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...just your average guy.
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I think the next great Zelda game should include dungeons that you have to beat a part of the way, leave and find a missing key, a hidden ability or a new ability before you can continue through the rest of the dungeon. Perhaps even requiring the assistance of another character.
I have a thousand different ideas though, so I don't feel like writing them all right now, especially after such a long day.
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The Legend of Zelda: Relinquished ![]() --Credit to DSL9 for this Sig-- |
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