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What road will the LOZ series take next?
My original question didn't address my concern so I had to rephrase.
The main question I have here is though, what do you believe will happen... Will they go in the footsteps of the "hero of time" style (OoT; continuing where the Link in MM left off) or the "new hero" (TWW, TMC, PH, the new hero) style for the next game? (edited/ rephrased properly) ps. Sorry for the original text, it was written incorrectly addressing none of the points I was wishing to converse about...try to be unaware of the previous arguement on this thread... |

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Re: What road will the LOZ series take next artistic or cartoon?
TWW was utterly AWESOME. TP was fun but as i'm sure many other people agree there was absolutly nothing new about it. TWW actually tried something new and it was excellent. IMO OoT is the best in the series but they can't just keep remaking it over and over again (technicly it was a remake to LTTP.)
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Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: What road will the LOZ series take next artistic or cartoon?
Don't get me wrong, I think the actual plot was spectacular... I'm really just making a petty remark about the actual visuals... I like the turn in plot. I just feel as though they could have gone and made it more visually desirable, despite the system.
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Re: What road will the LOZ series take next artistic or cartoon?
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You DO realize that Ocarina of Time, Majora's Mask and Twilight Princess were the only Zelda games with realistic graphics, don't you? And even they had characters with large, anime-style eyes and expressions. All others that have been released have very cartoonish graphics. Also, do you really think that realistic graphics are more artistic, creative and stylized than cartoonish graphics? I don't see how that makes sense, as realistic graphics have no style. They're just realistic, based on visuals you see in everyday life. Therefore, there's nothing unique or stylistic about them. Finally, the story in Wind Waker is no more "juvenile" than any other Zelda game. In fact, the majority opinion is that it has one of the most captivating stories of any Zelda game ever made. Granted, that's just an opinion, but I really don't see the difference between Wind Waker's story and that of any other Zelda game in terms of maturity. Zelda never had dark, mature stories except for Majora's Mask and Twilight Princess, which had very serious subject matter. Wind Waker had the same "get three sacred items and use them to open the path to six new levels in order to stop the forces of darkness and save Princess Zelda" story as just about every other Zelda game, and it managed to make its plot unique by portraying Hyrule as having been sealed away in the ocean. I'm not trying to bash your opinion or anything, so sorry if I sound like it. I just can't stand some people's arguments against the graphics and story of Wind Waker. |

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Re: What road will the LOZ series take next artistic or cartoon?
First off, art is art. Saying "cartoon" isn't artistic is a matter of opinion. So I shall refer to your use of "artistic" as "realistic".
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I'd have taken out the bold; it just screams favoritism. Following in the footsteps of OoT would not be wise, and we already have said game that follows in OoT style. The Zelda series is in dire need of originality.
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Re: What road will the LOZ series take next artistic or cartoon?
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I also feel as though there is surrealism in the realistic graphics making them not so realistic... it really is a matter of opinion as I addressed before as well. It just is a bit.... irritating... because I feel like it could have been darker. It's really the creator's attentive though, It's not so much even being serious, I just feel as though they made them seem a little TOO happy. With the bright colors and everything. Slightly disturbing but an enjoyable game in the long run. |

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Re: What road will the LOZ series take next artistic or cartoon?
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Re: What road will the LOZ series take next artistic or cartoon?
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![]() ![]() Adventure of Link: ![]() ![]() A Link to the Past: ![]() ![]() Link's Awakening: ![]() ![]() ![]() Ocarina of Time: ![]() Majora's Mask: ![]() ![]() Oracle of Ages/Seasons: ![]() ![]() ...continued in next post....
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Re: What road will the LOZ series take next artistic or cartoon?
The Wind Waker:
![]() ![]() Four Swords: ![]() ![]() Four Swords Adventures: ![]() ![]() The Minish Cap: ![]() ![]() Twilight Princess: ![]() ![]() Phantom Hourglass: ![]() ![]() The above is a list of Zelda games, followed by an example of official artwork and a screenshot of each game. A serious/realistic graphical tone isn't exactly a normal trend for Zelda games.
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Re: What road will the LOZ series take next artistic or cartoon?
Wow this is a painfully fanboyistic thread.
Thread starter: all you did was state your opinion as fact over, and over, and over, and over. First of all, OOT/TP graphics do not equal "more serious" or "dramatic". The wind waker was the most dramatic game in my opinion by far, we have character development, emotional ties, expression...I mean, have you ever played through the wind waker? It sounds like you just judged it by the graphics and just left it alone. The graphics fit so perfectly and it will just become second nature to you. It's vibrant and colorful and gives you a wonderful experience. It's beautiful. It's not "silly" and it is certainly extremely artistic.. Twilight princess was fan service. I didn't see anything new, it was yet another generic zelda game. But i guess that's not important to you, as long as your little man on the screen looks real...ish. With wind waker we get an intriguing connection to the OOT/MM story as well as a unique plot and amazing overworld. Journeying to the bottom of the sea to hyrule castle had the feeling of returning home. The dialogue of the characters (escpecially Ganondorf. He had ACTUAL CHARACTER DEVELOPMENT OMG) is amazing. We get to see into the lives of each and every character. Wind waker is made of epic win and it owns your face. |

