Old 04-16-2008, 08:11 PM   #1
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Zelda RTS

I'm a pretty big Starcraft fan, and with the advent of their new game coming, it made me start thinking of what other RTSs there could be. With that said, of course Zelda was the first one that came to mind.

So, this thread is to post your ideas, if any, about a Zelda RTS and not whether this is a good idea or bad.

My Ideas

I would just start with three races for the first game and then expand those with expansions or subsequent games. I would use the Hylians, Gorons, and Zoras.

Initially, each race would be limited to a certain type of terrain on which they can live. Hylians would be able to build on any plain or forest type area. Gorons would be able to build structures into the ground as well as tunnels through mountanious terrain. Zoras would be restricted to underwater dwellings.

Each race would share a common resource, or food. Hylians farm, Gorons mine, and Zoras fish. The amount of food you produce relates to the total number of units you can have or produce. Each race has it's own unique structure that provides these functions. Ore deposits would be collectable resources scattered across the map that lets additional, more powerful units be constructed.

Hylians

Hylians, also the name of the basic unit, are able to build structures and swim but have very weak attacks. Creating more powerful units requires bringing Hylians to buildings to be upgraded. For instance, bring a Hylian to an armory of castle and for a small price of ore, he can be upgraded into a swordsman.

Zoras

Zoras, the basic unit again, while in water can have the option to swim on the surface or walk on the bottom. If you move them on land, they only have a certain time they can be on land before having to return to the water. Obviously, some units will be able to stay on land for longer than others.

Gorons

Here, the basic unit, the Goron, is also the base warrior. As such though, they would require more food than the other base units as well as a stronger attack. These units are the ones I have the most conceptual challenge with. Actually, it may be that they have too many possibilities.

Conclusion

Maybe the game should be between the Hylians, Shiekahs, and Gerudos, but each of these races is very similar compared to the Zoras and Gorons. However, maybe somebody has some good ideas for them. It would be easier to balance I guess. What do you guys think?
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Old 04-18-2008, 09:55 AM   #2
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i didn't read past the first part - no.
zelda RTS *cringes*

it would destroy and disappoint the vast majority of people,
if the next Wii zelda (which will be the next) was an RTS.
even in the future, people waiting for zelda's won't (in my opinion),
want an RTS. they'll want a good zelda story, like we always have now.

EDIT: it's like, i wouldn't want Age of Empries to make an RPG.
they're bast at what they do.

this game idea would just be a same old game, using the Zelda title to sell it.
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Old 04-18-2008, 02:59 PM   #3
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Jeez, some people are so adverse to change. And ever heard of spin offs?

Personally, I think that making Zelda games that expand into differant genres can be a great way to further explore the story and history of Hyrule from a new perspective. Why not have an RTS based on one of the wars mentioned in the Zelda backstories?
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Old 04-18-2008, 04:22 PM   #4
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Jeez, some people are so adverse to change. And ever heard of spin offs?

Personally, I think that making Zelda games that expand into differant genres can be a great way to further explore the story and history of Hyrule from a new perspective. Why not have an RTS based on one of the wars mentioned in the Zelda backstories?
If they have just a game about a war and it was a RTS, people would complain majorly. Zelda is a medieval game...not some futuristic game. I don't even know what an RTS game is but I'm guessing its like a futuristic game. And how would you even make a game about one war? Would you be thrown straight into battle without a story? Would there be a story and just the battle?
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Old 04-18-2008, 04:34 PM   #5
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RTS = Real-Time Strategy.
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Old 04-18-2008, 04:35 PM   #6
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Originally Posted by Skeletonband View Post
If they have just a game about a war and it was a RTS, people would complain majorly. Zelda is a medieval game...not some futuristic game. I don't even know what an RTS game is but I'm guessing its like a futuristic game. And how would you even make a game about one war? Would you be thrown straight into battle without a story? Would there be a story and just the battle?
*sigh*

Why even comment if you don't understand the thread?! RTS stands for Real Time Stratagy. No, it does not have to have anything to do with the future. Look at Age of Empires or Warcraft 3 for an example.

