First of all I'd like to apologize for the sudden stream of hatred most of you probably had when you read the title. Second of all this idea is mostly something I'm toying with at the moment, I'm not even sure I'd like it.
As most of you should know (SPOILERS if you don't), the only cases of voice acting in the N-64 series were grunts, laughing, and general onomatopoeias. None them had voiced dialogue, this changed when a few characters in
TWW could be heard speaking along to the text, mainly Jabun and the King when he made the wish to fully flood Hyrule. And then there is the case of Midna, whose dialogue is voiced. All of these examples were done in an incoherent language and worked well with the series but they made the absence of voiced dialogue in other characters seem strangely sad (at least for me).
At the same time giving them a range of voice actors for both Japanese and English dubs would be preposterous. It would ruin the experience of a distant land. So I wondered if they would go a different route one that would expand on where the series is already in this field. What if instead, voiced dialogue is done in a made up language like the games Ico and Shadow of the Colossus. This would essentially fill a certain vocal void without risking the mystical elements of the game to be ruined by cheesy voice acting.
Of course it's just a thought. In fact I'm not all too sure that it would work. Make no mistake though, I don't think Link should be given dialogue. His words and responses are always something that the player should imagine.