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Re: The Futuristic Zelda thread
I'll say in this thread what I said in another.
Drastically changing the time period of Zelda (in relation to the real world at least) is a cheap fix to a deeper, underlying problem. Zelda is ready for change again. Change like the transition between LTTP and OOT. Real, gameplay structure change. Not a tacky gimmick to throw Hyrule some centuries in the future whilst still keeping most of the gameplay architecture the same. Why not go for some prehistoric Zelda whilst you're at it? Besides, most signs point to Hyrule just sort of fading away in the future. Most Zelda games further in the timeline get bleaker and bleaker as far as population density is concerned. |

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Re: The Futuristic Zelda thread
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I don't see it. Old stuff eventually evolved into society that we have today...
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Re: The Futuristic Zelda thread
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The most notable aspect of the transition between LttP and OoT was the 3d visuals-- much remained the same and continues today as you can see in TP. I'd like to see some reasoning behind the statement "a tacky gimmick to throw Hyre some centuries in the future..." What makes it tacky, exactly? And why is the case that the gameplay architecture would remain the same if done so? A futuristic setting opens door to many possibilities, and it is not a simple whim of desire to just throw the series in a more advanced setting. The futuristic setting can lead to both a more complex storyline and a more refined gameplay not reminiscent to past LoZ titles. It's precisely the current so-called medieval setting that is starting to lose taste and appear more and more dull every time one roams around it. The setting introduced in TWW truly introduced a whole new concept to the LoZ series, and the setting was key. As limited as sailing can be among tiny islands, the concept incorporates new gameplay and deals with a compelling, even tragic storyline. The result of TWW's setting was truly amazing, and the same would apply with a more advanced setting, perhaps to a greater degree. |

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Re: The Futuristic Zelda thread
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Re: The Futuristic Zelda thread
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There is a deeper flaw in the series that desperately needs addressing - it has gone completely off the rails from it's original "go anywhere, do anything" sense of style. Hell, Mario Galaxy was almost less linear than Twilight Princess. Changing the setting/time period is merely a shallow distraction to what's really going on. And also, you say that they could change the gameplay architecture and the time period. But what would be the point? You're basically changing the whole game then; why not go all the way and just turn that into a new IP? I would not object to a slight shift in time period; maybe some clockwork contraptions, or even a steam train, but ONLY if it stands to improve gameplay rather than just being there for the sake of it. Boy, do I want to punch the guy who originally thought having a futuristic Zelda is a good idea. |

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Re: The Futuristic Zelda thread
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2) There has always been the "go anywhere" part, but never "do anything". There will be a linear story (there has to be for there to be a tangible plot) but it will have sifts in it depending on actions of the player. Maybe the player wants to steer Link towards the darker side, but still be the hero. Or he just wants to rule with Ganondorf, or take over and kill Ganondorf. Or the player can be the usual light hero. It all depends on the direction the player wants to take. I'm all for options. I would like to see a game with options without trashing the linear (well, somewhat linear with plot options) plot. 3) Well, I thought of the whole world in terms of Zelda, looked at the world from the point of view of individuals, races, and the world as a whole. I have a futuristic Hyrule shaped in my head that I want to show everyone. If I make a unique game, then I lose all of that. And I also know that if a 3D fan game is made, many people here will play it ![]() 4) I have thoughts on how each modern twist will impact the gameplay. I would never sacrifice gameplay quality for something like that. That is why I've so far written 8 different plots for this game, throwing each one out because of plot flaws, tackiness in how the futuristic setting is incorporated, and other things. It isn't like I'm ignoring game quality because I just want it futuristic. By the way, I was the guy who started this thread, so are you saying you want to punch me?
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"Whenever there is a meeting, a parting is sure to follow. However, that parting need not last forever... Whether a parting be forever or merely for a short time... That is up to you." -Happy Mask Salesman Anything I post about the development of a new game should be regarded as a game that I am making unless stated otherwise. Check out the Future Zelda Thread!!! |

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Re: The Futuristic Zelda thread
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Well, no, I don't want to punch you. But I'd like to smack the inventor of the futuristic Zelda genre, whoever that may be. I mean, seriously, three years ago people wouldn't dare vocalise an idea about a futuristic Zelda, nut then something triggered and everbody and their mothers started theorising about futuristic Zelda. Also, if time period changes are not out of place, then how about victorian F-Zero? I mean, where were the F-Zero racers before floating tracks and fire-y planetoids? Or would a futuristic Fire Emblem be more your cup of tea? |

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Re: The Futuristic Zelda thread
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I don't know about Fire Emblem because I haven't played them (tough I probably should), but I'd guess that it has a 'continuous' plot, tied to a certain time, and it would be silly to transfer it to the future. Now Zelda is a different thing. Basically it tells us of recurring battles between the avatars of good and evil or some other epic trash. It's not tied to a certain time or place, as we can see through the series. And the characters aren't the same, even Link's change. So it's perfectly normal to chew on the idea, because theoretically there should be Link's in the future too, battling Ganons of their time. It's like wondering why zombie-games always happen on modern times. I mean, think of how cool medieval zombies would be!
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Re: The Futuristic Zelda thread
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saying stuff like: "OMG! Liek Link Shoud totalllly haz a gunnnnnnn!!!! lawlzzz!"
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Re: The Futuristic Zelda thread
I think that the Master Sword should stay, Epona should stay too, and if you've watched the Tales of Phantasia anime, you'll notice that they did a good job of utilizing both magic and technology.
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Re: The Futuristic Zelda thread
i've always been curious about the hyrulian civil war and i had an idea that at the beginning of a zelda game instead of moving straight to link you play as a soldier in the hyrulian civil war just so that we learn a little more about hyrules past you'd only get to play as the soldier for a little bit like 5-10 min long part but i dont know (it could work......i think)
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Re: The Futuristic Zelda thread
Whats that got to do with a futuristic Zelda game
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Re: The Futuristic Zelda thread
I likethis idea. Fururistic Zelda can be a good diea, but iut has to be ade and designed well, or the idea becomes bad andofff the original idea. Theway you've done this is good
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