As for your point about story, you're wrong- of course RTS games can have a story! Again, I point to Warcraft 3, as well as Company of Heroes and World in Conflict, each of which have perfectly decent storylines amongst the battles.

Also, a) Zelda have never really been known for its story. Yes, its good, but nothing special. And b) as already mentioned, an RTS game would let you see the story of Hyrule from a differant perspective. It could help fill in the gaps in Hyrules history as well as show the players areas of the storyline that would not usually be seen in an Adventure game. It would be a nice way to expand the story.

So, yeah, story and time periods are sorted, I shouldn't worry about that

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RTS = Real-Time Strategy.
Yeah... thanks Beat me to it.

Last edited by Sam250; 04-19-2008 at 05:28 AM.
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Old 04-18-2008, 06:08 PM   #7
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Sage of Earth and Sam250, thanks, lol.

Have any ideas yourselves? I was thinking the game could be the Fierce Wars before OoT.
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Old 04-18-2008, 06:22 PM   #8
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Originally Posted by Skeletonband View Post
If they have just a game about a war and it was a RTS, people would complain majorly. Zelda is a medieval game...not some futuristic game. I don't even know what an RTS game is but I'm guessing its like a futuristic game. And how would you even make a game about one war? Would you be thrown straight into battle without a story? Would there be a story and just the battle?
You really should figure out what the topic is before making a huge assumption about it. RTS has nothing to do with futuristic stuff, it could be placed in any time period.

I wouldnt mind seeing a spin-off game thats like a RTS.
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Old 04-19-2008, 02:21 AM   #9
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I think it being between the Hylians, Gerudos and the Shekiah would be more interesting...

and then make the Zora and Goron able to be bought or sold as extra units....

Hylians-Based on Technique
-The need to make the classic yet awesome archer, Pikeman and horseman
--Horseman move quickly trample and attack (they should actually keep moving instead of running then standing still and attacking, like the way you can make vultures in starcraft move and shoot only they do it with swords instead) (hit and runs)
--pikemen move slowly but have a high attack power and defense
--Archers move at medium speeds and have ranged weapons

Then you bring in the magicians
-Choose what you want a group of magicians to cast Warcraft 3 style
--Nayrus Love-Increases the defense of units in a certain area area
--Dins Fire-Increases the attack of units in a certain area
--Faores Wind-Ups the Speed of units in a certain area

Buildings
-Walls
-Housing-Creates 4 units per house
-School-Teach units Magic
-Archer Range-Teach units how to be archers
-Horse Ranch-Teach units how to ride a horse
-Armory-Pikeman Training

Gerudos-Based on Speed and luck
-Build lots of units
--Once in a while you'll get a "Ganondorf" which you can use to kill off tons of units and everyone else will do mini damage to make it easier for him

Defenses Dependent on numbers... but you basically just keep on growing by building "hotspots" which is another name for a Jacuzi

Shekiah-Based on Suprise
-One Basic unit that uses ranged attacks but not as long range as archers and are medium speed
-Use invisibility to scout out areas
-Distract your enemies with smoke Grenades
-Lay Down Bomb traps for enemies
-They're main base is on wheels so it can constantly change location but you have no real defenses.

Use a distraction
Infiltrate Bases and lay down bombs then run away

look for the Triforce to make your units Stronger, more HP or faster

Actually...
I think there should be one race...
-And you have to play that race well....

Using A mix of Obvious tactics, Tricks and hope for a hero by making a giant population
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Old 04-19-2008, 11:09 AM   #10
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You have some really great ideas, although I'm not so much on the luck/hero idea. You want a game that takes skill to win, and adding that big of a luck feature seriously takes away from the skill.

As for the Trample feature, I think that would fit better on Gorons as they can roll around or uncurl to fist fight. You would do more damage as a fighting Goron but would take less damage curled up.

