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#81
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#83
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Re: Idea for the next Zelda game i just made up, your thoughts?
none of that would make sense with the game's story what so ever. sorry, but the whole point of this is to make a story unrelated to zelda and ganon/dorf
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#84
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Re: Idea for the next Zelda game i just made up, your thoughts?
New villain. Vote for it to be an enemy or boss.
Crolt. Holds 2 crossbows, one with slow but strong fire, the other with rapid yet weak fire. Moves very quickly, but gets hit really hard. \w/ LTR \w/
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#85
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Re: Idea for the next Zelda game i just made up, your thoughts?
The Legend of Zelda: Archaic Entity (or Entity Archaic?)
Summary of the first 30 minutes of the game: It is 5 years after Twilight Princess, and you see an opening cutscene that shows the opening credits with very melancholy and dark orchestrated music playing in the background, and you see the camera slowly moving through trees in a thick overgrown forest at night, and you can see fireflies occasionally blinking across the screen. Once the opening credits end the music abruptly silences and you see a silhouetted figure stumbling across the forest floor, and you can hear a familiar pant. The figure falls to the forest floor, and the camera angle changes to the closed eye of the man. You can see blood running down his forehead and he opens his eye slightly. You then hear whispering voices speaking in an unknown language and the man’s eye widens and dilates, then darts around. Then the camera angle becomes what he sees, and the angle whips around and you see white figures clouding his vision. He then starts to get flustered, stands up and draws his sword. The camera revolves around the man, who is completely shadowed except his eyes. His eyes are still darting around. Then you see subtitles appear on the screen, “Rushing away in such haste will not rid you of me…” Then the moonlight comes in and you can see that the man is Link. The voice speaks again. “Confront me; your efforts cannot thrive any longer.” Then the camera zooms into and inside Link’s eye and you find yourself in a white room that seems to be endless. Then you see dark link (as it seems), and he is walking tow'ards you slowly, and he summons a large sword that is shaped like a pointed 8 (sound familiar? Its Fierce Deity Link’s sword) as he advances and grins, blaring sharp teeth, and then says, “So determined… and yet you cannot find them, its all lost. Even if you do find where they are, their demise is inevitable. But do not blame me, I did not take them, however it may seem…” He w'arps behind you and whispers in your ear, “It was you.” Link yells and swerves around with the Ordon Sword drawn, but dark link is not there. Then you are given the choice to take the tutorial or just fight the boss. NOTE: you start out with every sword attack Link learns in TP -Tutorial: You learn the basic sword attacks by fighting weak duplicates of dark link. -Boss: Unknown (Looks like Dark Link, but you can probably guess by now who it really is) Weapon: Fierce’s Sword Strategy: It’s a straight sword fight, but he will be very acrobatic compared to link. You have to be very aw'are, since he will swiftly reappear either behind you or above you, and you have to either block or counter his attacks. Once you beat him, he appears exhausted, and you go to a cutscene. Link goes over to stab “Dark Link” through the heart, but is then flung 10 feet away, and the camera shows links face with Fierce’s sword in his face, with “Dark Link” standing over him. Link wakes up on a bed, and he is heavily bandaged. On the other side of the room you see two people. One of them turns around and sees you, and you can see it’s a she. She looks like a mixture of Ilia and Zelda, but with long brown hair. She’s startled, “He’s awake.” How does that sound so far? Last edited by Xeves; 05-16-2008 at 06:36 PM. |

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#87
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#88
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Re: Idea for the next Zelda game i just made up, your thoughts?
Pretty sweet! I'm working on my own idea for a Zelda game (I really wish I knew what happened to the one I posted a while back...), maybe you can check it out when I get the first bit of information up? But yeah, you're definitely on a roll!
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#89
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future zelda
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#91
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Re: Idea for the next Zelda game i just made up, your thoughts?
ALL of these posts sound so awesome.There could be over 50 temples and Ganon would be the boss of one temple but is still the main/final boss but is weaker.Then when you beat all the temple Every bit of Evil in that world would merge and Link would have to find away to beat the evil
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#92
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Re: Idea for the next Zelda game i just made up, your thoughts?
JamesCava, don't double post.
And 50 temples for one game is absurd, that will never happen.
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#93
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Re: Idea for the next Zelda game i just made up, your thoughts?
Er, who said it can't? If Nintendo dedicated some time with the game, it can happen. Or maybe just put updates on the game every month a temple or something.
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#94
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Re: Idea for the next Zelda game i just made up, your thoughts?
No, way. It takes Nintendo a good four to five years on average to make a game. That's at just about ten temples per game. If they were to implicate better graphics, better puzzles, items, music, etc, it will take them forever.
The only way I see it possible would be for downloadable content, but again, I would rather Nintendo worry about the new game than trying to improve the games I already loved and beat.
__________________
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#95
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Re: Idea for the next Zelda game i just made up, your thoughts?
The downloadable content is what I stated in my last post, updates.
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#96
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Re: Idea for the next Zelda game i just made up, your thoughts?
Right, and I agreed with that, but also said, it's a waste of time. Improve your new games, not your old classics.
__________________
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#97
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