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Hero of Hyrule
Join Date: Sep 2007
Location: Western New York State
Posts: 869
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Another game in the style of the original?
I think that could be cool. A massive 3D game in the same style as the original game. Minimum story, but much harder then recent Zelda games, options to do dungeons out of order, tons of exploring and very anti-linear. Make Hyrule Field full of interesting things to do, and infact the main part of the game.
There should also maybe be two towns or so with tons of sidequests. As for the graphics... I'm thinking a mixture between TWW and TP. Detail like TP, but the general art style from TWW and cel shading. Sort of like Toon Link from SSBB, but imagine that for the whole game. As for what Link looks like, I'm thinking pretty much just like Toon Link from SSBB, but the retro costume. It'd be cool to see Link in the retro colors again, and it would really fit in with a game in style with the original Zelda. So what you think?
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#2 |
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Terminian
![]() Join Date: Jun 2007
Posts: 597
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I think graphics wise ,it should be ....
Oot is to MM as TP is to ___ you know what im sayin? little bit better graphics than tp , but more colors , fogs , and weather effects .
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#4 |
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Goron
Join Date: Jan 2008
Location: In a house
Posts: 255
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Please enjoy Hugh in moderation
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I think that this would be fantastic. The Zelda series should go back to its roots, with Link as a wondering swordsman caught up in an adventure to save a barren and apocalyptic Hyrule. The game has to feel like a true adventure, with Link practically on his own against Ganon and his minions. Rupees must be scarce, and Link must fight for every last one.
It should be very difficult, as both enemies and puzzles must provide a challenge. I think for this type of game the graphics need to be realistic, rather than cell-shaded. I have nothing against cell-shaded graphics, I just feel that they wouldn't fit this game. I also think there should be a strong story. Why exactly do we need to sacrifice the story? So, ya, good idea. ![]() |
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#6 |
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Zora Warrior
![]() Join Date: Mar 2008
Location: Cleveland-Ohio
Posts: 445
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Quote:
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l\/l l\ / l l l/ / - MDS ![]() Let fear be cast into the hearts of our enemy. Let them lose all hope and let their heart sink into the unending darkness. Let them have no will to live. Let them feel the power of the Sages of Despair! ![]() ![]() |
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#7 |
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Terminian
![]() Join Date: Jun 2007
Posts: 597
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OMG the pain of the blue rupee
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#8 |
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Gerudo Thief
Join Date: Apr 2008
Location: London
Posts: 98
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I actually said this on another post, but no Zelda has really instilled a sense of dread within me (not even MM) I'd like a Zelda that has a real menace to it. (And I don't mean violence.) I mean colors, text, character design, weather, and moods. Catching' my drift?
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#9 |
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Hero of Hyrule
Join Date: Sep 2007
Location: Western New York State
Posts: 869
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And the story, well, it might be hard to integrate story into such an anti-linear game.
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#10 |
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Terminian
![]() Join Date: Jun 2007
Posts: 597
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Keep TP graphics add a little cel shade. use different color fogs. ditch the greyness.
add blur to unfocused parts . add water to every little little detail. make things shine. add a little bit of sunlight to dark rooms . more colors are needed . make noises come from every little nook and cranny. add music only to special scenes like villains or a fanfare, more like a movie.
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#11 |
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Zora Warrior
![]() Join Date: Mar 2008
Location: Cleveland-Ohio
Posts: 445
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And more than 1 sprite for rocks and trees,etc
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l\/l l\ / l l l/ / - MDS ![]() Let fear be cast into the hearts of our enemy. Let them lose all hope and let their heart sink into the unending darkness. Let them have no will to live. Let them feel the power of the Sages of Despair! ![]() ![]() |
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#12 |
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Deku Scrub
Join Date: Apr 2008
Posts: 1
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wow that would be cool just keep the graphics of tp and put it on the wii! |
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#13 |
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Gerudo Thief
Join Date: Apr 2008
Location: London
Posts: 98
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wow that would be cool just keep the graphics of tp and put it on the wii!
