| View Poll Results: How Badly do you want changes in LoZ? | |||
| ... Every game is the same.... I stopped buying them.... |
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4 | 10.53% |
| It gets boring, but... come on.... its Zelda... |
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7 | 18.42% |
| I like the Zelda Games.... changes might be nice, but Not necessary... |
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23 | 60.53% |
| No changes to Zelda, its fine the way it is |
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4 | 10.53% |
| Voters: 38. You may not vote on this poll | |||
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#1 |
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#2 |
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Banned User
Join Date: Feb 2008
Location: Somewhere, over there.
Posts: 690
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I want change, sure. but i wouldn't boycott the next game
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#3 |
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#4 |
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Goron
Join Date: Feb 2008
Location: England brub
Posts: 229
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I like the Zelda Games.... changes might be nice, but Not necessary...
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Yeah Zelda is good |
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#5 |
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#6 |
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Banned User
Join Date: Feb 2008
Location: Somewhere, over there.
Posts: 690
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the changes i would want? harder difficulties, more complex puzzles, and a change in the normal storylines. i want them to break away from the OoT story and stop making sequels and prequels to everything. |
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#7 |
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Zora Warrior
Join Date: Jan 2008
Posts: 388
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Quote:
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#8 |
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Banned User
Join Date: Feb 2008
Location: Somewhere, over there.
Posts: 690
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#9 |
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Zora Warrior
Join Date: Jan 2008
Posts: 388
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#10 |
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Banned User
Join Date: Feb 2008
Location: Somewhere, over there.
Posts: 690
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#11 |
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Gerudo Thief
Join Date: Apr 2008
Location: Dallas
Posts: 71
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Formula, I'm not sure what sort of changes you want to see. Like, big sweeping changes to the gameplay style? I don't know if that would work, let alone if Nintendo would allow it.
Look to their other franchises: Mario (aside from his non-canon sports/party games) has only seen superficial changes over the years, from completing levels to achieving goals within levels (collecting stars). There was the example of Super Mario Sunshine, which generally felt different from the other Mario games to the point where, while it was enjoyable because it was Nintendo-polished, you could have plugged in a whole new character and called it something else. Star Fox has flown in his arwing in all of his games, although Star Fox Adventures saw him venture outside for the longest period of time, enough so to call it an entirely different style of game. If anything, the shooting sequences felt tacked-on. The game was still fun, but again, not StarFox-fun. It's no surprise that Rare was developing it as something entirely different before Miyamoto bogarded the project and effectively pissed Rare off enough to leave for Microsoft. Making a Zelda game where Link does completely different things from the original gameplay subset of adventuring through dungeons with a sword and shield would be purposefully creating a black sheep of the franchise, like these other two games. Both were still successful, but in the memories of gamers, neither are likely to be the favorites. And we're still talking about a franchise with both AoL and MM, solid games in the series but not like their counterparts. I can play through Zelda games over and over, knowing full well where things are and still enjoying the amount of freedom to what the game wants me to do. They expanded gameplay significantly over the years with the addition of heart pieces, fishing, instrument-playing (instruments were always there but starting on the N64 you could PLAY them), mask collecting, and sailing to name a few. I don't want a Zelda RTS or RPG (unless they surprise me with SMRPG-style quality), but I know some do. I just don't feel like it would fit in with the other games. What do you think?
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My timeline theory: Same sword, different day. |
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#12 |
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Gerudo Thief
Join Date: Apr 2008
Location: Portland, OR
Posts: 36
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I really, really don't like a lot of the ideas I've heard all across the internet regarding the direction the series should take. And by that, I mean, I cringe at disgust at some of the ideas people spew out.
For example...a futuristic Zelda. Why on earth would you want something like that? I fail to see the appeal. Think about it. Inclusion of guns as weapons in the Zelda games. We have more than enough First Person Shooters these days, thank you very much. Not only is the idea appalling, but Nintendo wouldn't take that route, either. If they ever did, I'd have to wake up, because I'd be dreaming. Anyways...what else...? Dramatic departures from the norm in terms of gameplay/design/et cetera. This one baffles me...why on earth would you want to change the fundamental nature of the Zelda titles?! They're so consistently amazing that to change anything about them aside from a few tweaks here and there would be considered taboo. Well, there are some more, but I'll stop. |
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#13 |
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Alien Soldier
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No offense, formula1, but if the Zelda series underwent changes like you stated I would find myself skipping the next Zelda game. There are some times when companies shouldn't listen to their fans. Some say that the Sonic franchise is evidence of it. Some would even say TP is evidence of it, though I think that's a little harsh. Zelda fans often take for granted how high quality the games are.
That being said, I personally would like to move away from certain puzzle types or elemental dungeons. A different locale would also be nice.
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#14 |
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Gerudo Thief
Join Date: Apr 2008
Location: Portland, OR
Posts: 36
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Well said...I agree with you. Zelda fans do tend to take for granted Nintendo's continued commitment in ensuring each game maintains that super high-quality experience the Zelda franchise is known for. :O
Though seeing new dungeons or puzzle elements would be nice, I think Nintendo does a good enough job of that as it is. |
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#15 |
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Goron
Join Date: Jan 2008
Location: In a house
Posts: 205
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Change wouldn't be bad but like you said why would you have guns? I got an idea on a thread called Idea for future zelda. comment on it please.
