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Re: Multiplayer Zelda Game
Yes and nintendo should make it. Or at least have Blizzard, Bioware, Neversoft, or anyone other than capcom do it.
They already scrwed up FS and FSAs multiplayer by making it rely on using expensive link cables. |

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Re: Multiplayer Zelda Game
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"You wouldn't have to go through the same room as everybody else, but you could follow someone in the next room too"? Is that suggesting there'd be multiple doors? How would that work, if everyone needed to go to the same rooms in order to progress? That, and how would that be displayed on the screen? I guess the screen could be divided into four sections, one for each player, but that'd make keeping track of yourself harder than it'd have to be. And then the inventory. How would that work? I don't see there being multiple of those. If there were to be a game like this, I'd think everyone would just share a single inventory, in order not to confuse people (like FSA had it). I'd also like to see the possibility of each player getting their own item, also like FSA. That way, everybody could have whatever item they wanted, that was presented to them, instead of having to get a different item just because someone else wanted it. That might lead to unnecessary conflict (I know my brother and sister would fight over it). Quote:
Other than that, I do have one thing more to add. Let's say there was a house, and, for sake of simplicity, four players (Green, Red, Blue, and Purple Link). Now, what if Green Link walked into the house, while the others remained outside for whatever reason? How would THAT work with a system like the Wii? In FSA, they would have had Green Link disappear, but appear on the first player's GBA. That way, the screen doesn't get divided, which complicates keeping track of your own character. Trust me, watching the other players is all-too tempting. If they were to somehow make up for the last thing (they'd probably have to divide the screen -__-'), then I'd say "Go for it." I like FSA and the ability to play with your friends/family, and would like to see it again. Playing with more people adds to the fun, in my opinion, as there was always a heated competition between us to see who would be ranked highest in FSA. It added to the gameplay, again in my opinion, as it was a struggle to remain on top, and above the others. A little competition makes everything more enjoyable, wouldn't you agree? |


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Re: Multiplayer Zelda Game
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Okay, everyone gets the item, but they could all just have one inventory. Sure, there's multiple players. But why make it harder than it has to be by giving everyone their own seperate pause menu? Isn't the single-inventory tactic the best way to go? It'd be easier to keep track of that way. |

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Re: Multiplayer Zelda Game
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I think that whoever goes through a door can hold it open for as long as they like, then walk through and close it when everyone who needs to go through has done so.
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Proud ex-adopter of brokenjoker - she is WAY too awesome for me =P. Go BJ! ^_^ ![]() Falenor White \/Dragons pending\/ world conquest division commander.
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Re: Multiplayer Zelda Game
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What if they had it set up to where all four players had to meet at the door to progress? Then no one would go astray, they'd all fight the boss together, and anyone wishing to finish some last-minute pot-breaking or whatever before going through a door could. This isn't how it HAS to be, but it'd sure make it a heck of a lot easier, wouldn't you say? |

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Re: Multiplayer Zelda Game
The only proble I have with the 4 player split screen is this: Have any of you guys ever played 3 person game with 4 player split screen? Its actually kinda hard. 1st persons are easier becuase the camera is more focused in. Say your playing on a 24 in by 30 in TV. 3rd person games like this work on shooters, but on a zelda game, you often really need to pay attention to detial. I think if you used the wiis online and had people playing on seperate TVs it would be better.
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Re: Multiplayer Zelda Game
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Re: Multiplayer Zelda Game
I'm just thinking...it wouldn't be such a good idea.
I like Zelda how it makes you think, and when I actually sit down and play by myself I actually enjoy it. I think it should stay single player. Although its always good when a friend is by you telling you to check there or whatever. EDIT: Plus, Zelda has such a vast world that it would be troubling to be exploring it with three other people.
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Twilight Princess [Beaten] Phantom Hourglass [Playing] Majora's Mask [Played] |

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