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Old 06-11-2008, 05:55 PM
Sage_of_Stars Sage_of_Stars is a male United States Sage_of_Stars is offline
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Temptations

Link may be pure of heart but that doesn't mean that he can't be tempted. Here's my idea: In a future game, there's this demon that approaches Link and tempts him to do evil while offering things like power. When this happens, Link is sent into his own mind to fight a the personification of that temptation as a mini-boss. No two of these will look alike. One of them might he Dark Link. Link winning the fight means that he's overcome the temptation. After this has happened a certain number of times, an angelic creature appears before Link and tells him that he has proved himself to be good and shows him where to find the Master Sword (or some sword that has evil repelling power). Later in the game, Link finds out that the demon is really working for the main villain of the game. Link fights and destroys the demon.

I think that this idea could add character development to Link. Character development can lead to a better story.
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Old 06-11-2008, 06:03 PM
Lloyd Irving Lloyd Irving is a male Lloyd Irving is offline
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Re: Temptations

It's a good idea. It's sort of like a referenece to the temptation of Christ, which makes it even more interesting. And it makes it better to make use of the plot twist through gameplay (e.g fighting dark link or the manifestation of the tempted self.)

LoZ game are in need of more plot twist and especially more character development. To me, Link has been so lifeless-- he just doesn't have any depth, and his personality is too vague. I find it very hard to relate to Link in any way. He almost seems like a killing machine that obeys to orders and agrees to fight for good.
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Old 06-11-2008, 06:18 PM
Green Lantern Green Lantern is a male United States Green Lantern is offline
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Re: Temptations

It's an okay idea but the idea of a hero being tempted by power seems very overused nowadays. I suggest a different kind of temptation. In some games whenever Link does something good the people he did it for have no idea it was him. Perhaps a game can be made where Link has to choose between being a good guy and be ignored by the ungrateful masses he rescues or join some evil orginization and get the respect he deserves. Something like this would add depth and originality that Zelda's recently have been lacking.
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Old 06-11-2008, 07:18 PM
8bit 8bit is a male United Nations 8bit is offline
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Re: Temptations

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Originally Posted by Ankiseth View Post
It's an okay idea but the idea of a hero being tempted by power seems very overused nowadays. I suggest a different kind of temptation. In some games whenever Link does something good the people he did it for have no idea it was him. Perhaps a game can be made where Link has to choose between being a good guy and be ignored by the ungrateful masses he rescues or join some evil orginization and get the respect he deserves. Something like this would add depth and originality that Zelda's recently have been lacking.
If link was ever the anti-hero it wouldn't be Zelda.

Maybe he could be tempted by three 'demons' (or something less cliche) each representing wisdom, power, or courage.
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Old 06-11-2008, 07:21 PM
Green Lantern Green Lantern is a male United States Green Lantern is offline
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Re: Temptations

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If link was ever the anti-hero it wouldn't be Zelda.
http://www.zeldauniverse.net/forums/...elda-rant.html
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Old 06-11-2008, 07:31 PM
Catch Catch is a male United States Catch is offline
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Re: Temptations

This reminds me of the cutscen from TP right before the Lakebed Temple.
I think it's an interesting Idea however Link should never, ever, EVER be evil. However I think a borderline would be good, but only in a Luke Skywalker fashion, not Anakin.

As for what tempts him, the Triforce of course.
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Old 06-11-2008, 07:31 PM
Shinespark Shinespark is a male United States Shinespark is offline
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Re: Temptations

Glad to see that my thread is getting some use, Ankiseth.

I think that this could work if fleshed out a little more. As Ankiseth said, power temptation is way too overused. Respect is pretty worn as well, but not nearly as much, plus it would be far more applicable to Zelda. Link doesn't care about power. If he did he wouldn't fight Ganon to make sure that the Royal Family kept their power. Link fights because those around him are too weak to do so, hence why he has the Triforce of Courage. I think that him not getting the respect he deserves for it would be applicable, as it would pertain to courage, and it's something that's already been touched on a bit. Midna mentioned it in TP, and I'm sure that Link has thought of this before.

