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came saw and didn't want to conquer
![]() Join Date: Mar 2005
Location: hell if I know
Posts: 5,145
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Zora Warrior
![]() Join Date: Mar 2008
Location: Cleveland-Ohio
Posts: 441
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I just thought it was lame and stupid, especially that it it took magic away.Now if the Roc's Cape came back, I'd love that.
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l\/l l\ / l l l/ / - MDS ![]() Let fear be cast into the hearts of our enemy. Let them lose all hope and let their heart sink into the unending darkness. Let them have no will to live. Let them feel the power of the Sages of Despair! |
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came saw and didn't want to conquer
![]() Join Date: Mar 2005
Location: hell if I know
Posts: 5,145
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Quote:
So you're saying the rocs cape should replace the deku leaf and allow link to fly? Nintendo would still make it use magic probably.
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Royal Hylian
Join Date: Mar 2008
Location: Ancient Castle of Ikana
Posts: 830
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I really like the original Din's Fire. The only problem is that so many enemies are immune to it. I think that part should be changed, and to balance it out you should get it late in the game.
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Zora Warrior
![]() Join Date: Mar 2008
Location: Cleveland-Ohio
Posts: 441
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Quote:
I pure don't think the game should need the use of wind. And Nintendo didn't make the cape use magic in OoS, why make it now?
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l\/l l\ / l l l/ / - MDS ![]() Let fear be cast into the hearts of our enemy. Let them lose all hope and let their heart sink into the unending darkness. Let them have no will to live. Let them feel the power of the Sages of Despair! |
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Deku Scrub
Join Date: Apr 2008
Location: Texas
Posts: 26
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Quote:
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Zora Warrior
Join Date: Jan 2008
Posts: 401
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Quote:
Otherwise, Wind can be used if they make trap puzzles, where if you it a switch it puts up a big wall between you and the door and opens the door. So you'd basically have to use it to move through the wall after you hit it. As for Nayrus, I'm not a fan of invincibility either, but it can be used as an escape mechanism, where you can't attack but at least you can run away before you die completely. But I don't see a reason to have to switch between arrows... -Its easier and an idea thats more mystical to "power them up" As for using arrows to push things back... -THats what I was thinking at first but then I thought at how silly it would be if thats all you had to do... push each enemy back one at a time... over and over again... I'd rather Have it bring it in with a fan that sucks wind in and blows it out the back... that way at least things could get interesting since you could also have them blow right past you... Quote:
I thought this was a Action adventure too... A real time one... That doesn't mean that The wind attacks and such couldn't be used effectively... THats all it probably should be in terms of magic... WInd... Fire=easy... Ice= Survival... Wind=Makes things a little more tricky...
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#11 |
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Rito Postman
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^ Wind could be speedy, but normal-damaging arrows that you draw a path for. It could be like the Boomerang in Phantom Hourglass, but damaging.
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Pietrisycamollaviadelrechiotemexity |
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Zora Warrior
Join Date: Jan 2008
Posts: 401
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Quote:
At first I was thinking you wer talking about it pulling you in like a hook shot only you can change weapons and such while doing it....
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#13 |
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Rito Postman
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Because it hasn't been used yet.
Before OoT, there were no Ice Arrows, and in reality, there are no Ice Arrows. Just because something hasn't been used yet, it doesn't mean it breaks Zelda realities. But I can see what you mean, though. An arrow changing direction is rather odd.
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Pietrisycamollaviadelrechiotemexity |
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#14 |
Use only as directed.![]() ![]() |
Stop the bickering and spam.
Discussions, please.
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Deku Scrub
Join Date: Apr 2008
Posts: 2
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well i wish that they wouldent change it that much though
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