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Re: The Futuristic Zelda thread
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You're not a mod so stop telling us what to and not to post. Incase you didn't notice we are on the topic of a "future zelda". If you think this is flaming, you're incredibly naive. Flamming is just insulting back and forth. Now stop being a stupid noob god mod, and either post some counter arguments (which you refuse to do thus proving a future Zelda is even more so a terrible idea) or leave (because you're getting very annoying. And if you really think we're breadking the rules, pm a mod! Say something like: Hello (insert mod name here) I would like to bring to your attention two posters I feel have been breaking the rules at my expense. I feel they have been flaming me and taking the "Futuristic Zelda" Thread off topic. I ask that you take appropriate action immediately. Thank you. ~(insert your name here) I have half a mind to report you to a mod for this god modding. It's incredibly annoying. If anyone is off topic it's you. So please either stay on the topic of a future Zelda game or stop posting.
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Re: The Futuristic Zelda thread
We have opposing opinions. That's not flaming. Dont make a big deal out of this. This will naturally seem like an argument because we're all trying to convince one another that our own opinion is the right one.
Dont get all bent out of shape JanDeis. We(well, I) mean you no harm. HOWEVER, I still think you're ideas on the futuristic Zelda are farfetched. |

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Re: The Futuristic Zelda thread
I had this discussion on a dif forum, & we kinda came up w/ s/t tht appealed to people. so I'm gonna give this a shot, but, GoT and Rhalen may hate it jus as much, or more than before! lol...everybody needs to chill...
hyrule is different from our world. It has magic!!! screw guns, think crossbows that fire magic bolts. due to the complex mechanics of dungeons, I think we can safely say that small mechanical innovations wouldn't be so bad... think Epona..upgraded with mechanical parts, (not completely!), so, at the cost of magic power, she can move REALLY fast. scuba diving = new age Zora Tunics. I can't think of all the stuff we said, but try to picture a world that industrialized an modernized without need for electricity, b/c o the magic. I wouldn't even hafta be SO modern. Maybe the equivalent of the 20s, or even the 1800s! just puttin it out there... feel fre to add on to, or tear apart my suggestion. ![]() |

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Re: The Futuristic Zelda thread
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I still disagree with some of the content, but it is stated in such a way that I can reply respectfully. (methinks you should be nominated for coolest newb when awards come around if you keep this up, get into a clan, and really get into it.)
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Re: The Futuristic Zelda thread
thig is Rhay, I dunno all the tech they had in the 18th century. U'd hafta research it, then Magick it. nintendo could pull it off i think.
But as open minded as I'm tryna be, This is one o those crazy wierd ideas like cel shaded adult Link, female Link, or mature DeathBlood zelda. the only way it'll every happen is if those April fools guys take over the world, or Nintendo yells "screw it!" and takes a HUUUGE risk. unlikely. |

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Re: The Futuristic Zelda thread
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Truth is, and industrial aged Zelda is actually a possibility. Meiji Restoration - Wikipedia, the free encyclopedia Perhaps a setting like this one.
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Re: The Futuristic Zelda thread
I am 99% sure that Nintendo will not make the type of game that I am proposing (there is always the slight chance
). But if you did read the rest of this topic, you would know that I am planning on making this game (for the PC). I have some experience in coding C# (I am still learning, but I know the basics).As for Dude's idea, that isn't the way I would have pictured the future (not everyone utilizes magic) but it is a very new and interesting way of looking at it. But I still don't see why a futuristic Zelda can't be done. Every reason I keep seeing is that "it isn't Zelda", or "17/1800s would be about as late as you can go". Whether anyone really likes it or not, I am going to be creating this game...
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"Whenever there is a meeting, a parting is sure to follow. However, that parting need not last forever... Whether a parting be forever or merely for a short time... That is up to you." -Happy Mask Salesman Anything I post about the development of a new game should be regarded as a game that I am making unless stated otherwise. Check out the Future Zelda Thread!!! |

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Re: The Futuristic Zelda thread
You do realize fan made games rarely get much recogonition, normally don't get completed, or often just are bad? (word of warning)
Future Zelda is like putting mario on flat terrain. It's taking a game out of its element. Put metroid on a Pirate Island rather than fighting space pirates. Put Master Chief in a 3 year old's game. Put pacman in a shoter. None of these work. Why? It's not what their series was made for. End of story. Dude's ideas are actually far more normal than yours, which are very far fetched. Future Zelda just isn't a good idea in general.
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Re: The Futuristic Zelda thread
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Oh, and JanD. people dissagree. It happens, and thts okay. what drives me nuts s when ppl dont allow other ppl to dissagree w. tem. Give it a rest, please? you CAN dissagree w/ me and continue to argue. ![]() |

