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future zelda minigames/side quests
Now. If you've done a minigame (ex. river rafting, with bow & arrow in TP), or a side quest (ex. bug collecting on TP), and really like the fact they had those. You can give an idea of the next mini game or side quest. the version is either mini game, or side quest.
version: mini-game Game: Navi-slayer Goal: to kill Navi in any way possible. game line: you appear hyrule field, and you only have your sword, stick, etc. Navi flies over saying "heehee, you cant touch me!" Now, you would kill Navi because of that. now you have three types to kill navi with. magic, ranged, and the head on assalt. You have threee weapons for each type assalt: stick, sword, fly swatter ranged: rock, crossbow, and windex (and original idea by JamesCava, which is what he was previously called) magic: fire, ice, lightning You must do it in the most decorative way possible (and i mean coolest), to earn points/rupees now, please post, and give ideas. ![]()
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Re: future zelda minigames/side quests
lol navislayer.. not going to happen but i'm sure a lot of people would like it hehe
i'd like to see something similar to PH ship parts colecting sidequest. it's much like what most recent console zelda's have, only they'd be useful. i hardly see much use in collecting bugs for RUPEES, i'd want something better. for example, sword hilts or blades. not that exact idea, but you get what i mean ![]()
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Re: future zelda minigames/side quests
I want a shooting gallery back. I mean, a full-out one like in OoT. That was a lot of fun. And it would be even better with the Wii remote. I was actually legitimately disappointed to find that there wasn't one in TP.
Beyond that, i guess bringing back rings from OoX would be cool. Customization always makes games more fun, IMO. O, and another Biggoron's Sword option kinda quest |

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Re: future zelda minigames/side quests
^^^ yeah a shooting gallery
![]() bring back a one like, a replica of the OoT one, but obviously wii-mote like in TP. but this time.. there would be more stages, for example set this in OoT: you finish 100% on that shooting course in OoT, but then you go to another room like you do in the chest minigame, and try another course. i was disappointed also with the whole hookshot equivalent thing. :/
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Re: future zelda minigames/side quests
yea, that would be cool. and maybe have each room themed differently. so one room, you aim at rupees. then another your targets are actual targets. and maybe clay pigeons or something in another... idk, but you're definitely right. it would be cool to have a bunch of different courses.
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