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New Temples
Ok, well, basically this is a thread where you give your thoughts on what the temples/dungeons in the next Zelda game should be like. Give lots of description. And, possibly an item and boss? I will write my description in a little bit, but you guys tell me what you think.
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Re: New Temples
I really think there should be a dark version of Arbiters' Grounds. Making the walls yellow didn't make it scary. If the walls were a dark blue or gray, it would be creepier.
It would be a jail theme, and while looking for the entrance, Link falls through a hole into the dungeon. He ends up in a jail cell, and has to unlock the path to the entrance using a Magic Staff. The Staff is obtained prior to the dungeon, and could be the main point of the game. You get powers for it, and this dungeon could have a fire power, which would make flames shoot out. Something could be burned on the path to the temple entrance, making it easier to get in. Anyways, Link has to listen to the dead spirits of prisoners, and figure out the plan they had to escape, and use that to get to the temple mini-boss. This mini-boss would be sort of a ghost of a warden type person, who had a long spear or poleax, similar to the Hylian Knights. You fight him in a kind of 1-1 swordplay thingy, and when you defeat him, you learn the fire spell. You can light torches and burn down wooden walls with the staff, and you navigate through the temple. There will be HUGE bubbles similar to the ones in Bottom of the Well, that are floating around, and take off maybe... 4 hearts. Multiple enemies will be hiding around corners, and the OLD redeads will be there to haunt you. The boss is a huge wallmaster thing, it will grab you, and squeeze you (and you will take damage), in a similar way to Master Hand in Smash Bros., until you perform a Spin Attack. You first have to burn the ropes attaching it to the ceiling, and then it will drop. It will use its 4 fingers to block your sword, while you have to strike its palm. The thumb will constantly be using spells and such to keep you away, and will whack you when you get close. Use the shield to block its pusher spell, and avoid it when you're near. 20 hits from your sword and it will go down.
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Re: New Temples
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Wow, epic. I really like everything. No joke. The only thing I wouldn't like is the boss, cuz I hate wallmasters. Their nasty and creepy. Oh, "There will be huge skulls (I forgot their name) similar to the ones in Bottom of the Well", those are called bubles btw.
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"It is not bigotry to be certain we are right; but it is bigotry to be unable to imagine how we might possibly have gone wrong" ? G.K. Chesterton |

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Re: New Temples
Yeah the next Zelda needs to have at least ONE terrifying dungeon
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Re: New Temples
Quote:
__________________
"It is not bigotry to be certain we are right; but it is bigotry to be unable to imagine how we might possibly have gone wrong" ? G.K. Chesterton |

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Re: New Temples
There should be a boss that is like the 4 poes in Arbiter's grounds, except tall and skinny and dances while singing softly.
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