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Re: The Futuristic Zelda thread
Here is what I believe Nintendo should do if they are going to make Zelda anywhere near a more futuristic time and that is make it in an era that is more advanced than the usual Zelda games and not like Halo style futuristic. I think it should be set in a time when Guns where first invented along with Airships etc. A Steampunk style perhaps.
It will add something to the game that’s been missing and that’s the Vastness it needs for a next Gen game. I will be disappointed if it ends up like that April Fools day ad because the medieval feel to Zelda is what gives the game its soul and heart. WW I think was the first to fall a little from this but it was still along the lines of the medieval feel except with a sea theme. Just imagine Link with an old gunpowder gun for close range blasts and still has his bow for long range sniper style attacks. He will still have his sword etc. and steampower is introduced into the game also. This i feel like i said would bring a whole new vastness to the story.
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Re: The Futuristic Zelda thread
Why?
I'd like to hear 1) If your willing to work on this project with you (I'm a bit of a noob but I have to start somewhere... and perhaps you could teach me a bit/show me good tutorials for things we need...) 2) What did you think of my heat/electricity (Strong against one person)/(Hits many people) Concept? (laser[single hit]/electricty[shotgun homing effect]) 3) what did you think about the bouncable boomerang concept? (could be good for close quarters and be a very risky/fun weapon to use and you would have to catch it in the same way you let it go manually) Also... it could have different types of armors... which has already been suggested prolly... 1) Halo armor in my opinion would be very interesting... Could be considered but recieves the same damage from either weapon 2) Heat resistant armor-Heat damage does less 3) Electricity negating armor-Electricity does nothing (but the blow of a giant metal rod to the face my hurt a bit...) Could you post a Google Document of what your plans are? Quote:
But rather making it a parrallel in the future... A parallel means it will have very similar controls... -Sword, Boomerang, Hookshot.. etc... Everything should feel the same... Or else the game becomes simply "FPS with Zelda Story" -Which in my opinion is simply Fanboyism of a story line (its a good story it has three good ingredients [courage (willing fight until is powerful enough to get what they want which is something that should be wise), wisdom (what your trying to obtain) and power (your obstacles)]) mixed with an enjoyable yet used game... I'm saying though... -Same old Zelda, just different time period |

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Re: The Futuristic Zelda thread
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-Dungeon designs in modern day get repetitive. Skyscraper, office building, military base... -You hardly even scratched on the Zelda basic plot. Infact there are entire games in the series that go without using the words courage or wisdom (power is probably there because baddies like to brag) -Have you even read the list of counter-arguments? Anything after later than the equivilant of the late 1700s is going to be a bad idea. -I can put items like a boomerang shield sword and hookshot into a bunch of games. Does that make them Zelda? -Everything would not feel the same. Castles have a certain either magesty or foreboding that cities don't really get. Overworlds in modern day suck. Enemies would be totally different. The items would have very little possibilities. Etc Now, how many Zelda games have you played? The plot isn't about power wisdom and courage. It's about Link Zelda and Ganon, and a struggle between good and evil.
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Re: The Futuristic Zelda thread
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Also.. It wouldn't just be throw in these items... -Each one would feel like it had an appropiate purpose, Useful to the upmost degree, just like And instead of deciding you can't put Link in the future and pretending it can't have a legitamate storyline, you can look for a way it can. -Consider this-The faithful vs the faithless... Classic Religious theme... and this time (and maybe everytime, maybe not), it proves worthy to have faith... -Link is born into a world that has lost the concepts of the three deities except a small group of people and Ganon (who has pretended not to exsist however is control of society) --You play as Link seeking to free the world from control of Ganon. (Good vs Evil) --Find Zelda as head scientist whom Ganon uses to fuel the world with drugs. She realizes theres no point rebelling because everyone else is brainwashed and he'd just have someone else do it. Link finds her and they work togethor as Link helps her regain her faith. ---He goes off to temples/military bases to gain the magic to defeat Ganon. Each Temple is convieniently placed near its base element. Not just for ol' Zeldas sake but because its been noted that the magic increases in power if it is around its element (dins fire is around a volcano etc). I was going to say I'm not 100% for or against the idea. But I did say I loved it... Either way, I believe almost any game has potential, this one has particularly more potential then others. As for the landscapes, I can understand how you love of Zelda. I suppose we can't recreate this 100% but there could be places like... 1) City Hall, large rooms with long hallways 2) Corperate Offices-Small rooms connected by doorways 3) Military Base-Open land with a few Large areas and a smaller Corperate Center. 4) Streets-Open area with buildings The thing about the future is there is a lot less homeliness... Everything is more precise... -How big a room is means more then what it looks like I'm also considering how the temple system would work.... since it would seem making puzzles/labrynths isn't Ganons thing... But, what can be included is the broken down remains of the faithful |

