Old 04-11-2008, 11:09 AM   #1
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Faores, Dins and Nayrus Blessing

While I believe that Faores Wind, Dins fire and Nayrus Love should Stay around
-Except Dins Fire Should Be changed a Bit... I blieve... Personal Opinion

I think there should also be a blessing of some sort that uses Magic
-DIns Blessing-You leave a Trail of Fire
-Nayrus Blessing-When you are hit you don't move but you still take damage
-Faores Blessing-Jumps Go much higher and You move much faster (you see the wind pushing youand Link floats in midair...)

And then Arrows
-Fire-
-Ice-
-Wind-Pulls Enemies/Items Towards you

Boomerangs
-Din-Extra Damage
-Ice-I dunno... I got nothing for this...
-Wind-Gale

And Then swords
-Master Sword Are allowed to have the Magic
--Fire-Extra Damage
--Ice-Slow?
--Wind-Blows Enemies Back
-Viggeron Sword is a Bigger Sword without Magical Abilities
-Knife of Corruption Steals Mp

Instead of Equiping certian Arrows... You would choose which Magic Would correspond to each weapon...
-And when you wanted to use the Weapon you would Press the Z button or Something to Make your weapons magic... on the fly....
--So you can go between magic and normal quickly...
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Old 04-11-2008, 04:42 PM   #2
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I disagree pretty much from the first sentence. Nayru's love, din's fire, and farore's wind should not return. They had relatively no use in puzzles whatsoever and were incredibly cheap in combat. Din's Fire was used once out of necessity. Farore's wind was absolutely useless. Nayru's love was the pinnacle of crutches. Invincibility? When the enemies were easy to begin with? There's only one fight where you should even have to think of using it, and that's the iron knuckle. 3 Items with very little to no use.

Now, if they were to come back, their effects should be changed, but not in the ways you said.

Din's Fire should be equivicated to the Fire Rod from ALttP.
Farore's Wind should be equivicated to the Deku Leaf in TWW.
Nayru's Love should be given a new title and be equivicated to the Staff of Somaria from ALttP

Powering up the Arrows? No. If we want elemental arrows, then make them seperate items. Although the idea of a wind arrow intrigues me. Only rather than have it pull them in and ignore every law of physics, make it shove lighter enemies back. (pretty much anything besides a darknut)

Powering the boomerang? Again I say no. The boomerang is for stunning and retrieving. Why should we eliminate the need for the bow and arrows totally?

Powering up the sword?! Like we need more power. If you insist, it should be a system like in PH where you actually have a side quest to power up.
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Old 04-11-2008, 05:28 PM   #3
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Quote:
Originally Posted by Rhalen View Post
I disagree pretty much from the first sentence. Nayru's love, din's fire, and farore's wind should not return. They had relatively no use in puzzles whatsoever and were incredibly cheap in combat. Din's Fire was used once out of necessity. Farore's wind was absolutely useless. Nayru's love was the pinnacle of crutches. Invincibility? When the enemies were easy to begin with? There's only one fight where you should even have to think of using it, and that's the iron knuckle. 3 Items with very little to no use.

Now, if they were to come back, their effects should be changed, but not in the ways you said.

Din's Fire should be equivicated to the Fire Rod from ALttP.
Farore's Wind should be equivicated to the Deku Leaf in TWW.
Nayru's Love should be given a new title and be equivicated to the Staff of Somaria from ALttP

Powering up the Arrows? No. If we want elemental arrows, then make them seperate items. Although the idea of a wind arrow intrigues me. Only rather than have it pull them in and ignore every law of physics, make it shove lighter enemies back. (pretty much anything besides a darknut)

Powering the boomerang? Again I say no. The boomerang is for stunning and retrieving. Why should we eliminate the need for the bow and arrows totally?

Powering up the sword?! Like we need more power. If you insist, it should be a system like in PH where you actually have a side quest to power up.
NOOOOOOO WAY,that thing needs to burn and die.Also,no elemental boomerangs(looking at you Gale 'Rang),keep the old arrows and god spells(what can I say,the spells rocked,but they should have given it to you earlier,maybe they could be reeeaaaalllly hidden)and no elemental swords.
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Last edited by MDS13; 04-12-2008 at 07:19 AM.
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Old 04-11-2008, 10:34 PM   #4
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Originally Posted by MDS13 View Post
NOOOOOOO WAY,that thing needs to burn and die.
What's wrong with the deku leaf?
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Old 04-12-2008, 07:17 AM   #5
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I just thought it was lame and stupid, especially that it it took magic away.Now if the Roc's Cape came back, I'd love that.
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Old 04-13-2008, 11:01 AM   #6
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Originally Posted by MDS13 View Post
I just thought it was lame and stupid, especially that it it took magic away.Now if the Roc's Cape came back, I'd love that.
...You do realize the use of the deku leaf I'm implying was that is be used for making gusts of wind. (you don't just use the DL to fly.)

So you're saying the rocs cape should replace the deku leaf and allow link to fly? Nintendo would still make it use magic probably.
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Old 04-13-2008, 11:18 PM   #7
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I really like the original Din's Fire. The only problem is that so many enemies are immune to it. I think that part should be changed, and to balance it out you should get it late in the game.
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Old 04-14-2008, 06:12 AM   #8
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Quote:
Originally Posted by Rhalen View Post
...You do realize the use of the deku leaf I'm implying was that is be used for making gusts of wind. (you don't just use the DL to fly.)

