a lot more fun! 5 29.41%
I really don't care 2 11.76%
No, it really isn't needed 7 41.18%
Absolutely not! The game would be more hard! 3 17.65%
Voters: 17. You may not vote on this poll

Advertisement
Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions
Reply
$ Thread Tools
 
  #1 (permalink)   [ ]
Old 06-29-2008, 09:17 PM
TStarboy United_States TStarboy is offline
Goron
Join Date: May 2008
Location: Planet Earth
View Posts: 104
Stamina Bar?

In many Zelda games, it seems that you can just easily pull off attacks with no compensation (OoT, TP (for GC) Spin Attack ). In PH, they put a limitation on the amount of spin attacks and rolls you could do by making you lose focus for a second.

What if they introduce a stamina bar? A yellow bar, that loses a bit of stamina every time Link performs an attack. When Link stays still, it slowly refills. If the bar gets to zero, Link becomes really slow, his attacks barely do any damage, and the bar turns purple and goes into refill mode. The bar will slowly refill (quicker if Link stands still), and when the bar is filled again, Link and the bar turn back to normal.
Possible upgrades could include:
  • Lower consumption
  • Larger bar
  • Quicker refill time

Yellow Potions could instantly refill the bar regardless of its position. Eating or drinking anything (you could visit a bar or something, drinking potions or soup, but not fairies) could fill the bar a little.

What do you think? Is it a good idea? Is it unneeded? Would it make Zelda too hard?
__________________
Back as a poster because of Spirit Tracks?
Reply With Quote
  #2 (permalink)   [ ]
Old 06-29-2008, 09:22 PM
smallville boy Mexico smallville boy is offline
GAME OVER MASTER
Join Date: Jul 2005
Location: México
View Posts: 3,210
Re: Stamina Bar?

In zelda we always needed explore alot of territory, we dont walk with link, we always run and roll with link, a stamina bar isnt a good idea. the gameplay could been interrupted.
__________________
http://img386.imageshack.us/img386/3506/darklink35tx9.jpg
Reply With Quote
Advertisement
  #3 (permalink)   [ ]
Old 06-29-2008, 09:26 PM
TStarboy United_States TStarboy is offline
Goron
Join Date: May 2008
Location: Planet Earth
View Posts: 104
Re: Stamina Bar?

If you roll, it will take up barely any energy at all. Running takes up none. If you roll like you did in PH, it would work properly. (3 rolls, walk a little bit, 3 rolls, walk a little bit, etc...). Once you get the stamina upgrade, you should be able to roll from Ordon Village to Kakariko constantly without losing much stamina (like around 1/8th). Riding Epona takes up even less energy.

This is mainly meant to put a limit on the people who just constantly jump strike or spin attack in a fight.
__________________
Back as a poster because of Spirit Tracks?
Reply With Quote
  #4 (permalink)   [ ]
Old 06-29-2008, 09:36 PM
michael12268 michael12268 is a male United States michael12268 is offline
King of Darkness
Join Date: May 2008
Location: Grand Temple of Despair
View Posts: 488
Re: Stamina Bar?

i think its a pretty kool idea.
__________________
Quote:
Originally Posted by Valhelm View Post
Michael, you're now my honorary brother.

Reply With Quote
Advertisement
  #5 (permalink)   [ ]
Old 06-30-2008, 12:10 AM
heroman heroman is a male United States heroman is offline
Lyrical Poet
Join Date: Apr 2008
Location: ZU forums
View Posts: 1,486
Re: Stamina Bar?

YEAH! It should happen.
Reply With Quote
  #6 (permalink)   [ ]
Old 06-30-2008, 12:23 AM
Judge Magister Judge Magister is a male United States Judge Magister is offline
FORBIDDEN-Dmg HP
Join Date: Apr 2005
View Posts: 1,087
Re: Stamina Bar?

Quote:
Originally Posted by TStarboy View Post
If you roll, it will take up barely any energy at all. Running takes up none. If you roll like you did in PH, it would work properly. (3 rolls, walk a little bit, 3 rolls, walk a little bit, etc...). Once you get the stamina upgrade, you should be able to roll from Ordon Village to Kakariko constantly without losing much stamina (like around 1/8th). Riding Epona takes up even less energy.

This is mainly meant to put a limit on the people who just constantly jump strike or spin attack in a fight.
Riding epona should take no energy.

I understand the concept you are suggesting, but it would ruin the fact that Link is awesome because he can kill a billion enimies at once with floips and spins like a Spartain...or at least thats what I would like to happen...
__________________
"Why do you hesitate? The cryst is a blade, it was meant for you. Wield it. Avenge your father!"
Reply With Quote
Advertisement
  #7 (permalink)   [ ]
Old 06-30-2008, 12:36 AM
Xeves Xeves is a male United States Xeves is offline
Tobias, you blowhard!
Join Date: May 2008
Location: Meowtown
View Posts: 712
Re: Stamina Bar?