Any one else?
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Old 04-19-2008, 11:16 AM   #11
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Quote:
Originally Posted by Layke View Post
You have some really great ideas, although I'm not so much on the luck/hero idea. You want a game that takes skill to win, and adding that big of a luck feature seriously takes away from the skill.

As for the Trample feature, I think that would fit better on Gorons as they can roll around or uncurl to fist fight. You would do more damage as a fighting Goron but would take less damage curled up.

Any one else?
SOunds fine...

I just say luck and speed cuz I just feel like The zerg are such a mindless race to play as, stack Hydras + lings and Guardians. Instead you will have to get lucky while making massive amounts of lings. Same mindlessness, but it will be mostly for the people that don't really care about winning or losing... just for kicks...
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Old 04-23-2008, 11:54 AM   #12
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Originally Posted by formula1 View Post
I think it being between the Hylians, Gerudos and the Shekiah would be more interesting...

and then make the Zora and Goron able to be bought or sold as extra units....

Hylians-Based on Technique
-The need to make the classic yet awesome archer, Pikeman and horseman
--Horseman move quickly trample and attack (they should actually keep moving instead of running then standing still and attacking, like the way you can make vultures in starcraft move and shoot only they do it with swords instead) (hit and runs)
--pikemen move slowly but have a high attack power and defense
--Archers move at medium speeds and have ranged weapons

Then you bring in the magicians
-Choose what you want a group of magicians to cast Warcraft 3 style
--Nayrus Love-Increases the defense of units in a certain area area
--Dins Fire-Increases the attack of units in a certain area
--Faores Wind-Ups the Speed of units in a certain area

Buildings
-Walls
-Housing-Creates 4 units per house
-School-Teach units Magic
-Archer Range-Teach units how to be archers
-Horse Ranch-Teach units how to ride a horse
-Armory-Pikeman Training

Gerudos-Based on Speed and luck
-Build lots of units
--Once in a while you'll get a "Ganondorf" which you can use to kill off tons of units and everyone else will do mini damage to make it easier for him

Defenses Dependent on numbers... but you basically just keep on growing by building "hotspots" which is another name for a Jacuzi

Shekiah-Based on Suprise
-One Basic unit that uses ranged attacks but not as long range as archers and are medium speed
-Use invisibility to scout out areas
-Distract your enemies with smoke Grenades
-Lay Down Bomb traps for enemies
-They're main base is on wheels so it can constantly change location but you have no real defenses.

Use a distraction
Infiltrate Bases and lay down bombs then run away

look for the Triforce to make your units Stronger, more HP or faster

Actually...
I think there should be one race...
-And you have to play that race well....

Using A mix of Obvious tactics, Tricks and hope for a hero by making a giant population
Only one fix on here: Deku nuts for the Shiekah, not smoke grenades. lawl

I would love to see the war that happens before OoT in an RTS!
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Old 04-23-2008, 04:16 PM   #13
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Only one fix on here: Deku nuts for the Shiekah, not smoke grenades. lawl

I would love to see the war that happens before OoT in an RTS!
Deku Nuts would be more appropiate...

if it was smoke people could move units around in it and no one would know if theres anyone in it or not...
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Old 04-23-2008, 04:22 PM   #14
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I would love to see the war that happens before OoT
Ahh come on I made a thread like this 2 days ago about the war before OoT called idea for future zelda and every one hated it :p
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Old 04-24-2008, 08:17 AM   #15
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Ahh come on I made a thread like this 2 days ago about the war before OoT called idea for future zelda and every one hated it :p
THeres so much hatred on the ZU forums....
Xenophobia?
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Old 04-24-2008, 11:19 AM   #16
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Ahh come on I made a thread like this 2 days ago about the war before OoT called idea for future zelda and every one hated it :p
Hate it for ya. You never know how people will react in different ways, although I do admit my first choice for a Zelda game will always be action-adventure.
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Old 04-24-2008, 12:33 PM   #17
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I think you misunderstood because my idea was action adventure.
No I was talking about your idea for a story occurring during the Fierce War. I would like an action adventure for that, but an RTS would be ok as well.
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Old 04-24-2008, 12:38 PM   #18
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No I was talking about your idea for a story occurring during the Fierce War. I would like an action adventure for that, but an RTS would be ok as well.
Ya but my idea wasn't RTS it was adventure. you play as hero of men and save and unify hyrule.
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Old 04-24-2008, 09:58 PM   #19
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whats Xenophobia?