So you're saying the rocs cape should replace the deku leaf and allow link to fly? Nintendo would still make it use magic probably.

I pure don't think the game should need the use of wind. And Nintendo didn't make the cape use magic in OoS, why make it now?
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Old 04-14-2008, 08:41 AM   #9
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Quote:
Originally Posted by formula1 View Post
While I believe that Faores Wind, Dins fire and Nayrus Love should Stay around
-Except Dins Fire Should Be changed a Bit... I blieve... Personal Opinion

I think there should also be a blessing of some sort that uses Magic
-DIns Blessing-You leave a Trail of Fire
-Nayrus Blessing-When you are hit you don't move but you still take damage
-Faores Blessing-Jumps Go much higher and You move much faster (you see the wind pushing youand Link floats in midair...)

And then Arrows
-Fire-
-Ice-
-Wind-Pulls Enemies/Items Towards you

Boomerangs
-Din-Extra Damage
-Ice-I dunno... I got nothing for this...
-Wind-Gale

And Then swords
-Master Sword Are allowed to have the Magic
--Fire-Extra Damage
--Ice-Slow?
--Wind-Blows Enemies Back
-Viggeron Sword is a Bigger Sword without Magical Abilities
-Knife of Corruption Steals Mp

Instead of Equiping certian Arrows... You would choose which Magic Would correspond to each weapon...
-And when you wanted to use the Weapon you would Press the Z button or Something to Make your weapons magic... on the fly....
--So you can go between magic and normal quickly...
for as long as i could remember loz wa a action adventure this i think would be more like an RPG adding effects stealing magic lets start FFLOZ
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Old 04-19-2008, 01:26 AM   #10
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Quote:
Originally Posted by Rhalen View Post
I disagree pretty much from the first sentence. Nayru's love, din's fire, and farore's wind should not return. They had relatively no use in puzzles whatsoever and were incredibly cheap in combat. Din's Fire was used once out of necessity. Farore's wind was absolutely useless. Nayru's love was the pinnacle of crutches. Invincibility? When the enemies were easy to begin with? There's only one fight where you should even have to think of using it, and that's the iron knuckle. 3 Items with very little to no use.

Now, if they were to come back, their effects should be changed, but not in the ways you said.

Din's Fire should be equivicated to the Fire Rod from ALttP.
Farore's Wind should be equivicated to the Deku Leaf in TWW.
Nayru's Love should be given a new title and be equivicated to the Staff of Somaria from ALttP

Powering up the Arrows? No. If we want elemental arrows, then make them seperate items. Although the idea of a wind arrow intrigues me. Only rather than have it pull them in and ignore every law of physics, make it shove lighter enemies back. (pretty much anything besides a darknut)

Powering the boomerang? Again I say no. The boomerang is for stunning and retrieving. Why should we eliminate the need for the bow and arrows totally?

Powering up the sword?! Like we need more power. If you insist, it should be a system like in PH where you actually have a side quest to power up.
I agree about the Dins Fire, THats what I meant it should be changed, kinda rediculus..

Otherwise, Wind can be used if they make trap puzzles, where if you it a switch it puts up a big wall between you and the door and opens the door. So you'd basically have to use it to move through the wall after you hit it.

As for Nayrus, I'm not a fan of invincibility either, but it can be used as an escape mechanism, where you can't attack but at least you can run away before you die completely.

But I don't see a reason to have to switch between arrows...
-Its easier and an idea thats more mystical to "power them up"

As for using arrows to push things back...
-THats what I was thinking at first but then I thought at how silly it would be if thats all you had to do... push each enemy back one at a time... over and over again... I'd rather Have it bring it in with a fan that sucks wind in and blows it out the back... that way at least things could get interesting since you could also have them blow right past you...

Quote:
Originally Posted by borado Triel View Post
for as long as i could remember loz wa a action adventure this i think would be more like an RPG adding effects stealing magic lets start FFLOZ
Hm?
I thought this was a Action adventure too...
A real time one...
That doesn't mean that The wind attacks and such couldn't be used effectively...

THats all it probably should be in terms of magic...
WInd...

Fire=easy...
Ice= Survival...
Wind=Makes things a little more tricky...
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Old 04-19-2008, 01:36 AM   #11
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^ Wind could be speedy, but normal-damaging arrows that you draw a path for. It could be like the Boomerang in Phantom Hourglass, but damaging.
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Old 04-19-2008, 01:39 AM   #12
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Quote:
Originally Posted by GentleArtillery View Post
^ Wind could be speedy, but normal-damaging arrows that you draw a path for. It could be like the Boomerang in Phantom Hourglass, but damaging.
Thats kinda neat...

At first I was thinking you wer talking about it pulling you in like a hook shot only you can change weapons and such while doing it....
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Old 04-20-2008, 04:43 AM   #13
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Yes, but this breaks even Zeldas realities.
Because it hasn't been used yet.
Before OoT, there were no Ice Arrows, and in reality, there are no Ice Arrows. Just because something hasn't been used yet, it doesn't mean it breaks Zelda realities.
But I can see what you mean, though. An arrow changing direction is rather odd.
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Old 04-22-2008, 05:42 AM   #14
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Old 04-28-2008, 10:17 PM   #15
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well i wish that they wouldent change it that much though
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