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Re: The Futuristic Zelda thread
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Re: The Futuristic Zelda thread
ENTER THE DIPLOMAT.
I love looking around this thread and seeing people give the same reasons over and over for why they don't want a futuristic Zelda game, and to be quite honest, they're really weak arguments. I'm not going to pick through them all, so I'll just use Rhalen as my test subject since, you know, everyone else is. Also, I'm adding special formatting. You know, so I can be edgy. “ ” Who said they all have to be in a modern setting? In fact, when did the game itself have to be set in a modern world? If it were, then yes, the game would suck: Zelda is not a modern, realistic game, it's a fantasy adventure that takes place in an epic, wondrous land. As long as that core theme is kept for both the overworld and the dungeons, it can be on the moon and it would still be Zelda to me.“ ” Did ALTTP mention any of those traits? No, they didn't. Those three elements (or terms, really) do not make a Zelda game, so they're not needed.“ ” Yes, and they were very weak. People assume things will be bad because they're different. Remember Metroid Prime? Back before it was released, people just knew that it was going to be the worst game of the last generation. Look how wrong they were.“ ” I can put weapons like Pistols and SMGs and Sniper Rifles into a bunch of games. Does that make them Halo?“ ” As I said in my first point, the Zelda games do not depend on a medieval setting. All they need is to be set in an epic, fantasy world, and no matter what era it is, it's still going to be a Zelda game.
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Re: The Futuristic Zelda thread
Who would that be? Quote:
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ergo: Modern Zelda, Modern Dungeons Quote:
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PS: Thanks for the warning, I figured I'd get one. Truth be told, it's about time. I have gotten away with a lot, and this is the first time I've actually been called on it. I thank you glider for doing your job. (this is a totally serious note, and by no means sarcastic in any way shape or form)
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Re: The Futuristic Zelda thread
Duuuudman: Like your idea, to an extent.
Haunt: Metroid Prime still kept the basics of Metroid gameplay. The only real change it made was the transition from 2D to 3D, so bad example. Here's what I ultimately think: - All games have what I personally call a "core essence". This is what makes a Mario game a Mario game, or what makes Halo, Halo. Most ideas I've seen here(not all) would completely ruin the "core essence" of Zelda, changing it in ways that wouldn't make it a "true" Zelda game. Look, those ideas arent bad. They just wouln't work with as a Zelda game. It's like... Well, it's hard to pinpoint exactly what makes Zelda Zelda. Link is one thing, and probably the whole overworld-dungeon thing. Oh, and items, bosses, sidequests... These are what make a true Zelda game. Other than that, I believe anything else can change. The setting, characters, events, stories... And I DO believe a futuristic Zelda game could work. However, it would also have to make SENSE. Lots of the ideas I've been opposed to usually dont make sense. Like, if Link were to be transported into the future, how would he suddenly learn how to use a gun and motorcycle? That was just an example, but here's one other thing: For most of Hyrule's history(that we know of), Hyrule really hasnt changed much. It's always been mideval-like(spelling?), and normally there isnt a whole lot of technology present. Most races stay the same, and nothing really changes. Look at TP and WW. Each are set 100's of years after OoT, yet there really arent any major advances going on. This is why certain futuristic settings dont make sense to me. The image of a technological city with tons of machines and whatnot....it doesnt fit the history of Zelda. I think a futuristic Hyrule wouldn't be that much different than what it is already. I think the only real changes will be new places, along with older ones falling into ruins. |

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Re: The Futuristic Zelda thread
Just think, if that stupid video hadn't been made we wouldn't be stuck with all these threads...
I respect your opinion, But its a 'NO' From me
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Re: The Futuristic Zelda thread
Well if there was a futurastic Zelda, the farthest I would want it to go is like renaissance era, but no further. Maybe use a powder gun once in a while but keep the bow and arrow.
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