Quote:
Originally Posted by devonm0
Disagree. Whenever there's a video game revelation, it's impossible to get the same feeling again, but you still try to. For example, Mario 64 was the Mario Revelation, but Shigeru still tried to get the same feeling in other Mario games. Guess what... he finally got as close as humanly possible to that revelation feeling with Super Mario Galaxy, or so I've heard. It's supposed to be the greatest Mario Game since 64. What I'm trying to say is that Nintendo won't give up on trying to get the Revelation feeling back in a Zelda game. They proved that with Mario. They will, eventually, get as humanly possible to the feeling some day. Give them time.
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Oh yeah. They tried that with
TP and got no where. Also, there was a quote from Miyamoto or Anuema about how they were a bit disappointed with the sales of
TP in Japan - maybe they've finally realised that a first time experience like that can't be recreated and maybe they should actually try and create something
new for a change.
Also SM64 is a different case to that of
OoT. SM64 throws you into many diverse worlds but is a light experience,
OoT however, throws you into a deep world of fantasy. Both of these affects are different - to create a better Mario game that SM64 you need to update and innovate, then perfect. With Zelda, you can't recreate the affect
OoT had on us. For example, Nintendo made a game called
TP, that improved the graphics of
OoT, improved it's sound, had a similar and more developed story and did a few other things to improve the quality of
OoT. The problem was... there wasn't much to improve on - Level design and just about everything else was PERFECT, so trying to recreate a PERFECT game from 10 years ago is near impossible especially when your still using MIDI sound, no voice-acting and rehashing ideas that just seem old and no longer have the beautiful quality that
OoT once had. The key was trying to create something that held the
essence of Zelda but was totally different to
OoT. I swear, if Nintendo experimented a little, they'd surprise themselves and that would be blowing us away.