So yeah, Link being tempted could be very interesting and add depth to his character, but I think the idea needs a little more fleshing out before its complete.
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Old 06-11-2008, 07:34 PM
Catch Catch is a male United States Catch is offline
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Re: Temptations

^ I actually agree. maybe it should be like in WW, he gets the Master Sword to defeat Ganondorf, but by doing so actually helps him. This time it could be some sort of Power that he uses for good, but ultimately turns out bad.
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Old 06-11-2008, 08:24 PM
Sage_of_Stars Sage_of_Stars is a male United States Sage_of_Stars is offline
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Re: Temptations

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Originally Posted by IGNIS View Post
It's a good idea. It's sort of like a referenece to the temptation of Christ,
Thanks, that's what I was going for.

Here's an example that I made up:
So Link is walking along and he sees a mysterious robed man who owns a shop in his wagon. The man offers Link a very powerful (and evil looking) sword that can defeat any enemy with one hit. Link doesn't have enough rupees for this (he can't hold that many either) so the man suggests to Link that he should rob the nearby village. Link thinks this over. He really wants that sword and it could be used to save people but does that justify stealing? Link is transported to his mind and he has to fight a darknut (which represents a powerful enemy) that wields the sword that he wants. Link wins the fight and returns from his trance. He refuses the offer and the mysterious man disappears in flames.

Link wouldn't be evil in this game. If Link lost the battle to his temptation then it would just be a game over.

The more that Link rejects sin, the more good he becomes. Maybe he should gradually develop angel wings and a halo. Maybe he should even have an optional white tunic.
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Old 06-11-2008, 08:28 PM
PurpleHerring PurpleHerring is offline
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Re: Temptations

That's somewhat good. Any thoughts on a Metroid Prime 3 joke, anyone?
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Old 06-11-2008, 11:22 PM
8bit 8bit is a male United Nations 8bit is offline
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Re: Temptations

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Originally Posted by Catch~22 View Post
^ I actually agree. maybe it should be like in WW, he gets the Master Sword to defeat Ganondorf, but by doing so actually helps him.
Zelda will not turn into Mario RPG/Paper Mario/Mario Sports.
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Old 06-12-2008, 12:10 AM
8bit 8bit is a male United Nations 8bit is offline
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Re: Temptations

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Originally Posted by Sage_of_Stars View Post
Thanks, that's what I was going for.

Here's an example that I made up:
So Link is walking along and he sees a mysterious robed man who owns a shop in his wagon. The man offers Link a very powerful (and evil looking) sword that can defeat any enemy with one hit. Link doesn't have enough rupees for this (he can't hold that many either) so the man suggests to Link that he should rob the nearby village. Link thinks this over. He really wants that sword and it could be used to save people but does that justify stealing? Link is transported to his mind and he has to fight a darknut (which represents a powerful enemy) that wields the sword that he wants. Link wins the fight and returns from his trance. He refuses the offer and the mysterious man disappears in flames.

Link wouldn't be evil in this game. If Link lost the battle to his temptation then it would just be a game over.

The more that Link rejects sin, the more good he becomes. Maybe he should gradually develop angel wings and a halo. Maybe he should even have an optional white tunic.
Ive always liked the idea of mind based dungeons/battles, though I don't really like the halo/wings idea. Though a white tunic that's achieved through resisting all of the optional temptations would be awesome. Maybe the demon would continue to test Link throughout the game, seemingly unrelated to the main plot, and then near the end of the game, if you've completed all of the temptations you can fight him to the death, after finding out he was an agent of Ganon and, after defeating him in one final battle, he'd receive a white tunic which would increase Links speed, attack damage, defense, and give him the ability to hover after walking off an edge, somewhat like the hover boots. It could also allow you to see special hidden areas, kind of like the lens of truth, but it would show you specific areas that the lens of truth wouldn't.

This would be great, especially if they included small dungeons, and not just single battles.
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