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#16 |
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Gerudo Thief
Join Date: Apr 2008
Location: Portland, OR
Posts: 36
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Some changes wouldn't be bad, but with Zelda, it's hard to tell. Why mess with something so well-made?
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#17 |
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Chocobo Warlock
Join Date: Jul 2006
Location: Almost Famous
Posts: 541
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No more block pushing!
I don't really care too much if they change the foundation/formula, but damn, I wish they'd get rid of the archaic block pushing+switch based puzzles. After nearly a decade of doing them over and over again, I doubt there's anything new in that department that they'll throw our way. They're more like chores than tests of mental abilities. They're just not satisfactioning me anymore. More exciting Indiana Jones-esque dungeons would be awesome. One IJ element I missed from Wind Waker: the rope swinging. Any other changes I hope for are purely shallow. Orchestrated music that rivals Shadows of the Colossus. Cell Shading with RESPECTABLE art direction (someone please, fire Wind Waker's character designer). Add in some consistently strong and driving storytelling (unlike TP where they drop the plot halfway and fail to pick it up at the end).
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#18 |
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Goron
Join Date: Apr 2008
Location: in my head
Posts: 142
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Zelda is classic! Changing it would only be for the worse unless they throw in the difficulty setting. I find the games have become easier over the years. Which is sad because I loved OoT. I never did well on the gameboy colour games lol.
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#19 |
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Gerudo Thief
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I would like to see some changes in the storyline, but not the basic gameplay. For example, I would not like it if they took away the dungeon/puzzle aspect of the game, then it just wouldn't be Zelda.
I would [possibly] like to see the storyline change away from rescuing the princess Zelda. I don't want Zelda to be out of the game, however. Although I suppose this has sort of been done on a small scale before… Then again, I would be totally content if they did not do this. |
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#20 |
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Zora Warrior
Join Date: Jan 2008
Posts: 388
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Quote:
What I want wouldn't really change Zeldas core... I don't really care about RTS's (I have Starcraft for that) or even RPGs (They aren't that fun anyway) I don't want to have to just follow the Storyline, I'd like to do temples in different ways or Just go after Ganon without having to do a single Temple -Epic War scenes -The ability to fight other people using some of the most useful primitive tools created by Humanity... Online... -Random Puzzle Generator to work mah brain using the lovely archeic feel... Zelda wouldn't change with what I want... it would just be less confined to one path though the story would be the same and there would be more you can do.... And I could play this game with freinds... I wouldn't just play smashbros or halo.... but... actually zelda... Quote:
They force you through one storyline... alone... And sometimes they are more annoying then epic... I can't choose which temple I want to do... Theres no epic war scenes... No Multiplayer... Zelda and me dig eachother... I mean... she likes my shwag... and she smells nice or whatever... but... we just don't get along.... Quote:
What I said doesn't change Zeldas core... you wouldn't buy it because your silly... It would be the same Zelda... only some of it would be online... you can do random and harder puzzles to get smarter... you can have epic warfights... But the Actual game would stay the same... the single player that is... You must be blind or unable to comprehend what I mean by changes Quote:
But they are midevil to give them merit of sorts Quote:
And yet... for some reason... NO ONE ELSE SEES THEM... I appreciate your Imput
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#21 |
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Gerudo Thief
Join Date: Apr 2008
Location: Portland, OR
Posts: 36
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Yes, but those are all petty gripes that are of strictly personal bias. I don't think the inclusion of block-pushing here and there is really something to whine about, and the grappling hook wasn't even used that much in WW, anyways. And what's wrong with WW's cel-shading? I fail to see what's not respectable about it.
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#22 |
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Zora Warrior
Join Date: Jan 2008
Posts: 388
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A temple of Patience? Or a game that becomes more of a responsibility to play then enjoyable? Also... Useless items... can be replaced by items that have use through out the game... Though the latter may not make the game not play worthy... the former does
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#23 |
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Banned User
Join Date: Feb 2008
Location: Somewhere, over there.
Posts: 690
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I'm unsure what you mean, but whether Zelda is a "patient" series or not, it's still highly acclaimed and one of the most loved video game series in the world. There's a reason why it's had such great success. Yes it's starting to get old, and I can't disagree with that. but the basic formulas that make it "zelda" shouldn't change, because it's those basic attributes that makes Zelda what it is. |
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#24 |
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Zora Warrior
Join Date: Jan 2008
Posts: 388
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-Though it can have a place in a "Temple of Patience" THere are certian things that don't need to be as annoying as they are... -So if you want these annoying aspects of zelda that make the game a little less enjoyable then you can make them optional sidequests. Otherwise... I wouldn't like them to be the core gameplay...
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#25 |
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Banned User
Join Date: Feb 2008
Location: Somewhere, over there.
Posts: 690
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