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Re: What road will the LOZ series take next artistic or cartoon?
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Secondly, the storyline of The Wind Waker was not juvenile. No Zelda game to date has ever had a fantastically complex plot, but The Wind Waker dealt with some very serious subject matter, which few Zelda games have. Just because it wasn't shown directly, or shown through the graphical style of that game, doesn't mean it was less than what it was. Quote:
I absolutely loved the graphical style of games like A Link to the Past and The Wind Waker, which could be considered "cartoony." The use of colors and contrasts kept me enthralled, especially in places like the Dark World or the Great Sea. I found the graphics in Ocarina of Time absolutely disgusting; I found hardly anything in that game which I would consider beautifully constructed, with the exception of some parts of the Forest and Water Temples. Majora's Mask did a lot better in this respect, in my opinion. But don't even get me started on the graphical style of Twilight Princess. |

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Re: What road will the LOZ series take next artistic or cartoon?
The style in TP is utterly ****. It's uncreative and overused. The Wind Waker cartoon style not only brings you a sense of childish adventure nature like every Zelda should bring, but it's also unique and flows beautifully.
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Re: What road will the LOZ series take next artistic or cartoon?
YouTube - Zelda: Wind Waker - "Wings of the Seagulls" Music Video
Here. This AMV captures the beauty and emotion of the wind waker quite well. I love it, even though I'm not particularly into nickelback. Any AMV done like that with a different zelda game would not work, as it lacks the emotion of the wind waker. You know this to be true. I mean, the wind waker is the story of a boy who went with a gang of pirates to locate his kidnapped sister. Along the way he discovered the secrets of the ancient land of hyrule and discovered his destiny. It's an amazing plot, one of the best. It's not childish, if anything, it's extremely deep and intriguing. I wonder if the OP will ever come back to this thread. |

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Re: What road will the LOZ series take next artistic or cartoon?
I say they should stick with the older art style, I've always loved the artistic side of Zelda more, and not to mention they only made 3 games (Not counting the older ones seeing the graphics were horrible) that were actually artistic.
So the childish art style is over used, all the zelda games lately are child art. Twilight was the first in a long time. |

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Re: What road will the LOZ series take next artistic or cartoon?
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Search your heart.
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Re: What road will the LOZ series take next artistic or cartoon?
The Wind Waker's graphics were gorgeous, and the story was quite captivating. It has the best graphics and the best story in the series, IMO.
The whimsical tone of the graphics was quite fitting. The Zelda series works great as a bright and sunny overworld, but the contrast of the dark dungeons was wonderful. The art style was excellent and I loved the whole thing. And as for story, it's been said, but it's wonderful how it evolves and flows. It just works brilliantly.
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Re: What road will the LOZ series take next artistic or cartoon?
My opinion was changed now that people have put more optimistic comments about it not so much biting comments. I'm starting to think that depending greatly on the story line, the art should go with it. =]
I think the new changes are amazing, but at the same time I favor the more "realistic" zelda games VISUALS not stories. So it's a win-win situation. I was just growing weary of the growling but, I guess I did state my post quite opinionated but, that wasn't the attention, I should have simply asked which road do you believe shall be taken next. SOOOO sorry to offend anyone. The actual question was what do you think is coming next.... nothing so opinionated... but thanks for the "feed-back" |

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