I think you misunderstood because my idea was action adventure.

Xenophobia
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Old 04-24-2008, 10:12 PM   #20
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Xenophobia
Oh I ain't gonna(can you believe those 2 words are correct spelling?) be a hypocrite I do the same thing.
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Old 04-24-2008, 10:24 PM   #21
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RTS zelda? it would have to be done properly...personally I have no opinion unless it was done.
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Old 04-25-2008, 08:45 AM   #22
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A real time strategy game, set in the zelda universe could be ok in my opinion.
However, since nintendo never will give away the license to any other company the game would be played on the wii.
The wii is not directly famous for its good graphic.
Would you like to play a RTS with medicore graphic and has the same thing as any other RTS and the only diffrent that it is zelda?

I don't say the idea is bad (yes you did)but I would not buy a RTS for the Wii just becuse it is a game that has zelda in its title.
What would the game name be?

The legend of zelda:Ganons Invasion, that feels a bit cliché.

A RTS zelda could on the either side be very good or very bad or most likely in my opinion medicore.

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Old 04-25-2008, 11:13 AM   #23
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Oh I ain't gonna(can you believe those 2 words are correct spelling?) be a hypocrite I do the same thing.
well, you know the negative effects of it...
While you may still need to fear others in honor of survival or just chillaxin-izzle, you may be able to take a route that satisfies the logical fight or flight mechs and other peoples ideas, races etc...

So.... You have the ability to look after yourself... but to deny something to be potentially beneficial is just ignorance...

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Gangster-You don't know me so... why say no?
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Old 04-25-2008, 03:15 PM   #24
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Is not the cover great?

For the first time ever you gain control over the forces of Hyrule, as you crush your opponent in this brand new zelda real time strategy game.
Play with your friends as you lead your armys against or with each other.
Become a part of Hyrule as you move through the battlefield with the wii-mote.
Feel the Wii, feel the graphic and buy this brand new Zelda real time strategy game!

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Old 04-25-2008, 03:27 PM   #25
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Originally Posted by Goran View Post
A real time strategy game, set in the zelda universe could be ok in my opinion.
Agreed.

Quote:
However, since nintendo never will give away the license to any other company the game would be played on the wii.
Well, or DS, but... duh.

Quote:
The wii is not directly famous for its good graphic.
Oh, is it indirectly so then? Zelda: Twilight Princess was on the Wii, wasn't it?

Quote:
Would you like to play a RTS with medicore graphic
Graphics don't make a game.

Quote:
and has the same thing as any other RTS and the only diffrent that it is zelda?
Why would it have to have the same things that all other RTSs have? Do you have insider info? Consider the team that is making it. I believe Nintendo enjoy their innovation, and I actually imagine that they would find interesting ways of making a Zelda RTS. Plus, Miamoto is very close to his Zelda games and would never let any thing that is old or stale anywhere near his games.

Quote:
I don't say the idea is bad (yes you did)but I would not buy a RTS for the Wii just becuse it is a game that has zelda in its title.
How about the fact that Zelda games are made by one of the best video game developers on earth, it would utalise the Wii controller (perfect for RTSs), and it would expand the Zelda universe that we all so know and love, to name a few reasons.

Quote:
What would the game name be?

The legend of zelda:Ganons Invasion, that feels a bit cliché.
First, a name dosn't make a game, and where did you pick that title from? If it sounds cliche, then maybe, prehaps, there is a chance that won't be the one that Nintendo would use, eh?

Quote:
A RTS zelda could on the either side be very good or very bad or most likely in my opinion medicore.
I guess that what my post boils down to is that you are making a handful of assumptions about a game that dosn't exist, many of which are founded on nothing.