I really like this concept, especially since alot of my friends just spin attack constantly, as well as the jump attack. It would be alot more realistic (even though its a fantasy game) for Link to become tired after a while instead of being able to fight endlessly without fatigue. With your idea that realistic feeling would occur.

And yeah riding epona should take no energy from Link, but it's not like a real horse can run forever, I mean sure they can go for a long time without getting winded, but they still get tired. In fact, they should allow Epona to run at a steady pace for a long time instead of the carrot/horseshoe method of gameplay, no horse gets tired after 15 seconds of sprinting (unless it's obese, which epona isn't).
__________________
Reply With Quote
  #8 (permalink)   [ ]
Old 06-30-2008, 12:42 AM
Eternal Legend Australia Eternal Legend is offline
---
Join Date: Jan 2008
Location: NT, Australia
View Posts: 8,239
Re: Stamina Bar?

Quote:
Originally Posted by Xeves View Post
I really like this concept, especially since alot of my friends just spin attack constantly, as well as the jump attack. It would be alot more realistic (even though its a fantasy game) for Link to become tired after a while instead of being able to fight endlessly without fatigue. With your idea that realistic feeling would occur.

And yeah riding epona should take no energy from Link, but it's not like a real horse can run forever, I mean sure they can go for a long time without getting winded, but they still get tired. In fact, they should allow Epona to run at a steady pace for a long time instead of the carrot/horseshoe method of gameplay, no horse gets tired after 15 seconds of sprinting (unless it's obese, which epona isn't).
^ I agree. The carrot business with Epona should come to an end. She is a very athletic and fit horse. I don't think that she would slow down suddenly after running fast and having to have a carrot to run faster. I suppose just having a long time to run until she slows down a bit after running a field or so.
__________________
Quote:
Originally Posted by Mattyohh from DA
2012 End of the world: "So now we're all dying because 5000 years ago, some jungle kids in their knickers made a calendar saying so."
~ My DeviantArt page ~
Reply With Quote
Advertisement
  #9 (permalink)   [ ]
Old 06-30-2008, 12:48 AM
8bit 8bit is a male United Nations 8bit is offline
Just keep saying to yourself, "I'm adequate."
Join Date: Aug 2004
Location: Murphysboro, Illinois
View Posts: 4,404
Re: Stamina Bar?

Flow is a very important aspect in game and level design. Adding a stamina bar wouldn't really make the game much harder, though it would interrupt the flow of the game. At best, this would be annoying, at worst it would distract from every experience in the game.

And if you're talking about a system that limits the amount of time you can do the best attacks in the game, why not just use the system in PH instead of utilizing an awkward bar?

Also, upgrades would work fine, and this way, everything isn't linked to the same static bar. Its all dynamic. You can have an upgrade that removes fatigue from rolling or removes epona's fatigue, and still spin and jump attack related fatigues. or reduces the rate of fatigue or length of one thing and not the other.
__________________
Last Edited by 8bit; 06-30-2008 at 12:57 AM. Reason: Reply With Quote
  #10 (permalink)   [ ]
Old 06-30-2008, 11:52 AM
zel2424 England zel2424 is offline
Deku Scrub
Join Date: May 2008
Location: england
View Posts: 13
Re: Stamina Bar?

No because it would be much harder and boring to play
__________________
Follow sig rules.
http://www.zeldauniverse.net/forums/new-members-board/8536-newbies-guide-universe.html
Reply With Quote
Advertisement
  #11 (permalink)   [ ]
Old 06-30-2008, 11:57 AM
QuietChaos United_States QuietChaos is offline
Zora Warrior
Send a message via AIM to QuietChaos
Join Date: Jun 2008
Location: Charleston, SC
View Posts: 254
Re: Stamina Bar?

I don't think this would be a bad idea. I do have to say though, if they added a stamina bar it would definitely be cool to also throw in a new pair of boots that increases your speed while your run/walk/roll. Not so much like the Pegasus Boots/Seeds that allow you to dash, but more like just in general the ability to run faster and what not. If you wanted to get fancy you could say the boots allow Link to not only move faster, but keep his stamina bar from draining too quickly.
__________________

Reply With Quote
  #12 (permalink)   [ ]
Old 06-30-2008, 01:31 PM
TStarboy United_States TStarboy is offline
Goron
Join Date: May 2008
Location: Planet Earth
View Posts: 104
Re: Stamina Bar?

I like that idea with the boots. It's these kinds of gameplay-wise things I like to think about, not the story. The stamina bar wouldn't make the game boring, it's boring right now just constantly jump attacking/spin attacking.

Epona's energy is like nothing. It would take up the amount of energy it took me to type this. There should still be a small drain on Link's stamina, because he couldn't just sit on Epona for a long time. (And if Nintendo does incorporate this into the next Zelda, there will be some person who will just run around in circles trying to drain their energy .)
__________________
Back as a poster because of Spirit Tracks?
Reply With Quote
Advertisement
Reply

Tags
stamina bar


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -5. The time now is 05:02 AM.

Contact Us - Zelda Universe - Archive - Privacy Statement - Top
no new posts